Player Matchup

Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Luhda
Bacchus
Silver II
Level 146
God Stats
4W - 0L
1,480 SR
Queue Stats
51W - 59L
1,024 MMR
Solo
Poseidon
Poseidon
Silver I
Trixio_Nix
Poseidon
Silver I
Level 88
God Stats
2W - 1L
1,299 SR
Queue Stats
207W - 230L
1,053 MMR
Solo
Cupid
Cupid
Silver II
UnratedIV
Cupid
Silver II
Level 69
God Stats
3W - 2L
1,640 SR
Queue Stats
76W - 94L
1,063 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,484 SR
1,228 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,431 SR
1,145 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Beak3n
Kumbhakarna
Silver III
Level 122
God Stats
2W - 1L
1,661 SR
Queue Stats
89W - 107L
913 MMR
Party 1
Chronos
Chronos
Silver II
FANSU
Chronos
Silver II
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
136W - 148L
1,003 MMR
Solo
Janus
Janus
Gold V
JacobSnape93
Janus
Gold V
Level 128
God Stats
2W - 4L
1,424 SR
Queue Stats
107W - 110L
1,296 MMR
Party 1
Hou Yi
Hou Yi
Bronze I
androxus18778117
Hou Yi
Bronze I
Level 78
God Stats
0W - 3L
1,284 SR
Queue Stats
16W - 30L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 3 / 5
8,744
625
10,389
15,152
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
 
Bellona
14
0 / 0 / 3
8,578
613
4,562
9,489
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Luhda
Bacchus
13
1 / 0 / 7
7,708
551
6,530
9,760
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Trixio_Nix
Poseidon
14
4 / 3 / 2
8,569
612
10,131
9,361
2,637
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cupid
UnratedIV
Cupid
14
3 / 1 / 2
7,683
549
7,702
7,756
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Ao KuangVulcanAnubisCthulhuAnhur

VS

Bans
MulanAthenaThanatosAwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 1
6,629
474
6,754
11,962
10,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
Beak3n
Kumbhakarna
12
3 / 2 / 2
6,767
483
7,368
13,323
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
FANSU
Chronos
13
0 / 2 / 0
7,116
508
5,785
8,587
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 2
7,434
531
7,545
9,242
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 0
6,075
434
3,073
8,060
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
7
7
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
5
3.17
W
Bellona
 
Bellona
0
0
3
1.5
L
Chaac
 
Chaac
0
3
1
0.17
L
Kumbhakarna
Beak3n
Kumbhakarna
3
2
2
2
L
Chronos
FANSU
Chronos
0
2
0
0
L
3
4
2
1
W
Bacchus
Luhda
Bacchus
1
0
7
4.5
W
Poseidon
Trixio_Nix
Poseidon
4
3
2
1.67
W
Cupid
UnratedIV
Cupid
3
1
2
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
30,525
51,518
Taken
51,174
24,782
Mitigated
25,177
24,181
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,389
3,446
0
7,882
15,152
5,219
0
5,921
9,127
0
74,062
W
Bellona
 
Bellona
4,562
125
0
2,949
9,489
5,908
276
4,106
4,927
0
57,570
L
Chaac
 
Chaac
6,754
568
0
3,170
11,962
10,531
0
5,333
6,583
959
33,427
L
Kumbhakarna
Beak3n
Kumbhakarna
7,368
1,059
0
2,596
13,323
6,175
0
4,854
8,432
43,099
0
L
Chronos
FANSU
Chronos
5,785
1,259
0
1,607
8,587
2,615
0
0
8,091
50,574
577
L
7,545
275
0
2,092
9,242
3,198
0
4,224
4,981
48,355
1,286
W
Bacchus
Luhda
Bacchus
6,530
633
0
3,539
9,760
8,294
0
3,483
6,005
28,259
0
W
Poseidon
Trixio_Nix
Poseidon
10,131
3,565
0
5,054
9,361
2,637
402
4,802
4,319
56,119
2,796
W
Cupid
UnratedIV
Cupid
7,702
4,061
86
4,671
7,756
2,724
1,687
1,250
6,418
0
55,949
L
3,073
1,394
0
2,445
8,060
2,658
0
2,211
5,849
0
35,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
34,021
456
Minions Killed
413
0
Camps Cleared
0
1,407,888
Distance Traveled
1,346,913
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,744
625
107
8
0
308,082
0
W
Bellona
8,578
613
118
8
0
283,030
0
L
Chaac
6,629
474
72
5
0
298,932
0
L
Kumbhakarna
6,767
483
62
4
0
324,149
2
L
Chronos
7,116
508
112
8
0
236,953
0
L
Janus
7,434
531
113
8
0
284,450
5
W
Bacchus
7,708
551
43
3
0
283,508
4
W
Poseidon
8,569
612
99
7
0
270,300
0
W
Cupid
7,683
549
89
6
0
262,968
4
L
Hou Yi
6,075
434
54
4
0
202,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role