Player Matchup

Kuzenbo
Kuzenbo
Dadaov3
Kuzenbo
Level 148
God Stats
7W - 2L
1,668 SR
Queue Stats
192W - 161L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
G0LD L3AD3R
Kukulkan
Level 131
God Stats
10W - 4L
1,562 SR
Queue Stats
90W - 81L
1,534 Elo+
Party 2
King Arthur
King Arthur
IrjshHitman
King Arthur
Level 154
God Stats
2W - 0L
1,701 SR
Queue Stats
52W - 46L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KetaminKimmy
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,470 Elo+
Party 2
Anubis
Anubis
Trvst45
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,515 Elo+
Solo
Team Averages
Level 97
1,586 SR
1,522 Elo+

VS

Team Averages
Level 55
1,466 SR
1,433 Elo+
Chiron
Chiron
Arsore
Chiron
Level 157
God Stats
0W - 1L
1,336 SR
Queue Stats
10W - 14L
1,412 Elo+
Party 3
Chaac
Chaac
Caligura
Chaac
Level 39
God Stats
0W - 1L
1,285 SR
Queue Stats
17W - 29L
1,339 Elo+
Party 3
Scylla
Scylla
HiImSobek
Scylla
Level 18
God Stats
2W - 7L
1,534 SR
Queue Stats
2W - 8L
1,486 Elo+
Solo
Arachne
Arachne
SliestKibbles94
Arachne
Level 49
God Stats
28W - 28L
1,547 SR
Queue Stats
95W - 97L
1,481 Elo+
Party 1
Discordia
Discordia
jakers873
Discordia
Level 14
God Stats
2W - 3L
1,631 SR
Queue Stats
82W - 94L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dadaov3
Kuzenbo
14
2 / 0 / 7
8,686
965
6,371
6,675
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
G0LD L3AD3R
Kukulkan
15
1 / 0 / 6
8,843
983
3,442
2,930
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
IrjshHitman
King Arthur
14
2 / 1 / 4
8,966
996
5,107
8,261
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
KetaminKimmy
Ah Muzen Cab
17
7 / 0 / 3
10,180
1,131
10,084
7,115
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Trvst45
Anubis
15
4 / 1 / 4
8,940
993
5,520
4,771
2,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arsore
Chiron
14
0 / 2 / 2
7,965
885
4,950
7,844
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Caligura
Chaac
12
0 / 5 / 1
7,153
795
3,204
8,529
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
HiImSobek
Scylla
14
1 / 0 / 0
7,923
880
1,902
5,040
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 0
7,548
839
2,873
9,032
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
jakers873
Discordia
13
1 / 5 / 0
7,786
865
9,136
7,646
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
2
2
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
Arsore
Chiron
0
2
2
0.5
L
Chaac
Caligura
Chaac
0
5
1
0.1
W
Kuzenbo
Dadaov3
Kuzenbo
2
0
7
5.5
W
Kukulkan
G0LD L3AD3R
Kukulkan
1
0
6
4
L
Scylla
HiImSobek
Scylla
1
0
0
1
W
King Arthur
IrjshHitman
King Arthur
2
1
4
4
W
Ah Muzen Cab
KetaminKimmy
Ah Muzen Cab
7
0
3
8.5
L
0
4
0
0
W
Anubis
Trvst45
Anubis
4
1
4
6
L
Discordia
jakers873
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
22,065
29,752
Taken
38,091
17,345
Mitigated
15,402
4,297
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Arsore
Chiron
4,950
1,218
452
1,851
7,844
2,360
0
1,371
6,433
0
29,918
L
Chaac
Caligura
Chaac
3,204
841
0
1,760
8,529
6,664
0
4,418
3,893
0
7,674
W
Kuzenbo
Dadaov3
Kuzenbo
6,371
1,997
0
599
6,675
5,468
980
2,537
4,007
15,958
0
W
Kukulkan
G0LD L3AD3R
Kukulkan
3,442
297
0
520
2,930
1,047
90
1,472
1,458
25,410
0
L
Scylla
HiImSobek
Scylla
1,902
114
0
1,912
5,040
1,280
0
2,332
2,588
19,322
0
W
King Arthur
IrjshHitman
King Arthur
5,107
478
0
1,423
8,261
6,063
0
2,553
5,609
0
25,590
W
Ah Muzen Cab
KetaminKimmy
Ah Muzen Cab
10,084
4,288
0
690
7,115
2,640
2,743
2,761
4,289
0
40,205
L
2,873
1,776
0
1,500
9,032
3,065
0
2,960
6,030
0
15,499
W
Anubis
Trvst45
Anubis
5,520
325
0
1,065
4,771
2,127
1,179
1,715
2,953
25,202
158
L
Discordia
jakers873
Discordia
9,136
679
0
213
7,646
2,033
0
3,514
3,814
19,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
38,375
271
Minions Killed
176
0
Camps Cleared
0
988,909
Distance Traveled
856,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,965
885
56
6
0
174,659
0
L
Chaac
7,153
795
7
1
0
121,658
0
W
Kuzenbo
8,686
965
36
4
0
203,847
0
W
Kukulkan
8,843
983
62
7
0
189,448
0
L
Scylla
7,923
880
44
5
0
190,619
0
W
King Arthur
8,966
996
52
6
0
214,482
0
W
Ah Muzen Cab
10,180
1,131
81
9
0
209,198
0
L
Arachne
7,548
839
38
4
0
189,624
0
W
Anubis
8,940
993
40
4
0
171,934
0
L
Discordia
7,786
865
31
3
0
179,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role