Player Matchup

Geb
Geb
BlankD00D
Geb
Level 17
God Stats
0W - 2L
1,404 SR
Queue Stats
4W - 10L
1,325 Elo+
Party 1
Scylla
Scylla
Me2Thanks
Scylla
Level 131
God Stats
0W - 2L
1,505 SR
Queue Stats
61W - 55L
1,512 Elo+
Solo
Amaterasu
Amaterasu
fightrflight
Amaterasu
Level 89
God Stats
2W - 4L
1,609 SR
Queue Stats
226W - 227L
1,616 Elo+
Party 1
Neith
Neith
gurrmonster
Neith
Level 143
God Stats
0W - 2L
1,120 SR
Queue Stats
297W - 277L
1,602 Elo+
Party 1
Ravana
Ravana
lubsapotomus
Ravana
Level 144
God Stats
1W - 5L
1,400 SR
Queue Stats
132W - 147L
1,482 Elo+
Party 1
Team Averages
Level 105
1,408 SR
1,507 Elo+

VS

Team Averages
Level 99
1,515 SR
1,523 Elo+
Cupid
Cupid
Hiclclen
Cupid
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 53L
1,513 Elo+
Party 2
Ymir
Ymir
IammfKing
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Janus
Janus
Lonnaldo
Janus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,515 Elo+
Party 2
Anubis
Anubis
Pablo_Nyxt
Anubis
Level 145
God Stats
9W - 6L
1,629 SR
Queue Stats
149W - 129L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
ScootySauce
Sun Wukong
Level 148
God Stats
1W - 2L
1,230 SR
Queue Stats
110W - 102L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,443
465
3,427
15,266
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Me2Thanks
Scylla
13
0 / 3 / 0
7,654
478
8,985
11,135
2,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
fightrflight
Amaterasu
13
0 / 6 / 0
7,749
484
5,527
19,177
13,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 2
9,107
569
7,039
11,794
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
14
2 / 6 / 2
7,958
497
7,223
13,638
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hiclclen
Cupid
15
8 / 2 / 4
10,233
640
11,398
10,580
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
13
1 / 1 / 11
8,950
559
3,321
8,185
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Lonnaldo
Janus
15
4 / 0 / 6
9,878
617
5,302
5,720
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Pablo_Nyxt
Anubis
17
6 / 2 / 12
10,005
625
19,601
14,590
7,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ScootySauce
Sun Wukong
17
8 / 0 / 2
11,231
702
14,242
12,826
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
27
28
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Cupid
Hiclclen
Cupid
8
2
4
5
W
Ymir
1
1
11
6.5
W
Janus
Lonnaldo
Janus
4
0
6
7
L
Scylla
Me2Thanks
Scylla
0
3
0
0
W
Anubis
Pablo_Nyxt
Anubis
6
2
12
6
W
Sun Wukong
ScootySauce
Sun Wukong
8
0
2
9
L
Amaterasu
fightrflight
Amaterasu
0
6
0
0
L
2
5
2
0.6
L
Ravana
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,201
Damage
53,864
71,010
Taken
51,901
32,900
Mitigated
32,312
18,987
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,427
415
0
924
15,266
9,171
0
7,282
7,833
11,095
0
W
Cupid
Hiclclen
Cupid
11,398
7,635
650
4,245
10,580
3,907
756
2,058
8,522
0
73,126
W
Ymir
3,321
733
0
931
8,185
7,663
174
2,778
5,407
14,758
841
W
Janus
Lonnaldo
Janus
5,302
239
0
730
5,720
1,919
68
2,771
2,949
66,703
772
L
Scylla
Me2Thanks
Scylla
8,985
464
0
4,463
11,135
2,453
0
8,238
2,527
68,287
0
W
Anubis
Pablo_Nyxt
Anubis
19,601
468
0
5,238
14,590
7,947
0
3,792
10,798
95,706
806
W
Sun Wukong
ScootySauce
Sun Wukong
14,242
3,010
0
5,098
12,826
10,876
0
1,433
11,393
0
77,819
L
Amaterasu
fightrflight
Amaterasu
5,527
1,417
0
6,939
19,177
13,870
0
1,994
16,063
0
58,487
L
7,039
2,279
0
2,540
11,794
3,308
0
3,333
8,421
0
75,002
L
Ravana
7,223
2,304
0
4,121
13,638
4,098
0
6,731
6,804
0
59,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
50,297
486
Minions Killed
511
0
Camps Cleared
0
1,625,243
Distance Traveled
1,612,830
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,443
465
16
1
0
332,814
0
W
Cupid
10,233
640
117
7
0
306,987
4
W
Ymir
8,950
559
26
2
0
324,363
0
W
Janus
9,878
617
123
8
0
357,236
0
L
Scylla
7,654
478
133
8
0
335,079
4
W
Anubis
10,005
625
124
8
0
306,228
0
W
Sun Wukong
11,231
702
121
8
0
318,016
2
L
Amaterasu
7,749
484
116
7
0
320,017
0
L
Neith
9,107
569
127
8
0
285,545
0
L
Ravana
7,958
497
94
6
0
351,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role