Player Matchup

Kukulkan
Kukulkan
Archangel820
Kukulkan
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
140W - 103L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
DaRabbeye
Zhong Kui
Level 122
God Stats
2W - 1L
1,744 SR
Queue Stats
178W - 184L
1,470 Elo+
Solo
Sol
Sol
Sniperkid918
Sol
Level 101
God Stats
8W - 2L
1,624 SR
Queue Stats
333W - 324L
1,477 Elo+
Solo
Chaac
Chaac
TendosMarine
Chaac
Level 39
God Stats
2W - 2L
1,424 SR
Queue Stats
320W - 295L
1,471 Elo+
Party 2
Bakasura
Bakasura
jpbeast316
Bakasura
Level 26
God Stats
1W - 2L
1,263 SR
Queue Stats
254W - 267L
1,430 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,471 Elo+

VS

Team Averages
Level 119
1,526 SR
1,447 Elo+
Gilgamesh
Gilgamesh
DaffodilFern901
Gilgamesh
Level 147
God Stats
0W - 3L
1,560 SR
Queue Stats
484W - 512L
1,569 Elo+
Party 1
Apollo
Apollo
IMxAxN1NJA
Apollo
Level 126
God Stats
3W - 9L
1,335 SR
Queue Stats
380W - 431L
1,539 Elo+
Party 1
Neith
Neith
MajinBuch34
Neith
Level 107
God Stats
3W - 3L
1,677 SR
Queue Stats
114W - 149L
1,456 Elo+
Party 1
Anubis
Anubis
OurBestHope
Anubis
Level 108
God Stats
3W - 3L
1,558 SR
Queue Stats
232W - 255L
1,411 Elo+
Solo
Mulan
Mulan
Thunderstruck84
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Archangel820
Kukulkan
14
9 / 0 / 6
8,135
1,356
8,832
2,735
1,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
DaRabbeye
Zhong Kui
12
3 / 1 / 11
7,035
1,173
6,056
5,311
4,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 1 / 9
6,661
1,110
6,299
5,000
1,641
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 9
7,180
1,197
6,631
9,712
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
jpbeast316
Bakasura
9
0 / 3 / 12
5,804
967
1,709
5,915
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaffodilFern901
Gilgamesh
8
0 / 3 / 4
5,334
889
3,968
5,001
4,609
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
IMxAxN1NJA
Apollo
12
2 / 2 / 4
6,051
1,009
2,999
5,394
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
5,348
891
3,787
5,861
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
10
2 / 4 / 1
5,740
957
6,642
5,714
2,671
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 5 / 3
5,560
927
4,647
9,074
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
18
Kills
6
6
Deaths
18
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Archangel820
Kukulkan
9
0
6
12
W
Zhong Kui
DaRabbeye
Zhong Kui
3
1
11
8.5
L
Gilgamesh
DaffodilFern901
Gilgamesh
0
3
4
0.67
L
Apollo
IMxAxN1NJA
Apollo
2
2
4
2
L
0
4
3
0.38
L
Anubis
2
4
1
0.63
W
2
1
9
6.5
W
4
1
9
8.5
L
2
5
3
0.7
W
Bakasura
jpbeast316
Bakasura
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
22,043
28,673
Taken
31,044
19,348
Mitigated
17,318
11,456
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Archangel820
Kukulkan
8,832
992
1,391
677
2,735
1,500
550
623
2,112
20,783
758
W
Zhong Kui
DaRabbeye
Zhong Kui
6,056
631
774
1,727
5,311
4,094
414
1,234
4,077
12,426
0
L
Gilgamesh
DaffodilFern901
Gilgamesh
3,968
605
229
1,182
5,001
4,609
0
3,131
1,790
0
7,643
L
Apollo
IMxAxN1NJA
Apollo
2,999
1,858
0
1,141
5,394
1,992
0
3,868
1,482
0
9,289
L
3,787
655
0
854
5,861
1,952
0
3,700
2,161
0
11,313
L
Anubis
6,642
62
645
1,129
5,714
2,671
0
3,884
1,796
12,071
332
W
6,299
1,656
1,100
2,208
5,000
1,641
746
808
4,192
14,667
0
W
6,631
587
243
2,335
9,712
7,825
0
3,004
6,635
0
10,384
L
4,647
519
0
6
9,074
6,094
0
6,476
2,491
1,309
4,773
W
Bakasura
jpbeast316
Bakasura
1,709
610
79
922
5,915
4,288
0
1,865
3,912
0
2,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,815
Gold Earned
28,033
79
Minions Killed
52
0
Camps Cleared
0
639,674
Distance Traveled
481,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,135
1,356
25
4
0
122,700
0
W
Zhong Kui
7,035
1,173
20
3
0
133,987
0
L
Gilgamesh
5,334
889
10
2
0
78,204
0
L
Apollo
6,051
1,009
20
3
0
107,685
0
L
Neith
5,348
891
9
2
0
107,190
0
L
Anubis
5,740
957
10
2
0
94,988
0
W
Sol
6,661
1,110
18
3
0
116,575
0
W
Chaac
7,180
1,197
12
2
0
129,552
0
L
Mulan
5,560
927
3
1
0
93,480
0
W
Bakasura
5,804
967
4
1
0
136,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role