Player Matchup

Awilix
Awilix
Silver I
Fillpk
Awilix
Silver I
Level 160
God Stats
9W - 18L
1,393 SR
Queue Stats
92W - 110L
1,121 MMR
Solo
Jormungandr
Jormungandr
Silver III
Johnyboy2nd
Jormungandr
Silver III
Level 75
God Stats
6W - 2L
1,563 SR
Queue Stats
48W - 62L
1,037 MMR
Solo
Yu Huang
Yu Huang
Silver II
pikonn
Yu Huang
Silver II
Level 105
God Stats
13W - 19L
1,426 SR
Queue Stats
305W - 334L
1,082 MMR
Solo
Jing Wei
Jing Wei
Silver II
thugniffi
Jing Wei
Silver II
Level 159
God Stats
2W - 2L
1,425 SR
Queue Stats
482W - 492L
1,052 MMR
Solo
Bellona
Bellona
Silver II
victormg95
Bellona
Silver II
Level 147
God Stats
5W - 11L
1,326 SR
Queue Stats
46W - 72L
1,020 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,426 SR
1,062 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,413 SR
1,228 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
JIF Creamy
Baron Samedi
Silver V
Level 156
God Stats
2W - 1L
1,437 SR
Queue Stats
21W - 34L
1,130 MMR
Solo
Ah Puch
Ah Puch
Silver III
K-E-R-U-
Ah Puch
Silver III
Level 77
God Stats
0W - 2L
1,307 SR
Queue Stats
176W - 209L
1,008 MMR
Solo
Thor
Thor
Silver II
Pjtheshocker
Thor
Silver II
Level 97
God Stats
6W - 20L
1,319 SR
Queue Stats
397W - 433L
1,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fillpk
Awilix
11
7 / 0 / 0
6,132
767
5,307
5,749
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Johnyboy2nd
Jormungandr
9
1 / 3 / 1
4,962
620
3,772
8,192
4,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
pikonn
Yu Huang
10
0 / 0 / 1
5,547
693
850
3,827
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
thugniffi
Jing Wei
9
0 / 1 / 1
4,749
594
3,029
5,671
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
victormg95
Bellona
11
1 / 0 / 2
5,995
749
3,047
5,525
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosNe ZhaFreyaChang'e

VS

Bans
Sun WukongIx ChelPoseidonSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 1 / 1
5,416
677
7,800
4,705
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
8
1 / 1 / 3
5,159
645
4,415
8,087
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JIF Creamy
Baron Samedi
9
0 / 3 / 0
4,721
590
2,161
5,580
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
K-E-R-U-
Ah Puch
8
0 / 3 / 0
4,462
558
2,368
5,189
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 1 / 0
4,009
501
393
4,128
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
4
4
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
1
3.5
L
Bacchus
 
Bacchus
1
1
3
2.5
W
Awilix
Fillpk
Awilix
7
0
0
7
L
Baron Samedi
JIF Creamy
Baron Samedi
0
3
0
0
W
Jormungandr
Johnyboy2nd
Jormungandr
1
3
1
0.5
L
Ah Puch
K-E-R-U-
Ah Puch
0
3
0
0
L
0
1
0
0
W
Yu Huang
pikonn
Yu Huang
0
0
1
0.5
W
Jing Wei
thugniffi
Jing Wei
0
1
1
0.5
W
Bellona
victormg95
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
17,137
28,964
Taken
27,689
12,633
Mitigated
13,598
8,989
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,800
3,793
0
2,726
4,705
1,413
205
1,342
3,363
0
38,741
L
Bacchus
 
Bacchus
4,415
637
52
3,353
8,087
6,287
0
2,430
5,657
15,251
911
W
Awilix
Fillpk
Awilix
5,307
2,025
0
736
5,749
1,965
0
744
5,005
0
37,636
L
Baron Samedi
JIF Creamy
Baron Samedi
2,161
91
0
1,405
5,580
1,704
0
766
4,742
26,852
0
W
Jormungandr
Johnyboy2nd
Jormungandr
3,772
1,036
0
2,265
8,192
4,795
0
2,147
6,045
15,031
0
L
Ah Puch
K-E-R-U-
Ah Puch
2,368
285
0
1,797
5,189
2,949
0
0
5,189
24,330
751
L
393
0
0
1,203
4,128
1,245
0
0
4,128
0
23,488
W
Yu Huang
pikonn
Yu Huang
850
71
0
1,413
3,827
1,024
566
1,729
2,098
33,426
807
W
Jing Wei
thugniffi
Jing Wei
3,029
2,131
0
2,088
5,671
1,533
0
1,704
3,967
0
24,729
W
Bellona
victormg95
Bellona
3,047
801
0
2,487
5,525
3,316
0
2,253
3,272
0
33,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
23,767
299
Minions Killed
225
0
Camps Cleared
0
885,384
Distance Traveled
731,724
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,416
677
55
7
0
144,646
0
L
Bacchus
5,159
645
28
4
0
174,791
3
W
Awilix
6,132
767
60
8
0
204,284
0
L
Baron Samedi
4,721
590
57
7
0
156,438
0
W
Jormungandr
4,962
620
17
2
0
170,625
0
L
Ah Puch
4,462
558
42
5
0
127,667
0
L
Thor
4,009
501
43
5
0
128,182
0
W
Yu Huang
5,547
693
84
11
0
174,110
2
W
Jing Wei
4,749
594
58
7
0
181,064
0
W
Bellona
5,995
749
80
10
0
155,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role