Player Matchup

Nemesis
Nemesis
CatDaddy86
Nemesis
Level 126
God Stats
0W - 3L
1,247 SR
Queue Stats
2W - 4L
1,415 Elo+
Solo
Fafnir
Fafnir
DraCo_115
Fafnir
Level 41
God Stats
2W - 4L
1,288 SR
Queue Stats
68W - 52L
1,453 Elo+
Party 2
Achilles
Achilles
KeepContained
Achilles
Level 82
God Stats
3W - 3L
1,569 SR
Queue Stats
77W - 54L
1,473 Elo+
Party 2
Poseidon
Poseidon
PABLO1424567866
Poseidon
Level 147
God Stats
3W - 3L
1,747 SR
Queue Stats
167W - 160L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Yumply S
Erlang Shen
Level 79
God Stats
3W - 2L
1,737 SR
Queue Stats
138W - 136L
1,403 Elo+
Solo
Team Averages
Level 95
1,518 SR
1,434 Elo+

VS

Team Averages
Level 75
1,533 SR
1,451 Elo+
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BigMilkerz
Gilgamesh
Level 62
God Stats
4W - 0L
1,873 SR
Queue Stats
54W - 51L
1,457 Elo+
Party 1
Odin
Odin
MCSFireZ
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,479 Elo+
Party 1
Nemesis
Nemesis
SleepyZ95
Nemesis
Level 57
God Stats
6W - 14L
1,248 SR
Queue Stats
127W - 134L
1,401 Elo+
Solo
Raijin
Raijin
zmankiller1
Raijin
Level 118
God Stats
7W - 9L
1,542 SR
Queue Stats
177W - 200L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatDaddy86
Nemesis
6
1 / 4 / 0
4,420
442
1,551
5,815
1,307
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
DraCo_115
Fafnir
8
0 / 4 / 0
4,769
477
1,211
7,587
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
KeepContained
Achilles
9
2 / 4 / 1
5,174
517
3,814
7,912
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
9
3 / 1 / 1
5,700
570
2,537
3,044
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Yumply S
Erlang Shen
7
0 / 6 / 0
4,513
451
3,026
9,286
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 4 / 2
5,526
553
2,699
3,583
798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BigMilkerz
Gilgamesh
9
6 / 1 / 4
6,234
623
6,761
10,952
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Odin
10
2 / 0 / 3
6,117
612
1,775
3,483
1,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
SleepyZ95
Nemesis
11
5 / 0 / 3
6,121
612
3,861
6,509
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
9
5 / 1 / 2
5,908
591
5,774
4,353
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
19
19
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
4
2
0.5
W
Gilgamesh
BigMilkerz
Gilgamesh
6
1
4
8
L
Nemesis
CatDaddy86
Nemesis
1
4
0
0.25
L
Fafnir
DraCo_115
Fafnir
0
4
0
0
L
Achilles
KeepContained
Achilles
2
4
1
0.63
W
Odin
2
0
3
3.5
L
Poseidon
3
1
1
3.5
W
Nemesis
SleepyZ95
Nemesis
5
0
3
6.5
L
Erlang Shen
Yumply S
Erlang Shen
0
6
0
0
W
Raijin
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
20,870
33,644
Taken
28,880
11,301
Mitigated
10,057
5,837
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,699
899
0
0
3,583
798
0
1,321
2,262
21,323
1,435
W
Gilgamesh
BigMilkerz
Gilgamesh
6,761
2,290
0
4,586
10,952
4,357
272
114
10,838
0
21,676
L
Nemesis
CatDaddy86
Nemesis
1,551
810
0
918
5,815
1,307
0
384
5,286
0
13,772
L
Fafnir
DraCo_115
Fafnir
1,211
398
0
985
7,587
4,015
0
2,450
4,941
15,153
3,485
L
Achilles
KeepContained
Achilles
3,814
1,003
0
1,740
7,912
2,162
663
2,142
5,622
0
26,178
W
Odin
1,775
609
0
978
3,483
1,601
229
960
2,523
0
18,912
L
Poseidon
2,537
71
0
400
3,044
528
0
1,632
1,348
24,294
0
W
Nemesis
SleepyZ95
Nemesis
3,861
1,666
0
2,425
6,509
2,033
0
96
6,413
0
39,754
L
Erlang Shen
Yumply S
Erlang Shen
3,026
1,513
0
1,794
9,286
3,289
0
1,146
7,623
0
19,214
W
Raijin
5,774
1,239
0
1,367
4,353
1,268
447
1,291
3,062
28,646
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
29,906
183
Minions Killed
232
0
Camps Cleared
0
948,348
Distance Traveled
916,349
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,526
553
46
5
0
167,640
0
W
Gilgamesh
6,234
623
31
3
0
173,242
0
L
Nemesis
4,420
442
25
3
0
168,594
0
L
Fafnir
4,769
477
34
3
0
201,521
0
L
Achilles
5,174
517
46
5
0
226,458
0
W
Odin
6,117
612
42
4
0
188,885
0
L
Poseidon
5,700
570
45
5
0
176,055
1
W
Nemesis
6,121
612
64
6
0
208,870
5
L
Erlang Shen
4,513
451
33
3
0
175,720
0
W
Raijin
5,908
591
49
5
0
177,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role