Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
CatPhantom30
Shiva
Level 109
God Stats
4W - 5L
1,591 SR
Queue Stats
172W - 149L
1,569 Elo+
Solo
Loki
Loki
Justin Kinsoul
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 134L
1,387 Elo+
Solo
Surtr
Surtr
Mil2Gz
Surtr
Level 83
God Stats
24W - 23L
1,643 SR
Queue Stats
156W - 158L
1,511 Elo+
Solo
Nox
Nox
XxSkinnyMidarixX
Nox
Level 64
God Stats
11W - 13L
1,513 SR
Queue Stats
229W - 228L
1,421 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,478 Elo+

VS

Team Averages
Level 118
1,510 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ORIONMOSNTER
Ne Zha
Level 72
God Stats
10W - 11L
1,483 SR
Queue Stats
254W - 269L
1,485 Elo+
Solo
Geb
Geb
PanQks
Geb
Level 117
God Stats
21W - 15L
1,536 SR
Queue Stats
285W - 266L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
aggreser
Yu Huang
Level 116
God Stats
17W - 13L
1,581 SR
Queue Stats
428W - 416L
1,500 Elo+
Solo
Chronos
Chronos
untouchablue2
Chronos
Level 131
God Stats
9W - 8L
1,450 SR
Queue Stats
234W - 209L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 1 / 0
3,498
500
1,791
3,445
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 0 / 0
4,081
583
1,173
4,682
1,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,055
579
749
4,643
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Mil2Gz
Surtr
2
1 / 1 / 0
3,189
456
493
1,009
484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,246
607
1,669
5,165
1,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
3 / 0 / 1
4,903
700
4,035
2,001
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
8
1 / 0 / 1
4,298
614
1,488
4,291
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
PanQks
Geb
8
0 / 0 / 1
4,498
643
2,196
4,047
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
aggreser
Yu Huang
9
1 / 1 / 0
5,403
772
869
1,874
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
8
0 / 0 / 1
4,265
609
1,525
2,325
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
Scylla
 
Scylla
3
0
1
3.5
L
0
0
0
0
L
0
0
0
0
L
Surtr
Mil2Gz
Surtr
1
1
0
1
W
Ne Zha
1
0
1
1.5
W
Geb
PanQks
Geb
0
0
1
0.5
L
0
3
0
0
W
Yu Huang
aggreser
Yu Huang
1
1
0
1
W
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,875
Damage
10,113
18,944
Taken
14,538
5,913
Mitigated
5,221
7,371
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,791
776
0
1,319
3,445
833
0
2,046
1,345
0
18,515
W
Scylla
 
Scylla
4,035
658
0
284
2,001
514
0
832
1,169
20,425
1,555
L
1,173
172
0
889
4,682
1,959
0
1,709
2,973
0
12,547
L
749
125
0
3,055
4,643
1,145
0
1,077
3,501
0
25,983
L
Surtr
Mil2Gz
Surtr
493
288
0
183
1,009
484
0
554
455
28
2,711
W
Ne Zha
1,488
252
400
1,836
4,291
1,403
0
444
3,847
0
21,747
W
Geb
PanQks
Geb
2,196
66
0
1,512
4,047
2,210
0
393
3,654
14,046
0
L
1,669
52
0
1,925
5,165
1,492
0
2,400
2,426
24,287
0
W
Yu Huang
aggreser
Yu Huang
869
212
0
408
1,874
482
240
28
1,818
29,622
1,054
W
Chronos
1,525
542
0
833
2,325
612
0
0
2,325
20,366
6,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,069
Gold Earned
23,367
162
Minions Killed
205
0
Camps Cleared
0
590,695
Distance Traveled
655,283
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,498
500
27
4
0
133,761
0
W
Scylla
4,903
700
52
7
0
137,017
0
L
Shiva
4,081
583
20
3
0
146,101
2
L
Loki
4,055
579
56
8
0
162,584
0
L
Surtr
3,189
456
7
1
0
24,523
0
W
Ne Zha
4,298
614
33
5
0
156,844
0
W
Geb
4,498
643
15
2
0
141,221
0
L
Nox
4,246
607
52
7
0
123,726
0
W
Yu Huang
5,403
772
59
8
0
96,285
0
W
Chronos
4,265
609
46
7
0
123,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role