Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Buallat
Fafnir
Level 126
God Stats
3W - 3L
1,416 SR
Queue Stats
548W - 519L
1,534 Elo+
Solo
Yemoja
Yemoja
Milndge
Yemoja
Level 158
God Stats
0W - 3L
1,488 SR
Queue Stats
14W - 18L
1,385 Elo+
Party 1
Chiron
Chiron
PieceOfSchmid
Chiron
Level 159
God Stats
0W - 1L
1,605 SR
Queue Stats
4W - 10L
1,330 Elo+
Party 1
Scylla
Scylla
xAculous
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,512 Elo+
Solo
Team Averages
Level 139
1,502 SR
1,452 Elo+

VS

Team Averages
Level 118
1,539 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Rochaid
Shiva
Level 114
God Stats
19W - 12L
1,595 SR
Queue Stats
208W - 198L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Stronkland
Zhong Kui
Level 149
God Stats
29W - 21L
1,699 SR
Queue Stats
413W - 432L
1,547 Elo+
Solo
Rama
Rama
iiTwiz Royal
Rama
Level 142
God Stats
3W - 5L
1,400 SR
Queue Stats
195W - 176L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 3 / 0
6,850
623
6,427
11,238
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fafnir
Buallat
Fafnir
11
0 / 2 / 0
6,213
565
2,905
10,922
7,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Milndge
Yemoja
10
0 / 3 / 2
5,184
471
3,594
9,869
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 2
5,994
545
6,650
7,633
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
xAculous
Scylla
11
1 / 3 / 1
5,804
528
2,313
5,148
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 3 / 1
6,769
615
5,171
10,928
4,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
 
Charon
10
0 / 1 / 5
6,379
580
4,526
9,018
5,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Rochaid
Shiva
12
1 / 0 / 0
7,119
647
8,072
8,427
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
Stronkland
Zhong Kui
13
8 / 1 / 1
7,584
689
6,944
6,581
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 5
5,977
543
4,860
7,686
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
0
1
W
Cthulhu
 
Cthulhu
4
3
1
1.5
W
Charon
 
Charon
0
1
5
2.5
L
Fafnir
Buallat
Fafnir
0
2
0
0
L
Yemoja
Milndge
Yemoja
0
3
2
0.33
L
3
2
2
2
W
Shiva
Rochaid
Shiva
1
0
0
1
W
Zhong Kui
Stronkland
Zhong Kui
8
1
1
8.5
W
0
3
5
0.83
L
Scylla
xAculous
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
29,573
44,810
Taken
42,640
19,313
Mitigated
19,979
16,619
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,427
4,362
0
6,401
11,238
3,312
0
3,635
7,603
0
49,866
W
Cthulhu
 
Cthulhu
5,171
51
68
2,579
10,928
4,079
0
1,864
8,818
35,713
728
W
Charon
 
Charon
4,526
1,057
0
2,869
9,018
5,857
475
1,875
7,143
20,637
0
L
Fafnir
Buallat
Fafnir
2,905
1,880
0
4,063
10,922
7,682
0
1,000
9,922
31,807
5,842
L
Yemoja
Milndge
Yemoja
3,594
1,109
1,361
2,391
9,869
5,012
87
3,961
5,908
20,449
1,485
L
6,650
2,181
731
1,432
7,633
1,990
47
3,727
3,906
0
42,572
W
Shiva
Rochaid
Shiva
8,072
1,525
0
2,728
8,427
3,761
0
2,258
6,169
0
48,423
W
Zhong Kui
Stronkland
Zhong Kui
6,944
555
0
3,836
6,581
3,960
0
199
6,362
57,845
1,210
W
4,860
3,692
0
3,292
7,686
2,322
613
1,555
6,131
0
45,886
L
Scylla
xAculous
Scylla
2,313
268
0
240
5,148
1,317
0
4,239
909
28,138
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
33,828
306
Minions Killed
383
0
Camps Cleared
0
1,110,411
Distance Traveled
1,203,784
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,850
623
73
7
0
271,020
3
W
Cthulhu
6,769
615
73
7
0
247,567
2
W
Charon
6,379
580
20
2
0
235,205
5
L
Fafnir
6,213
565
71
6
0
205,320
0
L
Yemoja
5,184
471
41
4
0
199,155
1
L
Chiron
5,994
545
61
6
0
207,569
2
W
Shiva
7,119
647
81
7
0
222,242
0
W
Zhong Kui
7,584
689
107
10
0
282,372
0
W
Rama
5,977
543
102
9
0
216,398
0
L
Scylla
5,804
528
60
5
0
227,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role