Player Matchup

Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Diamond_stabil
Scylla
Level 109
God Stats
18W - 10L
1,648 SR
Queue Stats
873W - 872L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Slavik2010
Danzaburou
Level 28
God Stats
4W - 3L
1,507 SR
Queue Stats
99W - 121L
1,415 Elo+
Solo
Medusa
Medusa
XauenKiller8
Medusa
Level 112
God Stats
4W - 0L
1,542 SR
Queue Stats
103W - 86L
1,497 Elo+
Solo
Team Averages
Level 82
1,539 SR
1,473 Elo+

VS

Team Averages
Level 114
1,541 SR
1,509 Elo+
Lancelot
Lancelot
 
Lancelot
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IReyziinG
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 163L
1,528 Elo+
Solo
Heimdallr
Heimdallr
OFFKILLER100
Heimdallr
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
14W - 12L
1,512 Elo+
Party 1
Ullr
Ullr
PapaSlade
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 2 / 14
9,205
837
10,444
14,563
14,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
 
Zhong Kui
14
3 / 3 / 16
8,811
801
8,791
9,466
6,554
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

16
12 / 2 / 8
10,293
936
15,826
7,799
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Slavik2010
Danzaburou
15
3 / 2 / 13
9,431
857
11,443
8,311
3,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
17
4 / 1 / 16
10,068
915
20,390
8,770
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 2 / 8
8,828
803
11,724
14,134
12,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
 
Bastet
14
5 / 5 / 2
8,203
746
10,098
12,437
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
IReyziinG
Kumbhakarna
14
1 / 6 / 6
8,162
742
4,466
20,993
19,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
OFFKILLER100
Heimdallr
15
2 / 5 / 4
7,908
719
9,834
11,838
4,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
12
0 / 7 / 4
6,822
620
4,673
12,437
4,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
25
Kills
10
10
Deaths
25
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
14
5
W
Zhong Kui
 
Zhong Kui
3
3
16
3.67
L
Lancelot
 
Lancelot
2
2
8
3
L
Bastet
 
Bastet
5
5
2
1.2
W
12
2
8
8
L
Kumbhakarna
IReyziinG
Kumbhakarna
1
6
6
0.67
L
Heimdallr
OFFKILLER100
Heimdallr
2
5
4
0.8
L
Ullr
0
7
4
0.29
W
Danzaburou
Slavik2010
Danzaburou
3
2
13
4.75
W
Medusa
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,894
Damage
40,795
48,909
Taken
71,839
32,178
Mitigated
47,197
14,876
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,444
585
735
3,005
14,563
14,567
426
685
13,878
15,663
0
W
Zhong Kui
 
Zhong Kui
8,791
162
1,823
2,880
9,466
6,554
183
157
9,309
13,433
0
L
Lancelot
 
Lancelot
11,724
1,388
762
2,606
14,134
12,766
0
5,065
8,788
0
21,167
L
Bastet
 
Bastet
10,098
3,199
841
2,227
12,437
5,673
0
7,186
5,127
0
16,579
W
15,826
1,314
620
700
7,799
3,315
135
1,804
5,995
21,419
0
L
Kumbhakarna
IReyziinG
Kumbhakarna
4,466
211
2,420
4,336
20,993
19,018
0
7,142
13,431
12,665
0
L
Heimdallr
OFFKILLER100
Heimdallr
9,834
4,102
497
2,056
11,838
4,893
0
6,801
4,757
0
21,828
L
Ullr
4,673
2,067
257
2,826
12,437
4,847
0
7,542
4,675
0
12,934
W
Danzaburou
Slavik2010
Danzaburou
11,443
4,400
1,601
2,499
8,311
3,667
1,421
833
7,478
0
21,715
W
Medusa
20,390
8,645
710
303
8,770
4,075
1,482
987
7,783
0
48,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,808
Gold Earned
39,923
150
Minions Killed
101
0
Camps Cleared
0
972,362
Distance Traveled
1,012,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,205
837
13
1
0
179,792
0
W
Zhong Kui
8,811
801
17
2
0
223,367
0
L
Lancelot
8,828
803
22
2
0
244,049
0
L
Bastet
8,203
746
16
1
0
216,774
0
W
Scylla
10,293
936
17
2
0
194,034
0
L
Kumbhakarna
8,162
742
15
1
0
183,688
0
L
Heimdallr
7,908
719
32
3
0
180,483
0
L
Ullr
6,822
620
16
1
0
187,143
0
W
Danzaburou
9,431
857
45
4
0
195,783
0
W
Medusa
10,068
915
58
5
0
179,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role