Player Matchup

Thanatos
Thanatos
FloridaOrange
Thanatos
Level 155
God Stats
1W - 3L
1,554 SR
Queue Stats
88W - 76L
1,601 Elo+
Party 1
Discordia
Discordia
KTMKID133
Discordia
Level 153
God Stats
2W - 1L
1,764 SR
Queue Stats
69W - 60L
1,570 Elo+
Party 2
Surtr
Surtr
KingKalimari
Surtr
Level 99
God Stats
1W - 2L
1,540 SR
Queue Stats
79W - 62L
1,588 Elo+
Party 1
Ganesha
Ganesha
Tehh Noob
Ganesha
Level 157
God Stats
11W - 8L
1,615 SR
Queue Stats
113W - 96L
1,569 Elo+
Party 2
Apollo
Apollo
lakobos
Apollo
Level 135
God Stats
6W - 7L
1,602 SR
Queue Stats
113W - 90L
1,625 Elo+
Party 1
Team Averages
Level 140
1,615 SR
1,590 Elo+

VS

Team Averages
Level 119
1,588 SR
1,628 Elo+
Medusa
Medusa
CWRT
Medusa
Level 128
God Stats
3W - 4L
1,426 SR
Queue Stats
332W - 273L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Johnson4283
Gilgamesh
Level 149
God Stats
7W - 4L
1,528 SR
Queue Stats
450W - 397L
1,497 Elo+
Solo
Zeus
Zeus
PaNdAWaNdA7368
Zeus
Level 126
God Stats
9W - 7L
1,627 SR
Queue Stats
212W - 194L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
PasaElPackPapuX4
Kumbhakarna
Level 103
God Stats
2W - 2L
1,858 SR
Queue Stats
68W - 45L
1,694 Elo+
Solo
Fenrir
Fenrir
shifai
Fenrir
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 9L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FloridaOrange
Thanatos
14
4 / 5 / 1
8,188
455
5,962
14,466
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
KTMKID133
Discordia
13
1 / 4 / 2
7,738
430
7,528
7,528
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 0
8,905
495
10,989
18,088
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ganesha
Tehh Noob
Ganesha
12
0 / 8 / 6
7,707
428
5,759
18,845
17,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
lakobos
Apollo
17
3 / 4 / 1
10,378
577
9,208
9,400
4,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CWRT
Medusa
18
3 / 3 / 6
11,005
611
7,982
9,790
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Johnson4283
Gilgamesh
18
4 / 1 / 6
11,344
630
14,251
19,243
17,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 1 / 4
10,796
600
9,078
6,351
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
PasaElPackPapuX4
Kumbhakarna
17
8 / 0 / 6
10,623
590
8,979
12,278
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
shifai
Fenrir
15
3 / 3 / 12
9,878
549
11,652
17,171
10,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
25
25
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
CWRT
Medusa
3
3
6
2
L
Thanatos
FloridaOrange
Thanatos
4
5
1
0.9
W
Gilgamesh
Johnson4283
Gilgamesh
4
1
6
7
L
Discordia
KTMKID133
Discordia
1
4
2
0.5
L
0
4
0
0
W
7
1
4
9
W
Kumbhakarna
PasaElPackPapuX4
Kumbhakarna
8
0
6
11
L
Ganesha
Tehh Noob
Ganesha
0
8
6
0.38
L
Apollo
lakobos
Apollo
3
4
1
0.88
W
Fenrir
shifai
Fenrir
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,446
Damage
51,942
68,327
Taken
64,833
43,158
Mitigated
38,346
20,223
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CWRT
Medusa
7,982
2,944
0
2,978
9,790
3,388
3,328
1,139
8,651
0
96,808
L
Thanatos
FloridaOrange
Thanatos
5,962
771
0
7,748
14,466
5,981
0
5,280
9,112
0
68,905
W
Gilgamesh
Johnson4283
Gilgamesh
14,251
4,161
0
3,980
19,243
17,529
219
815
17,164
0
90,469
L
Discordia
KTMKID133
Discordia
7,528
357
0
793
7,528
2,437
0
3,444
3,776
51,583
0
L
10,989
3,436
0
6,649
18,088
13,099
0
821
17,267
1,295
68,747
W
9,078
922
0
1,651
6,351
1,733
0
3,923
2,428
66,922
1,049
W
Kumbhakarna
PasaElPackPapuX4
Kumbhakarna
8,979
1,269
0
7,626
12,278
5,358
0
2,469
9,766
77,705
927
L
Ganesha
Tehh Noob
Ganesha
5,759
486
0
1,869
18,845
17,233
0
6,817
11,622
25,161
798
L
Apollo
lakobos
Apollo
9,208
5,420
0
3,164
9,400
4,408
939
766
8,634
0
95,536
W
Fenrir
shifai
Fenrir
11,652
4,156
0
2,574
17,171
10,338
342
5,492
11,679
36
30,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
53,646
549
Minions Killed
626
0
Camps Cleared
0
1,749,458
Distance Traveled
1,868,689
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,005
611
173
10
0
385,598
0
L
Thanatos
8,188
455
104
6
0
388,763
2
W
Gilgamesh
11,344
630
172
10
0
350,137
0
L
Discordia
7,738
430
107
6
0
314,623
0
L
Surtr
8,905
495
133
7
0
333,391
0
W
Zeus
10,796
600
132
7
0
350,637
2
W
Kumbhakarna
10,623
590
105
6
0
406,175
0
L
Ganesha
7,707
428
8
0
0
362,817
7
L
Apollo
10,378
577
197
11
0
349,864
2
W
Fenrir
9,878
549
44
2
0
376,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role