Player Matchup

Kuzenbo
Kuzenbo
ElkCapitan
Kuzenbo
Level 16
God Stats
5W - 6L
1,546 SR
Queue Stats
12W - 15L
1,480 Elo+
Party 2
Nemesis
Nemesis
Fsl95
Nemesis
Level 69
God Stats
3W - 2L
1,681 SR
Queue Stats
53W - 48L
1,514 Elo+
Party 2
Nut
Nut
Lasinator
Nut
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
43W - 32L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
Nyffo
Jormungandr
Level 117
God Stats
4W - 2L
1,575 SR
Queue Stats
18W - 11L
1,576 Elo+
Party 2
Yu Huang
Yu Huang
Viper37511
Yu Huang
Level 153
God Stats
2W - 1L
1,697 SR
Queue Stats
24W - 23L
1,576 Elo+
Solo
Team Averages
Level 92
1,600 SR
1,544 Elo+

VS

Team Averages
Level 142
1,586 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
GetSomeNuts969
Kumbhakarna
Level 232
God Stats
5W - 11L
1,452 SR
Queue Stats
317W - 296L
1,501 Elo+
Party 1
Artemis
Artemis
Malte1604
Artemis
Level 144
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo
King Arthur
King Arthur
SoloXQR
King Arthur
Level 148
God Stats
19W - 19L
1,544 SR
Queue Stats
193W - 177L
1,493 Elo+
Party 1
Scylla
Scylla
mariolooo12
Scylla
Level 65
God Stats
13W - 6L
1,738 SR
Queue Stats
27W - 15L
1,679 Elo+
Solo
He Bo
He Bo
verhuisdoos123
He Bo
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
430W - 403L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElkCapitan
Kuzenbo
12
1 / 1 / 2
6,853
527
1,286
7,122
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Fsl95
Nemesis
13
2 / 2 / 4
6,963
536
5,482
9,136
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 1
6,932
533
3,446
4,086
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Nyffo
Jormungandr
12
0 / 3 / 0
7,122
548
8,931
10,116
7,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Viper37511
Yu Huang
13
2 / 4 / 1
7,407
570
3,783
6,223
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GetSomeNuts969
Kumbhakarna
1
0 / 0 / 0
3,879
298
0
236
86
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Malte1604
Artemis
12
2 / 1 / 0
6,292
484
3,540
5,358
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
SoloXQR
King Arthur
13
2 / 0 / 2
7,161
551
5,165
12,058
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
13
4 / 2 / 3
7,907
608
5,251
7,487
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 5
7,193
553
7,105
8,183
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
11
11
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ElkCapitan
Kuzenbo
1
1
2
2
W
Nemesis
Fsl95
Nemesis
2
2
4
2
L
Kumbhakarna
GetSomeNuts969
Kumbhakarna
0
0
0
0
W
1
1
1
1.5
L
Artemis
Malte1604
Artemis
2
1
0
2
W
Jormungandr
Nyffo
Jormungandr
0
3
0
0
L
King Arthur
SoloXQR
King Arthur
2
0
2
3
W
Yu Huang
Viper37511
Yu Huang
2
4
1
0.63
L
Scylla
4
2
3
2.75
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
21,061
36,683
Taken
33,322
19,403
Mitigated
14,596
7,244
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ElkCapitan
Kuzenbo
1,286
552
0
2,029
7,122
5,613
149
1,218
5,904
17,251
0
W
Nemesis
Fsl95
Nemesis
5,482
2,270
0
1,256
9,136
2,789
0
4,485
4,651
0
53,749
L
Kumbhakarna
GetSomeNuts969
Kumbhakarna
0
0
0
24
236
86
0
0
236
0
0
W
3,446
1,723
0
2,419
4,086
1,231
868
633
3,453
0
55,577
L
Artemis
Malte1604
Artemis
3,540
379
0
1,161
5,358
1,571
0
841
4,517
0
42,030
W
Jormungandr
Nyffo
Jormungandr
8,931
2,859
0
889
10,116
7,975
0
1,949
8,167
54,758
3,841
L
King Arthur
SoloXQR
King Arthur
5,165
556
0
2,914
12,058
8,798
0
7,359
4,699
323
49,630
W
Yu Huang
Viper37511
Yu Huang
3,783
257
0
651
6,223
1,795
0
4,215
2,008
55,329
1,232
L
Scylla
5,251
1,021
0
1,786
7,487
1,889
212
2,931
4,556
48,084
0
L
7,105
307
0
3,326
8,183
2,252
0
2,031
6,152
53,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
32,432
422
Minions Killed
363
0
Camps Cleared
0
1,189,994
Distance Traveled
1,062,848
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,853
527
29
2
0
257,196
3
W
Nemesis
6,963
536
90
7
0
280,970
2
L
Kumbhakarna
3,879
298
0
0
0
15,245
0
W
Nut
6,932
533
106
8
0
243,266
2
L
Artemis
6,292
484
68
5
0
249,772
0
W
Jormungandr
7,122
548
105
8
0
188,428
1
L
King Arthur
7,161
551
97
7
0
256,521
0
W
Yu Huang
7,407
570
92
7
0
220,134
0
L
Scylla
7,907
608
111
9
0
259,294
2
L
He Bo
7,193
553
87
7
0
282,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role