Player Matchup

Arachne
Arachne
Derpand
Arachne
Level 109
God Stats
9W - 5L
1,660 SR
Queue Stats
44W - 34L
1,516 Elo+
Solo
Ne Zha
Ne Zha
OnDexTu
Ne Zha
Level 159
God Stats
3W - 4L
1,408 SR
Queue Stats
182W - 160L
1,575 Elo+
Party 3
Hel
Hel
adribarro07
Hel
Level 158
God Stats
1W - 5L
1,202 SR
Queue Stats
618W - 631L
1,500 Elo+
Party 1
Skadi
Skadi
nepokist
Skadi
Level 157
God Stats
11W - 6L
1,666 SR
Queue Stats
170W - 152L
1,567 Elo+
Party 3
Chaac
Chaac
oscar-ofc
Chaac
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
507W - 493L
1,516 Elo+
Party 1
Team Averages
Level 146
1,487 SR
1,535 Elo+

VS

Team Averages
Level 122
1,403 SR
1,512 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Paizadas
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 325L
1,487 Elo+
Party 2
Horus
Horus
Rainbowblowboi
Horus
Level 98
God Stats
245W - 172L
1,632 SR
Queue Stats
295W - 268L
1,524 Elo+
Solo
He Bo
He Bo
Zebriu
He Bo
Level 153
God Stats
1W - 2L
1,223 SR
Queue Stats
421W - 397L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
oOoSiLvRoOo
Hou Yi
Level 127
God Stats
3W - 4L
1,160 SR
Queue Stats
314W - 279L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Derpand
Arachne
9
1 / 4 / 1
6,253
481
4,696
9,877
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ne Zha
OnDexTu
Ne Zha
9
0 / 6 / 0
5,846
450
4,177
10,431
6,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 0
7,266
559
6,995
8,184
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Skadi
nepokist
Skadi
13
0 / 2 / 0
7,151
550
7,341
6,240
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
oscar-ofc
Chaac
13
3 / 5 / 0
8,032
618
8,814
13,280
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 0 / 5
8,343
642
7,901
7,960
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
Paizadas
Kumbhakarna
13
0 / 3 / 6
6,944
534
3,290
10,694
8,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 0 / 9
7,248
558
4,984
12,328
7,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

He Bo
Zebriu
He Bo
14
5 / 1 / 1
7,839
603
7,371
8,751
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
4 / 1 / 4
8,247
634
5,358
8,899
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
5
Kills
20
20
Deaths
5
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
5
11.5
L
Arachne
Derpand
Arachne
1
4
1
0.38
L
Ne Zha
OnDexTu
Ne Zha
0
6
0
0
W
Kumbhakarna
Paizadas
Kumbhakarna
0
3
6
1
W
2
0
9
6.5
W
He Bo
Zebriu
He Bo
5
1
1
5.5
L
1
3
0
0.33
L
Skadi
nepokist
Skadi
0
2
0
0
W
Hou Yi
4
1
4
6
L
Chaac
oscar-ofc
Chaac
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
28,904
48,012
Taken
48,632
20,791
Mitigated
23,826
13,975
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,901
1,625
0
4,185
7,960
2,556
465
1,042
6,818
0
53,549
L
Arachne
Derpand
Arachne
4,696
3,077
0
1,996
9,877
3,696
0
1,667
8,210
0
34,091
L
Ne Zha
OnDexTu
Ne Zha
4,177
902
230
1,917
10,431
6,016
51
1,701
8,730
0
16,407
W
Kumbhakarna
Paizadas
Kumbhakarna
3,290
695
0
1,500
10,694
8,501
187
0
10,694
33,231
2,134
W
4,984
1,550
3,223
7,322
12,328
7,265
0
2,565
9,519
0
24,723
W
He Bo
Zebriu
He Bo
7,371
895
0
2,791
8,751
2,490
0
2,432
6,001
61,993
0
L
6,995
311
2,400
3,992
8,184
2,495
0
2,567
5,617
52,658
2,417
L
Skadi
nepokist
Skadi
7,341
2,454
0
780
6,240
1,753
0
0
6,240
0
65,914
W
Hou Yi
5,358
2,256
0
3,596
8,899
3,014
0
0
8,899
0
67,072
L
Chaac
oscar-ofc
Chaac
8,814
1,706
0
2,660
13,280
6,831
0
4,180
8,676
0
55,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
38,621
420
Minions Killed
407
0
Camps Cleared
0
1,300,724
Distance Traveled
1,380,012
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,343
642
87
7
0
315,509
0
L
Arachne
6,253
481
53
4
0
241,853
0
L
Ne Zha
5,846
450
29
2
0
274,797
7
W
Kumbhakarna
6,944
534
52
4
0
236,067
0
W
Horus
7,248
558
16
1
0
301,991
6
W
He Bo
7,839
603
112
9
0
278,368
4
L
Hel
7,266
559
113
9
0
280,907
0
L
Skadi
7,151
550
120
9
0
254,444
2
W
Hou Yi
8,247
634
140
11
0
248,077
0
L
Chaac
8,032
618
105
8
0
248,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role