Player Matchup

Kumbhakarna
Kumbhakarna
Chimchimaru
Kumbhakarna
Level 105
God Stats
19W - 20L
1,489 SR
Queue Stats
289W - 272L
1,524 Elo+
Solo
Janus
Janus
Kobesama
Janus
Level 145
God Stats
1W - 0L
1,219 SR
Queue Stats
122W - 118L
1,517 Elo+
Solo
Artemis
Artemis
Sagittari
Artemis
Level 143
God Stats
14W - 18L
1,594 SR
Queue Stats
42W - 43L
1,564 Elo+
Party 1
Da Ji
Da Ji
Vv-BATTALION-vV
Da Ji
Level 139
God Stats
24W - 29L
1,488 SR
Queue Stats
134W - 123L
1,502 Elo+
Solo
Bacchus
Bacchus
WightNyte
Bacchus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,448 Elo+
Party 1
Team Averages
Level 131
1,458 SR
1,511 Elo+

VS

Team Averages
Level 156
1,474 SR
1,494 Elo+
Ares
Ares
CagedLobster
Ares
Level 147
God Stats
2W - 5L
1,333 SR
Queue Stats
195W - 183L
1,483 Elo+
Solo
Hou Yi
Hou Yi
MrMandiioca
Hou Yi
Level 205
God Stats
10W - 22L
1,378 SR
Queue Stats
197W - 191L
1,555 Elo+
Solo
Kukulkan
Kukulkan
She Loves Creez
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,529 Elo+
Solo
King Arthur
King Arthur
sLc WooK
King Arthur
Level 171
God Stats
42W - 41L
1,501 SR
Queue Stats
336W - 317L
1,477 Elo+
Solo
Nemesis
Nemesis
zay37th
Nemesis
Level 158
God Stats
2W - 2L
1,658 SR
Queue Stats
277W - 283L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chimchimaru
Kumbhakarna
12
1 / 0 / 1
6,624
602
5,789
8,475
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Janus
Kobesama
Janus
14
2 / 0 / 4
7,153
650
4,011
3,873
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Sagittari
Artemis
11
4 / 5 / 1
6,546
595
6,854
7,478
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
9 / 1 / 3
6,830
621
6,908
7,504
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
WightNyte
Bacchus
10
0 / 0 / 5
5,698
518
4,750
9,129
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,125
557
5,911
10,212
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
11
5 / 5 / 1
6,844
622
5,023
9,639
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
11
0 / 4 / 0
6,104
555
1,510
6,201
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sLc WooK
King Arthur
11
0 / 2 / 0
6,199
564
5,259
9,841
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
zay37th
Nemesis
9
0 / 3 / 0
5,079
462
2,439
7,730
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Kumbhakarna
Chimchimaru
Kumbhakarna
1
0
1
1.5
W
Janus
Kobesama
Janus
2
0
4
4
L
Hou Yi
5
5
1
1.1
W
Artemis
Sagittari
Artemis
4
5
1
0.9
L
Kukulkan
0
4
0
0
W
9
1
3
10.5
W
Bacchus
WightNyte
Bacchus
0
0
5
2.5
L
King Arthur
sLc WooK
King Arthur
0
2
0
0
L
Nemesis
zay37th
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,312
Damage
20,142
36,459
Taken
43,623
20,704
Mitigated
20,122
11,315
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,911
554
0
1,789
10,212
8,439
0
2,751
7,407
19,485
1,590
W
Kumbhakarna
Chimchimaru
Kumbhakarna
5,789
339
0
1,746
8,475
6,970
0
0
8,475
39,553
1,620
W
Janus
Kobesama
Janus
4,011
134
0
840
3,873
1,304
0
972
2,901
62,942
621
L
Hou Yi
5,023
2,544
0
2,916
9,639
2,849
0
2,199
7,440
0
36,064
W
Artemis
Sagittari
Artemis
6,854
4,087
0
2,402
7,478
2,093
0
2,893
4,585
0
42,585
L
Kukulkan
1,510
0
0
1,306
6,201
1,668
143
1,834
4,173
42,571
0
W
6,908
2,401
0
3,284
7,504
2,386
27
1,574
5,930
0
31,562
W
Bacchus
WightNyte
Bacchus
4,750
755
0
3,043
9,129
7,951
0
1,895
7,234
17,254
0
L
King Arthur
sLc WooK
King Arthur
5,259
630
0
2,774
9,841
5,298
0
4,625
4,432
0
44,261
L
Nemesis
zay37th
Nemesis
2,439
409
0
3,698
7,730
1,868
0
1,763
5,831
0
33,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
30,351
384
Minions Killed
299
0
Camps Cleared
0
1,176,118
Distance Traveled
1,100,694
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,125
557
28
3
0
221,265
1
W
Kumbhakarna
6,624
602
98
9
0
228,447
6
W
Janus
7,153
650
131
12
0
235,756
2
L
Hou Yi
6,844
622
60
5
0
231,791
2
W
Artemis
6,546
595
73
7
0
212,373
0
L
Kukulkan
6,104
555
75
7
0
201,168
0
W
Da Ji
6,830
621
47
4
0
259,709
2
W
Bacchus
5,698
518
35
3
0
239,833
2
L
King Arthur
6,199
564
74
7
0
208,121
2
L
Nemesis
5,079
462
62
6
0
238,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role