Player Matchup

Cupid
Cupid
BKeshav
Cupid
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 66L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoodleFunz12
Cu Chulainn
Level 126
God Stats
1W - 5L
1,150 SR
Queue Stats
87W - 60L
1,573 Elo+
Solo
Atlas
Atlas
TheTirelessWiper
Atlas
Level 148
God Stats
3W - 1L
1,724 SR
Queue Stats
344W - 339L
1,468 Elo+
Solo
Hera
Hera
Zombie_KittyN
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,479 Elo+
Solo
Ne Zha
Ne Zha
sithlord_pasky
Ne Zha
Level 148
God Stats
6W - 6L
1,612 SR
Queue Stats
386W - 359L
1,535 Elo+
Solo
Team Averages
Level 143
1,497 SR
1,531 Elo+

VS

Team Averages
Level 133
1,606 SR
1,555 Elo+
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Balkal
Janus
Level 148
God Stats
14W - 16L
1,648 SR
Queue Stats
337W - 307L
1,577 Elo+
Solo
Artio
Artio
BigJuicyRoach
Artio
Level 144
God Stats
5W - 5L
1,492 SR
Queue Stats
82W - 59L
1,573 Elo+
Party 1
Artemis
Artemis
Filthyhag
Artemis
Level 117
God Stats
4W - 4L
1,528 SR
Queue Stats
57W - 40L
1,584 Elo+
Party 1
Set
Set
JeanGuyRbberBoot
Set
Level 172
God Stats
0W - 2L
1,863 SR
Queue Stats
23W - 21L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BKeshav
Cupid
14
4 / 0 / 1
8,053
732
4,990
4,989
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
DoodleFunz12
Cu Chulainn
12
2 / 1 / 1
7,188
653
7,425
7,433
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 4
6,247
568
2,768
9,063
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 5
6,946
631
2,320
4,767
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 0
6,064
551
4,325
8,954
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
3 / 3 / 1
5,574
507
4,599
5,130
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Balkal
Janus
12
1 / 1 / 4
6,118
556
4,653
3,859
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 5
5,497
500
5,137
10,011
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Filthyhag
Artemis
11
0 / 3 / 0
5,509
501
1,712
5,763
1,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 2
5,771
525
5,212
8,880
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
8
8
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
3
1
1.17
W
Cupid
BKeshav
Cupid
4
0
1
4.5
L
Janus
Balkal
Janus
1
1
4
3
L
3
4
5
1.38
W
Cu Chulainn
DoodleFunz12
Cu Chulainn
2
1
1
2.5
L
Artemis
Filthyhag
Artemis
0
3
0
0
L
1
2
2
1
W
1
3
4
1
W
1
2
5
1.75
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
21,313
35,206
Taken
33,643
16,445
Mitigated
11,352
11,864
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,599
588
0
691
5,130
1,164
0
556
4,574
29,780
754
W
Cupid
BKeshav
Cupid
4,990
2,258
79
3,715
4,989
1,702
485
1,580
3,179
0
62,061
L
Janus
Balkal
Janus
4,653
184
0
664
3,859
927
0
821
2,824
44,986
548
L
5,137
819
300
3,144
10,011
3,662
0
2,585
7,355
24,118
960
W
Cu Chulainn
DoodleFunz12
Cu Chulainn
7,425
975
0
2,220
7,433
4,391
0
445
6,622
613
50,385
L
Artemis
Filthyhag
Artemis
1,712
846
0
1,836
5,763
1,674
0
654
5,109
0
36,818
L
5,212
2,110
0
3,066
8,880
3,925
0
683
8,197
0
34,991
W
2,768
1,368
0
1,675
9,063
5,674
0
4,554
4,021
17,603
1,604
W
2,320
531
0
1,467
4,767
1,361
0
2,388
2,167
45,744
589
W
4,325
1,375
0
2,708
8,954
3,317
0
3,901
4,836
0
40,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
28,469
417
Minions Killed
316
0
Camps Cleared
0
1,158,040
Distance Traveled
1,107,477
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,574
507
62
6
0
209,727
0
W
Cupid
8,053
732
128
12
0
204,964
2
L
Janus
6,118
556
87
8
0
241,463
0
L
Artio
5,497
500
39
4
0
231,676
0
W
Cu Chulainn
7,188
653
96
9
0
234,205
2
L
Artemis
5,509
501
67
6
0
198,042
0
L
Set
5,771
525
61
6
0
226,569
2
W
Atlas
6,247
568
15
1
0
246,909
4
W
Hera
6,946
631
114
10
0
223,090
3
W
Ne Zha
6,064
551
64
6
0
248,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role