Player Matchup

Maui
Maui
Kir000
Maui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Leetman
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
samu_26498
Gilgamesh
Level 106
God Stats
3W - 2L
1,554 SR
Queue Stats
149W - 143L
1,492 Elo+
Solo
Scylla
Scylla
xXxRaygunxXx
Scylla
Level 98
God Stats
2W - 5L
1,273 SR
Queue Stats
194W - 195L
1,506 Elo+
Solo
Geb
Geb
yyui
Geb
Level 86
God Stats
0W - 2L
1,270 SR
Queue Stats
51W - 60L
1,435 Elo+
Party 2
Team Averages
Level 66
1,419 SR
1,465 Elo+

VS

Team Averages
Level 125
1,587 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AdamxMartin
Cerberus
Level 136
God Stats
1W - 1L
1,289 SR
Queue Stats
124W - 106L
1,502 Elo+
Party 1
Odin
Odin
AllWaysGameTime
Odin
Level 126
God Stats
4W - 3L
1,760 SR
Queue Stats
52W - 48L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RUSORIZ
Ah Muzen Cab
Level 87
God Stats
4W - 1L
1,888 SR
Queue Stats
56W - 74L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Kir000
Maui
15
3 / 1 / 5
8,582
858
4,520
11,375
13,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Leetman
Cthulhu
15
2 / 4 / 4
8,511
851
12,673
12,162
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
samu_26498
Gilgamesh
9
0 / 3 / 3
6,386
639
3,932
5,643
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
2 / 3 / 4
8,342
834
7,148
7,081
3,295
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
yyui
Geb
12
0 / 6 / 3
7,216
722
5,461
20,067
12,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
8 / 2 / 9
10,531
1,053
9,769
15,113
15,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
 
Persephone
16
1 / 0 / 13
8,730
873
10,520
6,030
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
AdamxMartin
Cerberus
15
4 / 2 / 11
9,798
980
10,873
16,021
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 3 / 12
8,332
833
7,294
9,178
9,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
RUSORIZ
Ah Muzen Cab
15
2 / 1 / 9
8,962
896
14,167
8,049
3,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
7
Kills
17
17
Deaths
8
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
2
9
6.25
W
Persephone
 
Persephone
1
0
13
7.5
W
Cerberus
AdamxMartin
Cerberus
4
2
11
4.75
W
2
3
12
2.67
L
Maui
Kir000
Maui
3
1
5
5.5
L
Cthulhu
Leetman
Cthulhu
2
4
4
1
W
Ah Muzen Cab
RUSORIZ
Ah Muzen Cab
2
1
9
6.5
L
Gilgamesh
samu_26498
Gilgamesh
0
3
3
0.5
L
Scylla
2
3
4
1.33
L
Geb
yyui
Geb
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
52,623
56,328
Taken
54,391
46,238
Mitigated
46,715
14,323
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,769
1,931
4,013
4,823
15,113
15,568
87
8,464
6,522
15,356
0
W
Persephone
 
Persephone
10,520
986
0
1,415
6,030
2,423
922
2,552
3,478
21,142
620
W
Cerberus
AdamxMartin
Cerberus
10,873
890
1,422
7,456
16,021
15,558
0
7,698
8,225
20,688
1,376
W
7,294
1,173
1,076
845
9,178
9,528
793
3,841
5,306
2,048
7,461
L
Maui
Kir000
Maui
4,520
436
1,416
1,761
11,375
13,183
0
6,453
4,880
6,887
228
L
Cthulhu
Leetman
Cthulhu
12,673
267
1,189
1,121
12,162
12,759
0
6,488
5,286
19,823
1,629
W
Ah Muzen Cab
RUSORIZ
Ah Muzen Cab
14,167
3,000
1,698
1,881
8,049
3,638
1,410
5,390
2,626
0
36,001
L
Gilgamesh
samu_26498
Gilgamesh
3,932
539
227
561
5,643
4,413
0
3,449
2,036
0
5,845
L
Scylla
7,148
473
789
1,276
7,081
3,295
78
3,672
3,365
31,009
0
L
Geb
yyui
Geb
5,461
553
2,045
3,938
20,067
12,588
0
11,180
8,503
11,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
46,353
134
Minions Killed
145
0
Camps Cleared
0
922,620
Distance Traveled
1,036,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,531
1,053
15
2
0
192,229
0
W
Persephone
8,730
873
35
4
0
196,922
0
W
Cerberus
9,798
980
46
5
0
222,102
0
W
Odin
8,332
833
4
0
0
203,154
0
L
Maui
8,582
858
15
2
0
228,998
0
L
Cthulhu
8,511
851
27
3
0
207,312
0
W
Ah Muzen Cab
8,962
896
45
5
0
222,028
0
L
Gilgamesh
6,386
639
13
1
0
107,160
0
L
Scylla
8,342
834
73
7
0
207,250
0
L
Geb
7,216
722
6
1
0
171,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role