Player Matchup

Susano
Susano
 
Susano
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Elfoxtrok
Geb
Level 246
God Stats
2W - 1L
1,747 SR
Queue Stats
130W - 140L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
GimmeDuhLutes
Danzaburou
Level 144
God Stats
4W - 0L
1,618 SR
Queue Stats
76W - 52L
1,676 Elo+
Solo
Charon
Charon
Legit3535
Charon
Level 126
God Stats
17W - 4L
1,663 SR
Queue Stats
327W - 267L
1,626 Elo+
Solo
Apollo
Apollo
Osath
Apollo
Level 202
God Stats
8W - 3L
1,684 SR
Queue Stats
278W - 220L
1,555 Elo+
Solo
Team Averages
Level 174
1,642 SR
1,577 Elo+

VS

Team Averages
Level 152
1,577 SR
1,572 Elo+
Jing Wei
Jing Wei
Amahe
Jing Wei
Level 159
God Stats
5W - 4L
1,739 SR
Queue Stats
208W - 208L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FireIce1414
Kumbhakarna
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 148L
1,619 Elo+
Party 1
Bakasura
Bakasura
Gunnyg77
Bakasura
Level 161
God Stats
1W - 1L
1,717 SR
Queue Stats
171W - 161L
1,519 Elo+
Solo
Tyr
Tyr
PRETH02
Tyr
Level 159
God Stats
5W - 7L
1,472 SR
Queue Stats
197W - 144L
1,597 Elo+
Party 1
Janus
Janus
Rukkingaround
Janus
Level 186
God Stats
9W - 19L
1,457 SR
Queue Stats
256W - 251L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
6 / 1 / 2
6,398
582
4,586
6,016
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,698
518
3,622
7,290
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GimmeDuhLutes
Danzaburou
11
0 / 0 / 1
6,125
557
3,178
3,337
1,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Legit3535
Charon
12
1 / 2 / 3
6,203
564
3,384
7,190
1,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Osath
Apollo
13
2 / 0 / 1
6,814
619
9,279
8,048
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amahe
Jing Wei
11
0 / 1 / 0
5,588
508
1,985
4,290
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
FireIce1414
Kumbhakarna
9
2 / 1 / 0
5,824
529
4,091
8,745
6,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Gunnyg77
Bakasura
10
0 / 3 / 1
5,269
479
2,849
9,351
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
0 / 1 / 0
6,064
551
4,226
13,358
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
6,980
635
6,085
5,170
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
2
7
L
Jing Wei
Amahe
Jing Wei
0
1
0
0
W
0
1
0
0
L
Kumbhakarna
FireIce1414
Kumbhakarna
2
1
0
2
W
Danzaburou
GimmeDuhLutes
Danzaburou
0
0
1
0.5
L
Bakasura
Gunnyg77
Bakasura
0
3
1
0.17
W
Charon
Legit3535
Charon
1
2
3
1.25
W
Apollo
Osath
Apollo
2
0
1
2.5
L
Tyr
0
1
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
19,236
31,881
Taken
40,914
14,713
Mitigated
20,312
12,095
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,586
1,020
0
3,018
6,016
1,690
0
1,508
4,423
0
33,631
L
Jing Wei
Amahe
Jing Wei
1,985
1,368
0
2,003
4,290
1,225
0
744
3,546
0
45,155
W
3,622
447
0
2,688
7,290
4,268
0
3,306
3,984
20,231
1,703
L
Kumbhakarna
FireIce1414
Kumbhakarna
4,091
951
0
1,640
8,745
6,674
0
3,505
5,240
17,057
0
W
Danzaburou
GimmeDuhLutes
Danzaburou
3,178
1,749
0
2,275
3,337
1,114
0
1,157
2,180
0
41,354
L
Bakasura
Gunnyg77
Bakasura
2,849
1,788
0
5,017
9,351
2,863
0
638
8,671
0
36,061
W
Charon
Legit3535
Charon
3,384
656
0
1,242
7,190
1,697
0
4,205
2,749
38,874
0
W
Apollo
Osath
Apollo
9,279
4,352
0
2,872
8,048
5,944
0
0
7,766
0
52,328
L
Tyr
4,226
863
0
6,182
13,358
8,086
0
0
12,324
0
41,636
L
6,085
284
0
966
5,170
1,464
0
1,645
3,482
52,532
810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
29,725
367
Minions Killed
358
0
Camps Cleared
0
1,109,546
Distance Traveled
1,177,868
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,398
582
65
6
0
262,937
1
L
Jing Wei
5,588
508
92
8
0
241,759
1
W
Geb
5,698
518
21
2
0
239,673
2
L
Kumbhakarna
5,824
529
25
2
0
227,156
4
W
Danzaburou
6,125
557
113
10
0
208,785
2
L
Bakasura
5,269
479
71
6
0
240,046
2
W
Charon
6,203
564
74
7
0
222,034
2
W
Apollo
6,814
619
94
9
0
176,117
0
L
Tyr
6,064
551
75
7
0
234,680
0
L
Janus
6,980
635
95
9
0
234,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role