Player Matchup

Nu Wa
Nu Wa
Gold V
DimitriiJke
Nu Wa
Gold V
Level 126
God Stats
9W - 7L
1,558 SR
Queue Stats
338W - 356L
1,360 MMR
Solo
Vulcan
Vulcan
Bronze V
SHOXllC
Vulcan
Bronze V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,345 MMR
Solo
Mercury
Mercury
Gold V
SolarS0n
Mercury
Gold V
Level 85
God Stats
3W - 1L
1,773 SR
Queue Stats
65W - 59L
1,354 MMR
Solo
Geb
Geb
Gold IV
XxJulianSkillzxX
Geb
Gold IV
Level 142
God Stats
14W - 16L
1,608 SR
Queue Stats
177W - 173L
1,338 MMR
Solo
Heimdallr
Heimdallr
Gold V
aster465
Heimdallr
Gold V
Level 159
God Stats
5W - 10L
1,410 SR
Queue Stats
286W - 303L
1,341 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,570 SR
1,348 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,414 SR
1,348 MMR
Achilles
Achilles
Bronze III
Chyllpill
Achilles
Bronze III
Level 56
God Stats
32W - 32L
1,538 SR
Queue Stats
55W - 63L
1,354 MMR
Solo
Apollo
Apollo
Gold V
DonAnthxny
Apollo
Gold V
Level 66
God Stats
9W - 8L
1,308 SR
Queue Stats
96W - 90L
1,368 MMR
Party 1
Bakasura
Bakasura
Gold IV
Fran-Isco112
Bakasura
Gold IV
Level 148
God Stats
3W - 3L
1,399 SR
Queue Stats
149W - 158L
1,398 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Gazoprovod
Guan Yu
Gold V
Level 67
God Stats
2W - 0L
1,285 SR
Queue Stats
124W - 130L
1,308 MMR
Solo
Hera
Hera
Gold V
xDarlinks
Hera
Gold V
Level 113
God Stats
9W - 4L
1,539 SR
Queue Stats
133W - 133L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,493
464
2,748
6,884
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
SHOXllC
Vulcan
13
0 / 4 / 1
7,813
558
10,813
8,859
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
SolarS0n
Mercury
15
3 / 4 / 1
7,879
563
4,077
11,790
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
6,111
437
2,554
6,876
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
aster465
Heimdallr
12
0 / 7 / 0
6,776
484
3,585
9,863
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KukulkanChironAo KuangFreyaBellona

VS

Bans
ThanatosBacchusSurtrMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chyllpill
Achilles
12
4 / 0 / 7
8,166
583
4,667
8,355
5,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
DonAnthxny
Apollo
16
6 / 0 / 6
9,615
687
9,097
6,799
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Fran-Isco112
Bakasura
14
4 / 0 / 7
8,159
583
3,788
10,736
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Gazoprovod
Guan Yu
12
1 / 2 / 4
7,414
530
5,235
15,079
9,506
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
15
9 / 2 / 2
9,379
670
7,770
5,862
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
24
24
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chyllpill
Achilles
4
0
7
7.5
L
1
6
0
0.17
W
Apollo
DonAnthxny
Apollo
6
0
6
9
W
Bakasura
Fran-Isco112
Bakasura
4
0
7
7.5
W
Guan Yu
Gazoprovod
Guan Yu
1
2
4
1.5
L
Vulcan
SHOXllC
Vulcan
0
4
1
0.13
L
Mercury
SolarS0n
Mercury
3
4
1
0.88
L
0
3
0
0
L
Heimdallr
aster465
Heimdallr
0
7
0
0
W
Hera
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
30,557
44,272
Taken
46,831
16,311
Mitigated
24,171
8,366
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chyllpill
Achilles
4,667
772
0
1,394
8,355
5,959
210
2,017
6,338
0
25,947
L
2,748
490
0
1,036
6,884
1,534
0
2,824
3,641
27,772
0
W
Apollo
DonAnthxny
Apollo
9,097
5,327
0
4,093
6,799
2,493
463
455
6,344
0
90,301
W
Bakasura
Fran-Isco112
Bakasura
3,788
2,631
0
5,214
10,736
4,346
156
2,696
8,022
0
57,675
W
Guan Yu
Gazoprovod
Guan Yu
5,235
671
0
3,834
15,079
9,506
0
9,054
5,192
0
34,157
L
Vulcan
SHOXllC
Vulcan
10,813
496
0
3,306
8,859
1,952
540
0
8,719
64,143
729
L
Mercury
SolarS0n
Mercury
4,077
1,466
0
1,175
11,790
5,133
0
3,077
8,445
0
69,242
L
2,554
29
0
1,263
6,876
3,821
0
908
5,687
14,273
227
L
Heimdallr
aster465
Heimdallr
3,585
1,592
0
1,586
9,863
3,871
0
468
9,345
0
49,332
W
Hera
7,770
2,095
0
1,530
5,862
1,867
520
1,850
4,012
63,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
42,733
392
Minions Killed
456
0
Camps Cleared
0
1,327,476
Distance Traveled
1,550,346
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,166
583
32
2
0
349,707
8
L
Nu Wa
6,493
464
41
3
0
232,251
4
W
Apollo
9,615
687
151
11
0
294,689
2
W
Bakasura
8,159
583
92
7
0
323,453
0
W
Guan Yu
7,414
530
54
4
0
294,880
2
L
Vulcan
7,813
558
107
8
0
280,811
0
L
Mercury
7,879
563
135
10
0
306,229
0
L
Geb
6,111
437
24
2
0
272,946
1
L
Heimdallr
6,776
484
85
6
0
235,239
1
W
Hera
9,379
670
127
9
0
287,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role