Player Matchup

Tyr
Tyr
Purewel
Tyr
Level 189
God Stats
2W - 12L
1,373 SR
Queue Stats
628W - 753L
1,408 Elo+
Party 2
Ne Zha
Ne Zha
StonedRN4430
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,529 Elo+
Solo
Rama
Rama
Ungodlike
Rama
Level 119
God Stats
3W - 1L
1,811 SR
Queue Stats
208W - 190L
1,521 Elo+
Solo
Artio
Artio
Wraiths_SO
Artio
Level 129
God Stats
1W - 5L
1,563 SR
Queue Stats
243W - 367L
1,374 Elo+
Party 2
Chang'e
Chang'e
xXAngelofVenusXx
Chang'e
Level 121
God Stats
16W - 19L
1,500 SR
Queue Stats
259W - 314L
1,413 Elo+
Party 2
Team Averages
Level 133
1,549 SR
1,449 Elo+

VS

Team Averages
Level 127
1,534 SR
1,540 Elo+
Cu Chulainn
Cu Chulainn
Angel633
Cu Chulainn
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,552 Elo+
Party 1
Thor
Thor
BBWdestroyer8000
Thor
Level 152
God Stats
2W - 3L
1,428 SR
Queue Stats
266W - 256L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Grift98
Heimdallr
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 67L
1,450 Elo+
Party 1
Persephone
Persephone
InfinityGold11
Persephone
Level 149
God Stats
4W - 2L
1,585 SR
Queue Stats
130W - 69L
1,648 Elo+
Solo
Artio
Artio
OMalley101
Artio
Level 158
God Stats
5W - 2L
1,655 SR
Queue Stats
174W - 152L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 0 / 0
7,045
640
6,465
10,435
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
13
1 / 1 / 0
6,499
591
2,964
6,526
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
2
0 / 0 / 0
3,692
336
0
454
91
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
10
0 / 3 / 2
5,258
478
2,851
8,894
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
5,499
500
5,906
8,050
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Angel633
Cu Chulainn
11
0 / 2 / 0
6,337
576
7,738
10,782
8,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
3,615
329
0
0
0
Heimdallr
Grift98
Heimdallr
10
0 / 1 / 1
5,722
520
1,148
4,527
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
InfinityGold11
Persephone
13
4 / 0 / 2
7,407
673
6,627
8,129
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
11
3 / 0 / 4
7,051
641
5,368
10,191
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Angel633
Cu Chulainn
0
2
0
0
W
0
0
0
0
W
Heimdallr
Grift98
Heimdallr
0
1
1
0.5
W
Persephone
InfinityGold11
Persephone
4
0
2
5
W
Artio
3
0
4
5
L
Tyr
2
0
0
2
L
Ne Zha
1
1
0
1
L
Rama
0
0
0
0
L
Artio
0
3
2
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
20,881
34,359
Taken
33,629
17,894
Mitigated
17,090
12,559
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Angel633
Cu Chulainn
7,738
1,182
0
1,311
10,782
8,972
0
424
10,358
2,272
44,353
W
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Grift98
Heimdallr
1,148
721
0
1,856
4,527
1,255
0
697
3,810
0
29,506
W
Persephone
InfinityGold11
Persephone
6,627
1,270
0
1,328
8,129
2,158
11
3,277
4,634
65,952
0
W
Artio
5,368
910
2,885
3,736
10,191
4,705
0
3,719
6,070
18,258
3,770
L
Tyr
6,465
1,419
0
5,392
10,435
8,492
0
1,277
9,158
0
51,331
L
Ne Zha
2,964
900
0
3,037
6,526
2,406
0
1,287
5,239
0
50,167
L
Rama
0
0
0
34
454
91
0
0
454
0
1,584
L
Artio
2,851
480
400
1,728
8,894
4,806
0
4,643
4,251
18,166
0
L
5,906
185
428
1,540
8,050
2,099
0
5,877
2,173
39,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
30,132
298
Minions Killed
299
0
Camps Cleared
0
953,089
Distance Traveled
886,594
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,337
576
85
8
0
231,407
0
W
Thor
3,615
329
0
0
0
0
0
W
Heimdallr
5,722
520
54
5
0
181,905
0
W
Persephone
7,407
673
134
12
0
227,335
2
W
Artio
7,051
641
26
2
0
245,947
3
L
Tyr
7,045
640
97
9
0
217,361
0
L
Ne Zha
6,499
591
84
8
0
242,532
0
L
Rama
3,692
336
4
0
0
37,611
0
L
Artio
5,258
478
33
3
0
215,602
2
L
Chang'e
5,499
500
80
7
0
239,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role