Player Matchup

Scylla
Scylla
Platinum V
DaigleX97
Scylla
Platinum V
Level 183
God Stats
1W - 0L
1,607 SR
Queue Stats
33W - 26L
1,776 MMR
Party 3
Bellona
Bellona
Gold I
Nuckelhead3
Bellona
Gold I
Level 158
God Stats
2W - 1L
1,523 SR
Queue Stats
106W - 93L
1,747 MMR
Party 2
Neith
Neith
Platinum IV
Scoooby Brew
Neith
Platinum IV
Level 267
God Stats
2W - 5L
1,336 SR
Queue Stats
208W - 188L
1,735 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
VikingWeaboo
Kumbhakarna
Platinum V
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 26L
1,740 MMR
Party 3
Ravana
Ravana
Platinum IV
cdhockey14
Ravana
Platinum IV
Level 63
God Stats
1W - 1L
1,192 SR
Queue Stats
102W - 100L
1,753 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,432 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,592 SR
1,749 MMR
Chaac
Chaac
Platinum IV
Gfam
Chaac
Platinum IV
Level 170
God Stats
5W - 4L
1,741 SR
Queue Stats
151W - 149L
1,792 MMR
Party 4
Awilix
Awilix
Platinum III
Rōnın
Awilix
Platinum III
Level 177
God Stats
0W - 1L
1,576 SR
Queue Stats
176W - 169L
1,697 MMR
Party 1
Geb
Geb
Gold II
Tank0rTroll
Geb
Gold II
Level 149
God Stats
5W - 6L
1,643 SR
Queue Stats
138W - 135L
1,727 MMR
Party 4
Hou Yi
Hou Yi
Gold II
TheRevelation
Hou Yi
Gold II
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,735 MMR
Solo
Merlin
Merlin
Platinum III
a2725b
Merlin
Platinum III
Level 167
God Stats
8W - 7L
1,497 SR
Queue Stats
103W - 94L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaigleX97
Scylla
16
5 / 0 / 4
8,913
637
7,005
3,597
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Nuckelhead3
Bellona
14
0 / 1 / 2
7,827
559
7,972
12,385
10,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 1
9,059
647
9,106
6,427
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
VikingWeaboo
Kumbhakarna
11
0 / 0 / 10
7,362
526
3,169
9,154
7,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
cdhockey14
Ravana
14
4 / 3 / 4
7,577
541
5,763
7,829
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Erlang ShenLancelotLokiChang'e

VS

Bans
AresMedusaChronosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gfam
Chaac
13
1 / 2 / 1
7,350
525
7,044
13,624
10,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Rōnın
Awilix
12
1 / 5 / 2
6,693
478
4,321
11,280
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 2 / 0
7,065
505
2,828
10,133
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 1
6,864
490
4,886
10,287
3,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
a2725b
Merlin
14
1 / 2 / 1
7,675
548
2,750
4,288
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
5
5
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaigleX97
Scylla
5
0
4
7
L
Chaac
Gfam
Chaac
1
2
1
0.75
W
Bellona
Nuckelhead3
Bellona
0
1
2
1
L
Awilix
Rōnın
Awilix
1
5
2
0.4
W
6
1
1
6.5
L
2
2
0
1
L
0
4
1
0.13
W
Kumbhakarna
VikingWeaboo
Kumbhakarna
0
0
10
5
L
Merlin
a2725b
Merlin
1
2
1
0.75
W
Ravana
cdhockey14
Ravana
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
21,829
39,392
Taken
49,612
25,128
Mitigated
23,973
11,458
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaigleX97
Scylla
7,005
702
0
1,000
3,597
1,280
0
1,361
2,236
75,118
1,824
L
Chaac
Gfam
Chaac
7,044
950
0
4,976
13,624
10,490
0
1,014
12,520
0
52,301
W
Bellona
Nuckelhead3
Bellona
7,972
3,047
0
4,891
12,385
10,795
73
137
12,248
0
60,115
L
Awilix
Rōnın
Awilix
4,321
1,481
0
3,683
11,280
2,995
0
2,259
8,929
0
51,391
W
9,106
3,849
0
3,078
6,427
2,360
438
696
5,731
0
76,260
L
2,828
396
0
2,390
10,133
5,934
0
3,076
6,886
17,828
30
L
4,886
2,380
0
2,356
10,287
3,465
0
862
9,425
0
53,300
W
Kumbhakarna
VikingWeaboo
Kumbhakarna
3,169
485
0
1,965
9,154
7,522
0
2,121
7,033
14,576
2,862
L
Merlin
a2725b
Merlin
2,750
125
0
410
4,288
1,089
0
1,689
2,453
64,499
0
W
Ravana
cdhockey14
Ravana
5,763
1,410
0
524
7,829
3,171
0
1,688
6,141
0
52,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
35,647
479
Minions Killed
445
0
Camps Cleared
0
1,431,319
Distance Traveled
1,501,356
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,913
637
145
10
0
290,902
2
L
Chaac
7,350
525
90
6
0
278,346
1
W
Bellona
7,827
559
100
7
0
279,141
0
L
Awilix
6,693
478
98
7
0
372,496
0
W
Neith
9,059
647
134
10
0
231,448
0
L
Geb
7,065
505
10
1
0
314,585
4
L
Hou Yi
6,864
490
113
8
0
259,246
0
W
Kumbhakarna
7,362
526
15
1
0
308,994
7
L
Merlin
7,675
548
134
10
0
276,683
6
W
Ravana
7,577
541
85
6
0
320,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role