Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
BlackAffro
Poseidon
Gold V
Level 153
God Stats
11W - 5L
1,796 SR
Queue Stats
513W - 532L
1,226 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
Opyrobe
Erlang Shen
Bronze IV
Level 40
God Stats
3W - 3L
1,182 SR
Queue Stats
21W - 30L
1,216 MMR
Solo
Nemesis
Nemesis
Silver II
Rοβεevee
Nemesis
Silver II
Level 127
God Stats
5W - 10L
1,731 SR
Queue Stats
57W - 81L
1,159 MMR
Solo
Ganesha
Ganesha
Silver V
sikanogan
Ganesha
Silver V
Level 59
God Stats
2W - 3L
1,490 SR
Queue Stats
23W - 31L
1,082 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,540 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,574 SR
1,149 MMR
Kumbhakarna
Kumbhakarna
Silver III
Beak3n
Kumbhakarna
Silver III
Level 122
God Stats
2W - 1L
1,543 SR
Queue Stats
89W - 107L
866 MMR
Party 1
King Arthur
King Arthur
Gold V
JacobSnape93
King Arthur
Gold V
Level 128
God Stats
17W - 10L
1,562 SR
Queue Stats
107W - 110L
1,250 MMR
Party 1
Skadi
Skadi
Silver I
KAYSLIMEK
Skadi
Silver I
Level 164
God Stats
27W - 24L
1,542 SR
Queue Stats
401W - 427L
1,143 MMR
Party 2
Ymir
Ymir
Silver I
Mohlvagabond
Ymir
Silver I
Level 103
God Stats
38W - 31L
1,687 SR
Queue Stats
595W - 627L
1,140 MMR
Solo
Anubis
Anubis
Gold IV
ToxicPanda89
Anubis
Gold IV
Level 91
God Stats
6W - 6L
1,538 SR
Queue Stats
117W - 132L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 6 / 3
9,695
570
13,295
17,695
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
BlackAffro
Poseidon
14
2 / 6 / 0
8,583
505
8,676
9,897
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
Opyrobe
Erlang Shen
13
0 / 6 / 1
7,843
461
4,190
14,403
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Rοβεevee
Nemesis
13
0 / 7 / 2
7,504
441
5,156
15,034
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
sikanogan
Ganesha
12
1 / 7 / 4
7,691
452
6,880
19,701
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AwilixLancelotKaliAo Kuang

VS

Bans
Cu ChulainnAthenaAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beak3n
Kumbhakarna
17
5 / 1 / 7
9,917
583
10,144
13,794
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JacobSnape93
King Arthur
18
7 / 0 / 5
11,600
682
13,801
15,626
14,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
KAYSLIMEK
Skadi
17
7 / 5 / 4
10,181
599
12,331
11,793
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 7
8,993
529
10,367
17,230
14,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
11 / 0 / 3
11,064
651
13,090
9,664
3,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
32
32
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
6
3
1.25
W
Kumbhakarna
Beak3n
Kumbhakarna
5
1
7
8.5
L
Poseidon
BlackAffro
Poseidon
2
6
0
0.33
W
King Arthur
JacobSnape93
King Arthur
7
0
5
9.5
W
Skadi
KAYSLIMEK
Skadi
7
5
4
1.8
W
2
3
7
1.83
L
Erlang Shen
Opyrobe
Erlang Shen
0
6
1
0.08
L
Nemesis
Rοβεevee
Nemesis
0
7
2
0.14
W
Anubis
11
0
3
12.5
L
Ganesha
sikanogan
Ganesha
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,197
Damage
59,733
76,730
Taken
68,107
39,621
Mitigated
44,496
16,469
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,295
5,246
0
7,301
17,695
6,033
544
5,742
11,953
0
80,458
W
Kumbhakarna
Beak3n
Kumbhakarna
10,144
2,058
0
1,468
13,794
7,049
0
2,006
11,788
79,423
0
L
Poseidon
BlackAffro
Poseidon
8,676
1,358
0
798
9,897
2,771
437
5,253
4,644
62,519
843
W
King Arthur
JacobSnape93
King Arthur
13,801
1,441
0
4,322
15,626
14,619
232
2,065
13,561
0
94,042
W
Skadi
KAYSLIMEK
Skadi
12,331
5,214
0
726
11,793
4,075
400
3,216
8,577
0
84,130
W
10,367
2,640
0
1,817
17,230
14,898
185
3,001
14,229
36,343
2,936
L
Erlang Shen
Opyrobe
Erlang Shen
4,190
2,064
0
2,437
14,403
9,631
0
4,311
10,092
0
44,091
L
Nemesis
Rοβεevee
Nemesis
5,156
2,242
0
1,674
15,034
4,599
0
5,671
9,363
0
61,451
W
Anubis
13,090
736
0
8,248
9,664
3,855
0
5,476
4,188
89,033
787
L
Ganesha
sikanogan
Ganesha
6,880
921
201
4,058
19,701
16,587
0
11,670
8,031
20,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
51,755
444
Minions Killed
585
0
Camps Cleared
0
1,635,402
Distance Traveled
1,674,679
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,695
570
131
8
0
281,863
0
W
Kumbhakarna
9,917
583
105
6
0
391,103
0
L
Poseidon
8,583
505
118
7
0
339,930
2
W
King Arthur
11,600
682
160
9
0
350,322
0
W
Skadi
10,181
599
128
8
0
294,763
4
W
Ymir
8,993
529
46
3
0
283,204
7
L
Erlang Shen
7,843
461
82
5
0
319,516
0
L
Nemesis
7,504
441
99
6
0
376,400
3
W
Anubis
11,064
651
146
9
0
355,287
6
L
Ganesha
7,691
452
14
1
0
317,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role