Player Matchup

Morgan Le Fay
Morgan Le Fay
LANESTEWTX
Morgan Le Fay
Level 135
God Stats
90W - 63L
1,643 SR
Queue Stats
427W - 439L
1,562 Elo+
Solo
Fafnir
Fafnir
XxMONSTERTWINSxX
Fafnir
Level 128
God Stats
9W - 8L
1,585 SR
Queue Stats
176W - 179L
1,522 Elo+
Solo
Cupid
Cupid
mikoto20
Cupid
Level 32
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 15L
1,231 Elo+
Solo
Team Averages
Level 98
1,617 SR
1,438 Elo+

VS

Team Averages
Level 135
1,524 SR
1,521 Elo+
Yemoja
Yemoja
MrHyd YhtomiT
Yemoja
Level 156
God Stats
23W - 29L
1,367 SR
Queue Stats
129W - 120L
1,458 Elo+
Solo
Neith
Neith
Niighttt
Neith
Level 119
God Stats
7W - 3L
1,730 SR
Queue Stats
131W - 138L
1,541 Elo+
Party 1
Zeus
Zeus
xxxlitlemanxxx
Zeus
Level 129
God Stats
3W - 5L
1,475 SR
Queue Stats
88W - 103L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LANESTEWTX
Morgan Le Fay
14
0 / 5 / 1
8,622
719
7,166
9,086
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 1
9,714
810
8,899
11,888
14,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
mikoto20
Cupid
15
1 / 2 / 1
9,206
767
4,969
9,373
2,983
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,325
777
3,716
11,117
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Niighttt
Neith
16
5 / 1 / 1
10,473
873
9,635
9,336
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 5
10,153
846
11,965
5,324
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LANESTEWTX
Morgan Le Fay
0
5
1
0.1
W
0
0
6
3
W
Neith
Niighttt
Neith
5
1
1
5.5
L
1
1
1
1.5
L
Cupid
mikoto20
Cupid
1
2
1
0.75
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
25,316
30,347
Taken
25,777
19,693
Mitigated
13,100
5,214
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LANESTEWTX
Morgan Le Fay
7,166
413
0
720
9,086
2,571
0
4,745
3,903
41,580
557
W
3,716
501
3,236
3,676
11,117
7,881
204
6,835
4,265
14,809
3,085
W
Neith
Niighttt
Neith
9,635
4,476
0
2,759
9,336
3,468
1,018
5,776
3,536
0
43,211
L
8,899
4,122
0
2,850
11,888
14,139
0
5,127
6,149
29,646
1,335
L
Cupid
mikoto20
Cupid
4,969
2,201
128
1,516
9,373
2,983
432
4,699
4,386
0
26,768
W
11,965
1,060
0
148
5,324
1,751
448
3,191
2,126
32,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
29,951
169
Minions Killed
165
0
Camps Cleared
0
644,913
Distance Traveled
647,000
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,622
719
63
5
0
210,238
3
W
Yemoja
9,325
777
30
3
0
220,055
6
W
Neith
10,473
873
69
6
0
212,076
0
L
Fafnir
9,714
810
41
3
0
234,805
5
L
Cupid
9,206
767
65
5
0
199,870
0
W
Zeus
10,153
846
66
6
0
214,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role