Player Matchup

Chernobog
Chernobog
EchoRaiin
Chernobog
Level 28
God Stats
11W - 16L
1,399 SR
Queue Stats
53W - 80L
1,307 Elo+
Party 1
Hun Batz
Hun Batz
IzzyImzOfficial
Hun Batz
Level 48
God Stats
21W - 25L
1,420 SR
Queue Stats
70W - 110L
1,319 Elo+
Party 1
Hades
Hades
Mugi2Dark
Hades
Level 24
God Stats
8W - 4L
1,632 SR
Queue Stats
30W - 45L
1,376 Elo+
Party 2
Ra
Ra
Mugiwara-_-asce
Ra
Level 57
God Stats
11W - 12L
1,469 SR
Queue Stats
66W - 91L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
OutcxstNinja
Cthulhu
Level 28
God Stats
18W - 18L
1,354 SR
Queue Stats
49W - 75L
1,295 Elo+
Party 1
Team Averages
Level 37
1,455 SR
1,342 Elo+

VS

Team Averages
Level 86
1,489 SR
1,412 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BdogEU
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,349 Elo+
Solo
Arachne
Arachne
Darkschiri23
Arachne
Level 65
God Stats
89W - 100L
1,464 SR
Queue Stats
796W - 784L
1,455 Elo+
Solo
Hercules
Hercules
FERDYISGOD666
Hercules
Level 69
God Stats
25W - 28L
1,511 SR
Queue Stats
284W - 310L
1,427 Elo+
Solo
Neith
Neith
jarrete13
Neith
Level 67
God Stats
57W - 68L
1,469 SR
Queue Stats
271W - 299L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EchoRaiin
Chernobog
9
3 / 2 / 2
5,241
524
4,116
5,127
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
11
3 / 0 / 3
6,108
611
3,451
7,255
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Mugi2Dark
Hades
11
3 / 0 / 1
6,390
639
5,285
7,473
2,659
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 1
6,683
668
3,347
4,282
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OutcxstNinja
Cthulhu
9
0 / 1 / 2
5,575
558
2,049
4,675
2,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 2 / 3
5,358
536
2,769
8,307
4,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
BdogEU
Merlin
9
0 / 3 / 0
4,572
457
2,555
5,209
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Darkschiri23
Arachne
9
1 / 1 / 0
4,727
473
817
4,123
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
FERDYISGOD666
Hercules
9
0 / 4 / 0
5,327
533
3,781
8,348
2,278
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
jarrete13
Neith
10
2 / 2 / 2
5,831
583
3,645
5,620
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
4
4
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
3
1.25
L
Merlin
BdogEU
Merlin
0
3
0
0
L
Arachne
Darkschiri23
Arachne
1
1
0
1
W
Chernobog
EchoRaiin
Chernobog
3
2
2
2
L
Hercules
FERDYISGOD666
Hercules
0
4
0
0
W
Hun Batz
3
0
3
4.5
W
Hades
Mugi2Dark
Hades
3
0
1
3.5
W
3
1
1
3.5
W
Cthulhu
OutcxstNinja
Cthulhu
0
1
2
1
L
Neith
jarrete13
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
13,567
28,812
Taken
31,607
9,927
Mitigated
11,570
13,021
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,769
502
291
3,134
8,307
4,946
0
1,189
7,078
0
18,332
L
Merlin
BdogEU
Merlin
2,555
98
0
1,028
5,209
1,348
0
2,789
2,080
22,115
0
L
Arachne
Darkschiri23
Arachne
817
554
0
1,509
4,123
1,384
0
343
3,780
0
22,036
W
Chernobog
EchoRaiin
Chernobog
4,116
1,451
0
1,391
5,127
1,212
0
279
4,848
0
22,870
L
Hercules
FERDYISGOD666
Hercules
3,781
1,305
0
2,943
8,348
2,278
0
4,726
3,622
0
30,897
W
Hun Batz
3,451
1,279
0
2,181
7,255
2,612
0
0
7,255
0
43,434
W
Hades
Mugi2Dark
Hades
5,285
1,114
0
5,538
7,473
2,659
0
0
7,473
37,987
0
W
3,347
496
0
1,611
4,282
1,394
331
2,276
2,006
44,005
760
W
Cthulhu
OutcxstNinja
Cthulhu
2,049
163
1,002
1,298
4,675
2,050
0
0
4,675
22,104
0
L
Neith
jarrete13
Neith
3,645
1,639
0
1,420
5,620
1,614
0
1,214
4,366
0
38,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
25,815
313
Minions Killed
244
0
Camps Cleared
0
1,025,871
Distance Traveled
954,131
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,358
536
23
2
0
212,395
2
L
Merlin
4,572
457
34
3
0
182,703
0
L
Arachne
4,727
473
44
4
0
222,218
2
W
Chernobog
5,241
524
34
3
0
199,491
0
L
Hercules
5,327
533
74
7
0
159,421
0
W
Hun Batz
6,108
611
82
8
0
231,353
0
W
Hades
6,390
639
72
7
0
175,003
0
W
Ra
6,683
668
81
8
0
212,717
0
W
Cthulhu
5,575
558
44
4
0
207,307
0
L
Neith
5,831
583
69
7
0
177,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role