Player Matchup

Janus
Janus
Creatlach
Janus
Level 128
God Stats
7W - 10L
1,421 SR
Queue Stats
105W - 97L
1,557 Elo+
Party 4
Ares
Ares
LetaLix
Ares
Level 157
God Stats
6W - 10L
1,430 SR
Queue Stats
208W - 212L
1,437 Elo+
Party 1
Fenrir
Fenrir
PotatoNiinja
Fenrir
Level 155
God Stats
14W - 13L
1,529 SR
Queue Stats
234W - 229L
1,457 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Snomio
Kumbhakarna
Level 114
God Stats
3W - 1L
1,546 SR
Queue Stats
90W - 77L
1,554 Elo+
Party 4
Ne Zha
Ne Zha
aLexBeGGy
Ne Zha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 52L
1,727 Elo+
Solo
Team Averages
Level 140
1,485 SR
1,546 Elo+

VS

Team Averages
Level 138
1,643 SR
1,504 Elo+
Horus
Horus
CluelessLemon
Horus
Level 159
God Stats
2W - 1L
1,818 SR
Queue Stats
122W - 108L
1,563 Elo+
Party 2
Yu Huang
Yu Huang
EverBlasT___
Yu Huang
Level 145
God Stats
2W - 3L
1,475 SR
Queue Stats
103W - 133L
1,501 Elo+
Party 3
Hun Batz
Hun Batz
FbDOGZ
Hun Batz
Level 159
God Stats
3W - 5L
1,591 SR
Queue Stats
156W - 143L
1,566 Elo+
Party 2
Cupid
Cupid
Mylittlewiener
Cupid
Level 69
God Stats
0W - 1L
1,529 SR
Queue Stats
10W - 20L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
kictadit
Baron Samedi
Level 158
God Stats
3W - 3L
1,803 SR
Queue Stats
452W - 443L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Creatlach
Janus
17
6 / 1 / 8
10,232
682
10,252
6,445
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
LetaLix
Ares
14
4 / 2 / 11
8,490
566
10,025
13,534
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
14
6 / 0 / 7
8,467
564
7,627
11,996
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kumbhakarna
Snomio
Kumbhakarna
15
3 / 0 / 3
9,054
604
14,479
19,175
18,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
aLexBeGGy
Ne Zha
17
9 / 2 / 9
9,812
654
10,536
13,307
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,023
535
11,817
18,100
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
EverBlasT___
Yu Huang
14
0 / 6 / 1
7,502
500
5,927
11,110
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
FbDOGZ
Hun Batz
13
2 / 7 / 1
7,482
499
8,753
14,870
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 6 / 1
6,518
435
6,749
12,401
3,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
kictadit
Baron Samedi
12
1 / 5 / 1
6,611
441
6,307
14,848
8,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
28
Kills
5
5
Deaths
28
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Janus
Creatlach
Janus
6
1
8
10
L
Yu Huang
EverBlasT___
Yu Huang
0
6
1
0.08
L
Hun Batz
FbDOGZ
Hun Batz
2
7
1
0.36
W
Ares
LetaLix
Ares
4
2
11
4.75
L
1
6
1
0.25
W
Fenrir
6
0
7
9.5
W
Kumbhakarna
Snomio
Kumbhakarna
3
0
3
4.5
W
Ne Zha
aLexBeGGy
Ne Zha
9
2
9
6.75
L
Baron Samedi
kictadit
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,919
Damage
39,553
64,457
Taken
71,329
48,861
Mitigated
33,148
13,812
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,817
4,303
218
6,840
18,100
12,281
0
10,644
6,575
0
59,721
W
Janus
Creatlach
Janus
10,252
568
0
625
6,445
2,121
271
1,579
4,866
78,851
746
L
Yu Huang
EverBlasT___
Yu Huang
5,927
95
0
1,128
11,110
3,970
0
2,411
8,481
53,848
2,426
L
Hun Batz
FbDOGZ
Hun Batz
8,753
2,013
0
5,277
14,870
4,920
0
5,531
8,830
0
58,590
W
Ares
LetaLix
Ares
10,025
805
0
2,544
13,534
12,197
422
4,511
9,023
41,099
1,328
L
6,749
3,509
191
3,716
12,401
3,542
0
5,878
5,986
0
37,269
W
Fenrir
7,627
2,682
0
2,288
11,996
9,759
185
3,692
8,304
0
39,664
W
Kumbhakarna
Snomio
Kumbhakarna
14,479
1,056
0
5,269
19,175
18,840
0
855
17,181
62,240
3,372
W
Ne Zha
aLexBeGGy
Ne Zha
10,536
3,098
0
3,086
13,307
5,944
99
1,251
11,937
0
87,110
L
Baron Samedi
kictadit
Baron Samedi
6,307
746
856
3,990
14,848
8,435
0
7,159
6,863
38,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
36,136
503
Minions Killed
412
0
Camps Cleared
0
1,666,751
Distance Traveled
1,463,645
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,023
535
101
7
0
289,551
0
W
Janus
10,232
682
165
11
0
344,070
2
L
Yu Huang
7,502
500
100
7
0
277,125
0
L
Hun Batz
7,482
499
86
6
0
343,545
0
W
Ares
8,490
566
56
4
0
328,945
2
L
Cupid
6,518
435
62
4
0
278,008
0
W
Fenrir
8,467
564
55
4
0
327,601
4
W
Kumbhakarna
9,054
604
99
7
0
292,204
1
W
Ne Zha
9,812
654
128
9
0
373,931
0
L
Baron Samedi
6,611
441
63
4
0
275,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role