Player Matchup

Serqet
Serqet
Benny1789
Serqet
Level 155
God Stats
7W - 6L
1,518 SR
Queue Stats
199W - 156L
1,633 Elo+
Solo
Erlang Shen
Erlang Shen
SirBiIIy
Erlang Shen
Level 125
God Stats
10W - 6L
1,480 SR
Queue Stats
196W - 182L
1,479 Elo+
Solo
Ymir
Ymir
oliSilvaro11
Ymir
Level 82
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 14L
1,549 Elo+
Party 2
Poseidon
Poseidon
silvaro111
Poseidon
Level 42
God Stats
1W - 2L
1,435 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Agni
Agni
xmendiix
Agni
Level 157
God Stats
4W - 8L
1,431 SR
Queue Stats
202W - 197L
1,566 Elo+
Solo
Team Averages
Level 112
1,518 SR
1,545 Elo+

VS

Team Averages
Level 138
1,589 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
Kriplin
Morgan Le Fay
Level 127
God Stats
5W - 2L
1,619 SR
Queue Stats
112W - 84L
1,510 Elo+
Party 1
Achilles
Achilles
MercilessMuffin
Achilles
Level 148
God Stats
3W - 0L
1,842 SR
Queue Stats
85W - 92L
1,533 Elo+
Solo
Cabrakan
Cabrakan
Mochette2
Cabrakan
Level 124
God Stats
23W - 6L
1,716 SR
Queue Stats
414W - 382L
1,498 Elo+
Solo
Medusa
Medusa
NecroQuake
Medusa
Level 148
God Stats
2W - 3L
1,534 SR
Queue Stats
120W - 103L
1,537 Elo+
Solo
Fafnir
Fafnir
inykapo9
Fafnir
Level 141
God Stats
1W - 1L
1,235 SR
Queue Stats
115W - 91L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Benny1789
Serqet
15
3 / 6 / 1
8,553
475
7,737
17,682
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
SirBiIIy
Erlang Shen
16
1 / 5 / 2
9,570
532
12,673
21,641
15,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 5 / 4
9,032
502
5,967
19,560
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
silvaro111
Poseidon
14
1 / 9 / 1
7,985
444
6,745
10,382
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Agni
15
1 / 5 / 2
9,028
502
8,460
13,548
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kriplin
Morgan Le Fay
18
9 / 0 / 3
10,858
603
11,509
7,979
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
16
5 / 1 / 6
9,066
504
9,686
14,885
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Mochette2
Cabrakan
14
2 / 2 / 16
8,438
469
8,332
10,642
12,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
NecroQuake
Medusa
18
9 / 2 / 5
10,991
611
10,172
10,123
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
inykapo9
Fafnir
17
5 / 4 / 4
10,082
560
12,117
20,334
15,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
9
Kills
30
30
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Serqet
Benny1789
Serqet
3
6
1
0.58
W
Morgan Le Fay
Kriplin
Morgan Le Fay
9
0
3
10.5
W
Achilles
5
1
6
8
W
Cabrakan
Mochette2
Cabrakan
2
2
16
5
W
Medusa
NecroQuake
Medusa
9
2
5
5.75
L
Erlang Shen
SirBiIIy
Erlang Shen
1
5
2
0.4
W
Fafnir
inykapo9
Fafnir
5
4
4
1.75
L
3
5
4
1
L
Poseidon
silvaro111
Poseidon
1
9
1
0.17
L
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
51,816
82,813
Taken
63,963
48,328
Mitigated
41,984
25,478
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Benny1789
Serqet
7,737
1,910
0
8,246
17,682
6,998
0
5,526
11,834
0
69,916
W
Morgan Le Fay
Kriplin
Morgan Le Fay
11,509
1,190
0
4,097
7,979
2,951
0
4,558
3,188
69,025
1,599
W
Achilles
9,686
2,580
0
2,756
14,885
6,743
0
4,836
9,637
0
72,951
W
Cabrakan
Mochette2
Cabrakan
8,332
968
131
1,097
10,642
12,742
0
6,247
4,064
23,320
2,771
W
Medusa
NecroQuake
Medusa
10,172
3,804
0
1,153
10,123
4,170
0
3,907
6,216
0
88,012
L
Erlang Shen
SirBiIIy
Erlang Shen
12,673
6,299
0
9,151
21,641
15,730
0
9,691
11,856
0
70,341
W
Fafnir
inykapo9
Fafnir
12,117
3,767
0
8,191
20,334
15,378
105
1,636
18,194
58,885
1,365
L
5,967
1,740
0
4,066
19,560
17,874
0
4,693
14,368
25,049
0
L
Poseidon
silvaro111
Poseidon
6,745
1,598
0
1,090
10,382
3,089
0
2,660
7,412
49,925
0
L
Agni
8,460
550
0
2,925
13,548
4,637
0
7,089
5,780
69,621
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
49,435
462
Minions Killed
502
0
Camps Cleared
0
1,728,637
Distance Traveled
1,772,207
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,553
475
100
6
0
409,468
2
W
Morgan Le Fay
10,858
603
134
7
0
390,059
8
W
Achilles
9,066
504
105
6
0
415,288
0
W
Cabrakan
8,438
469
45
3
0
334,467
0
W
Medusa
10,991
611
135
8
0
358,708
6
L
Erlang Shen
9,570
532
102
6
0
290,001
0
W
Fafnir
10,082
560
83
5
0
273,685
4
L
Ymir
9,032
502
40
2
0
334,108
0
L
Poseidon
7,985
444
75
4
0
347,233
0
L
Agni
9,028
502
145
8
0
347,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role