Player Matchup

Set
Set
DerekWies10
Set
Level 69
God Stats
0W - 3L
1,350 SR
Queue Stats
141W - 135L
1,564 Elo+
Party 1
Fenrir
Fenrir
JKropTTV
Fenrir
Level 86
God Stats
0W - 4L
1,143 SR
Queue Stats
74W - 92L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
POKELOKES
Cabrakan
Level 120
God Stats
3W - 3L
1,566 SR
Queue Stats
64W - 61L
1,471 Elo+
Solo
Anubis
Anubis
TKrop
Anubis
Level 18
God Stats
4W - 18L
1,589 SR
Queue Stats
25W - 46L
1,295 Elo+
Party 2
Chiron
Chiron
The-Run-Away__
Chiron
Level 153
God Stats
3W - 4L
1,886 SR
Queue Stats
245W - 239L
1,580 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,469 Elo+

VS

Team Averages
Level 120
1,581 SR
1,519 Elo+
Ra
Ra
Galarza2112pr
Ra
Level 99
God Stats
12W - 14L
1,686 SR
Queue Stats
96W - 115L
1,441 Elo+
Solo
Hades
Hades
Mekatorque
Hades
Level 130
God Stats
3W - 1L
1,212 SR
Queue Stats
153W - 112L
1,585 Elo+
Solo
Xing Tian
Xing Tian
TheBoomBapEra
Xing Tian
Level 143
God Stats
38W - 21L
1,663 SR
Queue Stats
430W - 430L
1,556 Elo+
Solo
Apollo
Apollo
UltimateAwaking
Apollo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 53L
1,539 Elo+
Solo
Ne Zha
Ne Zha
sloopyfloofy
Ne Zha
Level 103
God Stats
6W - 6L
1,844 SR
Queue Stats
236W - 220L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,819
525
1,351
7,185
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
JKropTTV
Fenrir
12
2 / 3 / 1
6,253
481
4,112
10,398
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
POKELOKES
Cabrakan
9
0 / 4 / 1
5,868
451
3,919
12,710
10,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
TKrop
Anubis
12
1 / 4 / 0
6,288
484
5,531
7,908
3,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
5,858
451
4,959
9,684
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
7,426
571
4,885
5,329
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
3 / 0 / 4
7,881
606
5,944
6,927
3,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
TheBoomBapEra
Xing Tian
15
2 / 0 / 0
8,185
630
3,945
7,573
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 0 / 2
7,684
591
9,432
8,619
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
12
2 / 2 / 6
7,477
575
7,214
11,087
5,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
17
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
1
3
6.5
L
Fenrir
JKropTTV
Fenrir
2
3
1
0.83
W
Hades
3
0
4
5
L
Cabrakan
POKELOKES
Cabrakan
0
4
1
0.13
L
Anubis
TKrop
Anubis
1
4
0
0.25
L
0
4
1
0.13
W
Xing Tian
TheBoomBapEra
Xing Tian
2
0
0
2
W
4
0
2
5
W
Ne Zha
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
31,420
47,885
Taken
39,535
22,836
Mitigated
19,052
13,771
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,351
851
0
2,984
7,185
2,399
0
3,308
3,439
0
47,455
W
4,885
103
636
3,370
5,329
1,809
0
817
4,512
55,484
0
L
Fenrir
JKropTTV
Fenrir
4,112
1,547
0
1,903
10,398
3,579
0
2,154
8,244
0
36,706
W
Hades
5,944
554
685
4,539
6,927
3,170
0
4,314
2,613
53,427
2,444
L
Cabrakan
POKELOKES
Cabrakan
3,919
922
0
2,570
12,710
10,915
0
3,351
9,296
14,676
604
L
Anubis
TKrop
Anubis
5,531
395
0
3,029
7,908
3,178
0
4,666
3,242
47,264
0
L
4,959
1,007
534
2,751
9,684
2,765
0
1,198
8,486
0
43,827
W
Xing Tian
TheBoomBapEra
Xing Tian
3,945
450
0
1,802
7,573
5,806
0
0
7,573
51,291
3,926
W
9,432
6,169
0
4,902
8,619
2,893
405
711
7,908
0
60,774
W
Ne Zha
7,214
1,531
0
3,846
11,087
5,374
0
3,356
7,606
603
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
38,653
342
Minions Killed
455
0
Camps Cleared
0
1,231,398
Distance Traveled
1,361,213
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,819
525
99
8
0
226,538
0
W
Ra
7,426
571
90
7
0
312,289
0
L
Fenrir
6,253
481
60
5
0
290,956
0
W
Hades
7,881
606
113
9
0
264,244
0
L
Cabrakan
5,868
451
35
3
0
240,321
1
L
Anubis
6,288
484
83
6
0
215,553
0
L
Chiron
5,858
451
65
5
0
258,030
4
W
Xing Tian
8,185
630
103
8
0
235,708
2
W
Apollo
7,684
591
107
8
0
258,971
1
W
Ne Zha
7,477
575
42
3
0
290,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role