Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BrayanMBC_
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
Rinderfond
Hera
Level 109
God Stats
5W - 8L
1,384 SR
Queue Stats
467W - 465L
1,432 Elo+
Solo
Vamana
Vamana
SamCroTM
Vamana
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
11W - 18L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
tinte_isma
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,432 SR
1,460 Elo+

VS

Team Averages
Level 107
1,649 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GUNSOFLONDON
Skadi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,552 Elo+
Solo
Ravana
Ravana
Ghoulish_Sins
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,612 Elo+
Solo
Hercules
Hercules
jnbvnvb54644
Hercules
Level 130
God Stats
7W - 8L
1,822 SR
Queue Stats
322W - 348L
1,467 Elo+
Solo
Eset
Eset
toliusse432
Eset
Level 143
God Stats
5W - 0L
1,921 SR
Queue Stats
194W - 187L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 5 / 2
6,677
668
3,042
15,222
16,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
BrayanMBC_
Olorun
11
0 / 5 / 3
6,603
660
4,522
11,993
6,269
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 5 / 2
7,375
738
9,803
8,400
3,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vamana
SamCroTM
Vamana
15
2 / 2 / 2
8,168
817
6,077
11,391
8,671
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
tinte_isma
Cthulhu
14
2 / 2 / 3
7,852
785
7,560
12,277
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 1 / 13
8,255
826
12,186
8,973
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 11
8,593
859
12,708
4,610
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 10
8,376
838
9,457
7,711
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
jnbvnvb54644
Hercules
13
3 / 2 / 13
7,404
740
8,111
11,190
11,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 2 / 13
7,760
776
11,539
6,352
2,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
6
Kills
19
19
Deaths
6
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
13
10.5
L
Olorun
BrayanMBC_
Olorun
0
5
3
0.3
W
5
0
11
10.5
W
6
1
10
11
L
2
5
2
0.6
L
Vamana
SamCroTM
Vamana
2
2
2
1.5
W
Hercules
jnbvnvb54644
Hercules
3
2
13
4.75
L
Cthulhu
tinte_isma
Cthulhu
2
2
3
1.75
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
54,001
59,283
Taken
38,836
41,977
Mitigated
27,597
14,823
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,042
502
1,193
1,421
15,222
16,581
0
2,820
11,763
8,845
0
W
Ah Muzen Cab
 
Ah Muzen Cab
12,186
3,089
894
1,994
8,973
3,876
123
6,703
2,270
0
28,046
L
Olorun
BrayanMBC_
Olorun
4,522
1,058
389
3,298
11,993
6,269
0
2,444
9,076
8,090
97
W
12,708
3,703
637
689
4,610
2,066
54
2,940
1,670
0
25,342
W
9,457
1,200
480
2,224
7,711
7,725
0
4,686
3,025
0
13,243
L
9,803
1,936
996
534
8,400
3,106
0
1,336
6,903
18,654
0
L
Vamana
SamCroTM
Vamana
6,077
2,081
1,284
1,203
11,391
8,671
0
2,070
9,011
0
17,790
W
Hercules
jnbvnvb54644
Hercules
8,111
1,120
654
3,276
11,190
11,164
0
5,901
5,289
0
9,544
L
Cthulhu
tinte_isma
Cthulhu
7,560
199
363
4,142
12,277
7,350
0
2,835
9,157
19,152
0
W
11,539
1,196
1,320
1,258
6,352
2,766
324
4,600
1,752
26,446
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
40,388
122
Minions Killed
118
0
Camps Cleared
0
961,746
Distance Traveled
1,008,594
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,677
668
26
3
0
187,927
0
W
Ah Muzen Cab
8,255
826
32
3
0
196,096
0
L
Olorun
6,603
660
16
2
0
180,522
0
W
Skadi
8,593
859
28
3
0
193,789
0
W
Ravana
8,376
838
16
2
0
206,876
0
L
Hera
7,375
738
15
2
0
183,803
0
L
Vamana
8,168
817
40
4
0
218,299
0
W
Hercules
7,404
740
7
1
0
210,435
3
L
Cthulhu
7,852
785
25
3
0
191,195
0
W
Eset
7,760
776
35
4
0
201,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role