Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Mangekyou Rin
Aphrodite
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,604 Elo+
Party 1
Khepri
Khepri
Purdue
Khepri
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
119W - 115L
1,568 Elo+
Solo
Susano
Susano
WhySoOfficial
Susano
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,649 Elo+
Party 1
Loki
Loki
dR Cragon
Loki
Level 135
God Stats
3W - 1L
1,861 SR
Queue Stats
174W - 186L
1,550 Elo+
Solo
Team Averages
Level 114
1,612 SR
1,574 Elo+

VS

Team Averages
Level 112
1,453 SR
1,524 Elo+
Raijin
Raijin
Ckilla53
Raijin
Level 129
God Stats
2W - 6L
1,195 SR
Queue Stats
113W - 123L
1,445 Elo+
Solo
Cerberus
Cerberus
GiveJohnson
Cerberus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 176L
1,742 Elo+
Solo
Aphrodite
Aphrodite
Kalammekharxx
Aphrodite
Level 148
God Stats
4W - 6L
1,426 SR
Queue Stats
309W - 322L
1,532 Elo+
Solo
Mercury
Mercury
dakken22
Mercury
Level 150
God Stats
1W - 1L
1,305 SR
Queue Stats
58W - 77L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
darksiners
Gilgamesh
Level 109
God Stats
6W - 1L
1,840 SR
Queue Stats
222W - 194L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
2 / 2 / 7
8,411
765
10,537
7,857
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Mangekyou Rin
Aphrodite
16
6 / 2 / 6
9,166
833
8,968
9,509
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Khepri
Purdue
Khepri
14
2 / 5 / 8
8,670
788
6,107
17,108
19,410
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 7
8,585
780
7,545
8,953
3,794
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
13
2 / 6 / 5
7,930
721
9,938
10,937
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ckilla53
Raijin
18
4 / 3 / 11
10,795
981
14,425
10,378
4,630
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
GiveJohnson
Cerberus
15
0 / 3 / 16
8,971
816
10,685
16,598
16,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Kalammekharxx
Aphrodite
15
4 / 1 / 8
9,340
849
4,047
9,963
6,179
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
dakken22
Mercury
15
6 / 5 / 6
9,647
877
7,119
9,288
3,269
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
darksiners
Gilgamesh
16
5 / 4 / 11
9,837
894
13,608
17,893
15,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
14
Kills
19
19
Deaths
16
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
2
7
2.75
W
Raijin
Ckilla53
Raijin
4
3
11
3.17
W
Cerberus
GiveJohnson
Cerberus
0
3
16
2.67
W
Aphrodite
Kalammekharxx
Aphrodite
4
1
8
8
L
Aphrodite
Mangekyou Rin
Aphrodite
6
2
6
4.5
L
Khepri
Purdue
Khepri
2
5
8
1.2
L
2
4
7
1.38
L
Loki
2
6
5
0.75
W
Mercury
dakken22
Mercury
6
5
6
1.8
W
Gilgamesh
darksiners
Gilgamesh
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,095
Damage
49,884
54,364
Taken
64,120
38,028
Mitigated
46,314
17,646
Healing
30,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
10,537
1,920
1,047
981
7,857
3,981
0
4,369
3,342
0
31,720
W
Raijin
Ckilla53
Raijin
14,425
1,626
504
803
10,378
4,630
2,850
2,528
7,850
39,670
0
W
Cerberus
GiveJohnson
Cerberus
10,685
784
815
3,922
16,598
16,942
531
4,032
12,566
21,304
0
W
Aphrodite
Kalammekharxx
Aphrodite
4,047
991
13,429
7,078
9,963
6,179
1,213
2,847
7,116
10,968
459
L
Aphrodite
Mangekyou Rin
Aphrodite
8,968
499
6,501
5,188
9,509
6,746
0
5,166
4,256
20,385
0
L
Khepri
Purdue
Khepri
6,107
267
382
1,500
17,108
19,410
0
9,742
7,109
9,662
0
L
7,545
732
0
685
8,953
3,794
0
4,226
4,470
0
13,655
L
Loki
9,938
584
303
1,059
10,937
4,097
0
5,397
5,363
0
17,208
W
Mercury
dakken22
Mercury
7,119
1,228
358
1,018
9,288
3,269
1,219
1,513
7,775
0
11,882
W
Gilgamesh
darksiners
Gilgamesh
13,608
2,526
660
2,312
17,893
15,294
1,024
4,155
13,738
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
48,590
101
Minions Killed
150
0
Camps Cleared
0
1,007,746
Distance Traveled
1,204,197
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,411
765
53
5
0
206,659
0
W
Raijin
10,795
981
54
5
0
202,780
3
W
Cerberus
8,971
816
40
4
0
218,323
0
W
Aphrodite
9,340
849
18
2
0
255,209
0
L
Aphrodite
9,166
833
18
2
0
212,413
0
L
Khepri
8,670
788
4
0
0
208,364
0
L
Susano
8,585
780
13
1
0
196,489
0
L
Loki
7,930
721
13
1
0
183,821
0
W
Mercury
9,647
877
7
1
0
280,596
0
W
Gilgamesh
9,837
894
31
3
0
247,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role