Player Matchup

Achilles
Achilles
Gold III
BlackDynamiteMN
Achilles
Gold III
Level 158
God Stats
2W - 2L
1,567 SR
Queue Stats
261W - 280L
1,415 MMR
Solo
Lancelot
Lancelot
Silver V
JEREMIAH5050
Lancelot
Silver V
Level 136
God Stats
1W - 1L
1,571 SR
Queue Stats
24W - 34L
1,242 MMR
Party 1
Anubis
Anubis
Gold IV
Th3majesticone
Anubis
Gold IV
Level 122
God Stats
24W - 22L
1,662 SR
Queue Stats
119W - 122L
1,505 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
Toxic
Bake Kujira
Silver III
Level 146
God Stats
6W - 3L
1,615 SR
Queue Stats
12W - 13L
1,503 MMR
Party 1
Medusa
Medusa
Gold IV
sloththegrey
Medusa
Gold IV
Level 115
God Stats
17W - 31L
1,495 SR
Queue Stats
167W - 165L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,582 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,549 SR
1,424 MMR
Arachne
Arachne
Gold II
BigDvddyx3
Arachne
Gold II
Level 127
God Stats
0W - 2L
1,484 SR
Queue Stats
46W - 47L
1,518 MMR
Solo
Cerberus
Cerberus
Bronze IV
BuzzkiII27
Cerberus
Bronze IV
Level 191
God Stats
0W - 1L
1,554 SR
Queue Stats
5W - 9L
1,364 MMR
Solo
Artemis
Artemis
Bronze IV
DrThotiana
Artemis
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,462 MMR
Solo
Thoth
Thoth
Gold IV
Huizenga5
Thoth
Gold IV
Level 109
God Stats
8W - 10L
1,490 SR
Queue Stats
76W - 82L
1,475 MMR
Solo
Osiris
Osiris
Silver I
Xeno FAinT
Osiris
Silver I
Level 137
God Stats
4W - 3L
1,717 SR
Queue Stats
127W - 133L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 0 / 1
9,004
693
7,714
12,020
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Lancelot
JEREMIAH5050
Lancelot
14
0 / 0 / 7
7,427
571
2,597
6,514
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 1
8,261
635
5,376
5,851
1,812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
Toxic
Bake Kujira
13
3 / 1 / 4
8,302
639
5,753
11,522
9,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
14
2 / 1 / 2
8,369
644
7,028
6,232
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eKumbhakarnaCu ChulainnBastet

VS

Bans
VulcanErlang ShenLokiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigDvddyx3
Arachne
13
1 / 2 / 1
6,928
533
3,388
9,840
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
BuzzkiII27
Cerberus
14
2 / 2 / 1
7,250
558
4,478
9,967
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
DrThotiana
Artemis
8
0 / 3 / 0
5,096
392
1,310
4,828
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Huizenga5
Thoth
13
0 / 2 / 1
6,951
535
3,902
5,735
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Xeno FAinT
Osiris
12
0 / 4 / 0
6,424
494
5,894
14,032
9,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigDvddyx3
Arachne
1
2
1
0.75
W
Achilles
5
0
1
5.5
L
Cerberus
BuzzkiII27
Cerberus
2
2
1
1.25
L
Artemis
DrThotiana
Artemis
0
3
0
0
L
Thoth
Huizenga5
Thoth
0
2
1
0.25
W
Lancelot
JEREMIAH5050
Lancelot
0
0
7
3.5
W
3
1
1
3.5
W
Bake Kujira
Toxic
Bake Kujira
3
1
4
5
L
Osiris
Xeno FAinT
Osiris
0
4
0
0
W
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
18,972
42,139
Taken
44,402
25,484
Mitigated
21,819
19,509
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigDvddyx3
Arachne
3,388
2,779
0
4,894
9,840
3,188
0
1,809
7,992
0
53,149
W
Achilles
7,714
2,198
0
5,881
12,020
9,006
0
528
11,452
0
58,072
L
Cerberus
BuzzkiII27
Cerberus
4,478
201
0
2,029
9,967
5,905
0
3,206
6,761
40,385
0
L
Artemis
DrThotiana
Artemis
1,310
435
0
1,157
4,828
1,278
0
485
4,343
0
17,340
L
Thoth
Huizenga5
Thoth
3,902
366
0
1,000
5,735
1,494
0
3,806
1,879
49,737
0
W
Lancelot
JEREMIAH5050
Lancelot
2,597
147
0
4,241
6,514
2,886
0
393
6,081
0
52,396
W
5,376
532
39
3,348
5,851
1,812
523
2,896
2,701
66,529
671
W
Bake Kujira
Toxic
Bake Kujira
5,753
2,632
0
2,719
11,522
9,703
391
2,850
8,528
31,901
2,068
L
Osiris
Xeno FAinT
Osiris
5,894
1,338
0
4,189
14,032
9,954
0
1,665
11,756
0
44,545
W
Medusa
7,028
3,354
0
3,281
6,232
2,077
2,010
1,498
4,734
0
69,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
32,649
502
Minions Killed
406
0
Camps Cleared
0
1,390,063
Distance Traveled
1,216,743
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,928
533
92
7
0
324,184
0
W
Achilles
9,004
693
103
8
0
252,628
0
L
Cerberus
7,250
558
88
7
0
240,863
0
L
Artemis
5,096
392
34
3
0
139,637
2
L
Thoth
6,951
535
123
9
0
262,823
1
W
Lancelot
7,427
571
91
7
0
327,389
0
W
Anubis
8,261
635
141
11
0
250,493
0
W
Bake Kujira
8,302
639
52
4
0
293,816
2
L
Osiris
6,424
494
69
5
0
249,236
1
W
Medusa
8,369
644
115
9
0
265,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role