Player Matchup

Danzaburou
Danzaburou
Androids93
Danzaburou
Level 107
God Stats
5W - 2L
1,621 SR
Queue Stats
29W - 46L
1,385 Elo+
Party 2
Nike
Nike
MrLewisC93
Nike
Level 126
God Stats
10W - 7L
1,472 SR
Queue Stats
171W - 172L
1,549 Elo+
Party 2
Set
Set
Strepz
Set
Level 152
God Stats
4W - 13L
1,218 SR
Queue Stats
139W - 152L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
Whit3Sn4k3
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,416 Elo+
Party 2
Hera
Hera
zzviperx
Hera
Level 139
God Stats
9W - 9L
1,514 SR
Queue Stats
196W - 200L
1,555 Elo+
Party 2
Team Averages
Level 126
1,465 SR
1,483 Elo+

VS

Team Averages
Level 108
1,548 SR
1,490 Elo+
Bakasura
Bakasura
Locus95
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 317L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
Longinggamer1
Cernunnos
Level 128
God Stats
1W - 2L
1,224 SR
Queue Stats
322W - 313L
1,464 Elo+
Solo
Tyr
Tyr
SloMotaro
Tyr
Level 77
God Stats
23W - 34L
1,477 SR
Queue Stats
196W - 191L
1,426 Elo+
Solo
Zeus
Zeus
endi28
Zeus
Level 144
God Stats
0W - 1L
1,715 SR
Queue Stats
285W - 272L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
mario_lanrrober
Aphrodite
Level 47
God Stats
8W - 4L
1,822 SR
Queue Stats
59W - 60L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Androids93
Danzaburou
16
4 / 1 / 3
9,802
613
10,470
10,542
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 1
9,514
595
10,782
13,587
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Strepz
Set
15
4 / 3 / 5
9,031
564
7,499
16,663
9,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
Whit3Sn4k3
Jormungandr
13
1 / 4 / 2
7,466
467
6,528
11,003
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hera
15
2 / 3 / 0
9,414
588
6,356
7,574
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Locus95
Bakasura
14
1 / 2 / 4
7,555
472
5,140
14,753
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
Longinggamer1
Cernunnos
13
3 / 3 / 1
7,745
484
10,252
10,065
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 4 / 0
7,376
461
5,598
13,744
12,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Zeus
endi28
Zeus
15
3 / 2 / 1
8,730
546
11,073
8,720
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
mario_lanrrober
Aphrodite
11
1 / 3 / 4
7,452
466
3,744
12,632
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
11
12
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Androids93
Danzaburou
4
1
3
5.5
L
Bakasura
Locus95
Bakasura
1
2
4
1.5
L
Cernunnos
Longinggamer1
Cernunnos
3
3
1
1.17
W
3
1
1
3.5
L
3
4
0
0.75
W
Set
Strepz
Set
4
3
5
2.17
W
Jormungandr
Whit3Sn4k3
Jormungandr
1
4
2
0.5
L
Zeus
endi28
Zeus
3
2
1
1.75
L
Aphrodite
mario_lanrrober
Aphrodite
1
3
4
1
W
Hera
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
35,807
59,369
Taken
59,914
26,843
Mitigated
33,749
15,938
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Androids93
Danzaburou
10,470
3,755
420
4,502
10,542
3,058
302
2,493
7,958
0
72,163
L
Bakasura
Locus95
Bakasura
5,140
2,907
0
3,798
14,753
6,870
85
1,510
13,144
0
47,495
L
Cernunnos
Longinggamer1
Cernunnos
10,252
4,538
0
2,968
10,065
3,578
0
2,014
7,709
0
65,919
W
10,782
1,064
0
3,361
13,587
7,015
1,890
468
12,589
0
71,446
L
5,598
819
0
3,478
13,744
12,354
72
843
12,784
0
39,381
W
Set
Strepz
Set
7,499
3,407
0
6,155
16,663
9,447
0
4,368
11,818
0
65,844
W
Jormungandr
Whit3Sn4k3
Jormungandr
6,528
727
0
0
11,003
5,397
42
3,410
7,428
27,822
682
L
Zeus
endi28
Zeus
11,073
593
0
472
8,720
2,622
420
3,368
5,001
67,127
2,084
L
Aphrodite
mario_lanrrober
Aphrodite
3,744
823
2,349
5,414
12,632
8,325
175
3,290
8,682
20,903
0
W
Hera
6,356
1,178
0
1,500
7,574
1,926
592
3,218
3,990
59,406
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
38,858
537
Minions Killed
423
0
Camps Cleared
0
1,628,460
Distance Traveled
1,583,570
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,802
613
128
8
0
333,366
0
L
Bakasura
7,555
472
101
6
0
371,510
0
L
Cernunnos
7,745
484
105
7
0
299,723
8
W
Nike
9,514
595
120
8
0
306,099
0
L
Tyr
7,376
461
67
4
0
292,978
0
W
Set
9,031
564
105
7
0
348,822
0
W
Jormungandr
7,466
467
56
4
0
316,668
4
L
Zeus
8,730
546
118
7
0
320,301
2
L
Aphrodite
7,452
466
32
2
0
299,058
0
W
Hera
9,414
588
128
8
0
323,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role