Player Matchup

Bacchus
Bacchus
ImRoBoCoP
Bacchus
Level 144
God Stats
6W - 8L
1,195 SR
Queue Stats
112W - 103L
1,513 Elo+
Solo
Mulan
Mulan
PhaseBoxMonkey
Mulan
Level 86
God Stats
6W - 2L
1,741 SR
Queue Stats
192W - 158L
1,494 Elo+
Solo
Nox
Nox
TheJoeGatto
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,550 Elo+
Solo
Sol
Sol
TheSixthCircle
Sol
Level 148
God Stats
9W - 6L
1,642 SR
Queue Stats
277W - 261L
1,452 Elo+
Solo
Horus
Horus
Zombie_KittyN
Horus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,451 Elo+
Solo
Team Averages
Level 130
1,516 SR
1,492 Elo+

VS

Team Averages
Level 59
1,436 SR
1,529 Elo+
Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MoistBagels101
Mercury
Level 28
God Stats
0W - 3L
1,252 SR
Queue Stats
34W - 29L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
Scampzzy
Ah Puch
Level 129
God Stats
1W - 4L
1,307 SR
Queue Stats
216W - 185L
1,546 Elo+
Solo
Aphrodite
Aphrodite
modezee
Aphrodite
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,489 Elo+
Party 1
Neith
Neith
theHumanPyramid
Neith
Level 100
God Stats
41W - 30L
1,623 SR
Queue Stats
206W - 178L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImRoBoCoP
Bacchus
11
3 / 1 / 0
6,297
630
5,865
7,205
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 1 / 4
5,662
566
3,384
7,876
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 0 / 1
6,085
609
1,501
3,563
1,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 0 / 3
7,576
758
11,728
8,149
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 0 / 7
6,432
643
2,106
6,110
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 5 / 0
4,201
420
3,147
5,946
1,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
4,839
484
2,638
9,939
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Scampzzy
Ah Puch
9
0 / 1 / 1
5,018
502
5,533
3,170
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
modezee
Aphrodite
7
0 / 5 / 0
4,607
461
2,067
8,383
3,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
1 / 3 / 0
5,148
515
4,546
6,976
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
2
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
0
0
W
Bacchus
ImRoBoCoP
Bacchus
3
1
0
3
L
1
3
0
0.33
W
2
1
4
4
L
Ah Puch
Scampzzy
Ah Puch
0
1
1
0.5
W
0
0
1
0.5
W
9
0
3
10.5
W
3
0
7
6.5
L
Aphrodite
modezee
Aphrodite
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,584
Damage
17,931
32,903
Taken
34,414
15,624
Mitigated
12,108
17,789
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,147
2,448
0
300
5,946
1,851
0
4,804
1,142
0
12,009
W
Bacchus
ImRoBoCoP
Bacchus
5,865
293
0
2,673
7,205
5,441
0
0
7,205
29,258
2,557
L
2,638
1,098
0
2,633
9,939
3,221
0
3,241
6,544
0
27,697
W
3,384
383
0
2,421
7,876
3,399
0
1,683
6,023
0
38,212
L
Ah Puch
Scampzzy
Ah Puch
5,533
132
0
1,027
3,170
1,065
0
1,700
1,470
30,745
767
W
1,501
65
0
1,769
3,563
1,018
0
1,832
1,407
47,040
0
W
11,728
5,486
0
6,455
8,149
2,415
0
1,816
6,281
63,205
4,079
W
2,106
1,046
1,799
2,672
6,110
3,351
26
1,761
4,253
0
10,220
L
Aphrodite
modezee
Aphrodite
2,067
668
608
2,514
8,383
3,709
0
4,252
4,131
15,990
0
L
4,546
1,313
0
1,712
6,976
2,262
0
3,661
2,563
0
27,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
23,813
345
Minions Killed
211
0
Camps Cleared
0
1,058,580
Distance Traveled
1,008,522
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,201
420
25
3
0
216,560
0
W
Bacchus
6,297
630
58
6
0
216,087
2
L
Mercury
4,839
484
53
5
0
236,755
0
W
Mulan
5,662
566
66
7
0
254,656
0
L
Ah Puch
5,018
502
57
6
0
171,941
3
W
Nox
6,085
609
94
9
0
210,577
2
W
Sol
7,576
758
109
11
0
177,882
2
W
Horus
6,432
643
18
2
0
199,378
2
L
Aphrodite
4,607
461
18
2
0
185,979
1
L
Neith
5,148
515
58
6
0
197,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role