Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SIidel
Erlang Shen
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 54L
1,490 Elo+
Solo
Ymir
Ymir
STIHLteamSIX
Ymir
Level 155
God Stats
5W - 5L
1,251 SR
Queue Stats
67W - 68L
1,416 Elo+
Solo
Medusa
Medusa
ShortBus2701
Medusa
Level 102
God Stats
13W - 10L
1,501 SR
Queue Stats
142W - 115L
1,465 Elo+
Solo
Team Averages
Level 125
1,451 SR
1,474 Elo+

VS

Team Averages
Level 100
1,527 SR
1,435 Elo+
Arachne
Arachne
Balsaklunch
Arachne
Level 103
God Stats
73W - 64L
1,544 SR
Queue Stats
571W - 565L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
GMArenaMain
Sylvanus
Level 73
God Stats
45W - 37L
1,509 SR
Queue Stats
314W - 310L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Olenhylkio
Morgan Le Fay
Level 126
God Stats
25W - 18L
1,619 SR
Queue Stats
377W - 390L
1,477 Elo+
Solo
Sol
Sol
Sigyn2779
Sol
Level 97
God Stats
65W - 61L
1,462 SR
Queue Stats
429W - 428L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
temp-7819666754
Cernunnos
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
251W - 249L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
7 / 3 / 1
6,572
730
6,218
3,905
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
9
0 / 2 / 0
4,853
539
1,515
7,638
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SIidel
Erlang Shen
9
1 / 4 / 1
4,682
520
1,732
7,500
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 2
5,149
572
1,508
4,702
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
8
2 / 2 / 0
4,853
539
4,540
4,907
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balsaklunch
Arachne
10
6 / 3 / 1
5,742
638
3,973
7,886
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
GMArenaMain
Sylvanus
2
0 / 1 / 0
3,350
372
859
1,845
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Olenhylkio
Morgan Le Fay
10
2 / 1 / 1
5,635
626
5,412
4,810
1,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 5 / 2
5,411
601
2,296
7,215
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
temp-7819666754
Cernunnos
10
1 / 2 / 0
4,946
550
2,960
5,596
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
11
Kills
11
11
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
1
2.5
W
Thanatos
 
Thanatos
0
2
0
0
L
Arachne
Balsaklunch
Arachne
6
3
1
2.17
L
Sylvanus
GMArenaMain
Sylvanus
0
1
0
0
L
Morgan Le Fay
Olenhylkio
Morgan Le Fay
2
1
1
2.5
W
Erlang Shen
SIidel
Erlang Shen
1
4
1
0.38
W
1
0
2
2
W
Medusa
2
2
0
1
L
2
5
2
0.6
L
Cernunnos
temp-7819666754
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
15,500
28,652
Taken
27,352
10,421
Mitigated
7,417
8,823
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,218
387
0
0
3,905
1,058
0
1,984
1,921
31,173
0
W
Thanatos
 
Thanatos
1,515
174
0
4,344
7,638
2,286
0
4,630
3,008
0
27,169
L
Arachne
Balsaklunch
Arachne
3,973
2,732
0
3,559
7,886
2,177
0
1,105
6,650
0
28,359
L
Sylvanus
GMArenaMain
Sylvanus
859
382
105
862
1,845
628
0
198
1,647
3,393
1,598
L
Morgan Le Fay
Olenhylkio
Morgan Le Fay
5,412
524
0
2,162
4,810
1,362
0
339
4,471
33,790
1,038
W
Erlang Shen
SIidel
Erlang Shen
1,732
977
0
2,017
7,500
2,818
0
1,144
6,356
0
29,511
W
1,508
29
0
1,398
4,702
2,984
96
386
4,316
11,934
0
W
Medusa
4,540
1,674
0
1,064
4,907
1,275
260
269
4,638
0
33,760
L
2,296
860
0
1,534
7,215
1,477
0
4,281
2,572
25,873
2,623
L
Cernunnos
temp-7819666754
Cernunnos
2,960
1,479
0
1,754
5,596
1,773
0
1,310
4,286
0
28,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
25,084
231
Minions Killed
217
0
Camps Cleared
0
870,697
Distance Traveled
688,764
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,572
730
55
6
0
189,825
0
W
Thanatos
4,853
539
50
6
0
156,394
0
L
Arachne
5,742
638
58
6
0
192,405
0
L
Sylvanus
3,350
372
7
1
0
29,018
0
L
Morgan Le Fay
5,635
626
53
6
0
160,130
0
W
Erlang Shen
4,682
520
49
5
0
195,019
0
W
Ymir
5,149
572
19
2
0
184,683
3
W
Medusa
4,853
539
58
6
0
144,776
0
L
Sol
5,411
601
48
5
0
140,763
0
L
Cernunnos
4,946
550
51
6
0
166,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role