Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Juan_or04
Skadi
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Mulan
Mulan
dylangj17
Mulan
Level 51
God Stats
10W - 11L
1,598 SR
Queue Stats
58W - 69L
1,382 Elo+
Party 3
Ne Zha
Ne Zha
smg3
Ne Zha
Level 123
God Stats
0W - 3L
1,206 SR
Queue Stats
195W - 163L
1,557 Elo+
Solo
Ymir
Ymir
znnaS
Ymir
Level 65
God Stats
1W - 3L
1,538 SR
Queue Stats
62W - 54L
1,462 Elo+
Party 3
Team Averages
Level 77
1,468 SR
1,480 Elo+

VS

Team Averages
Level 117
1,501 SR
1,433 Elo+
Vulcan
Vulcan
Barkcode
Vulcan
Level 125
God Stats
2W - 2L
1,330 SR
Queue Stats
128W - 138L
1,458 Elo+
Party 1
He Bo
He Bo
Kreut
He Bo
Level 127
God Stats
5W - 10L
1,524 SR
Queue Stats
233W - 263L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
LarpingLlama
Cthulhu
Level 89
God Stats
5W - 1L
1,448 SR
Queue Stats
13W - 8L
1,453 Elo+
Party 2
Atlas
Atlas
PinkPanther6353
Atlas
Level 102
God Stats
2W - 0L
1,714 SR
Queue Stats
20W - 14L
1,400 Elo+
Party 2
Charybdis
Charybdis
l3yr3firelakes
Charybdis
Level 143
God Stats
16W - 16L
1,491 SR
Queue Stats
198W - 213L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 0
5,600
431
3,883
3,807
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Juan_or04
Skadi
9
1 / 3 / 1
5,596
430
3,024
7,008
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
dylangj17
Mulan
11
2 / 6 / 0
6,888
530
7,182
14,824
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
smg3
Ne Zha
11
1 / 1 / 1
6,768
521
2,381
9,806
5,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
znnaS
Ymir
12
1 / 5 / 2
6,293
484
4,558
11,012
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Barkcode
Vulcan
14
2 / 0 / 3
8,275
637
5,781
4,604
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Kreut
He Bo
14
6 / 2 / 1
7,534
580
8,503
9,556
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
LarpingLlama
Cthulhu
13
4 / 2 / 4
8,177
629
8,164
10,768
7,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 1
6,360
489
5,299
6,515
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
l3yr3firelakes
Charybdis
12
2 / 1 / 1
6,810
524
3,594
6,916
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
17
17
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Vulcan
Barkcode
Vulcan
2
0
3
3.5
L
Skadi
Juan_or04
Skadi
1
3
1
0.5
W
He Bo
Kreut
He Bo
6
2
1
3.25
W
Cthulhu
LarpingLlama
Cthulhu
4
2
4
3
W
3
1
1
3.5
L
Mulan
dylangj17
Mulan
2
6
0
0.33
W
Charybdis
l3yr3firelakes
Charybdis
2
1
1
2.5
L
Ne Zha
smg3
Ne Zha
1
1
1
1.5
L
Ymir
znnaS
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
31,341
46,457
Taken
38,359
17,488
Mitigated
18,405
8,543
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,883
1,447
0
640
3,807
850
0
2,633
1,134
26,985
0
W
Vulcan
Barkcode
Vulcan
5,781
0
0
625
4,604
1,567
0
1,929
2,529
76,409
1,904
L
Skadi
Juan_or04
Skadi
3,024
1,116
0
500
7,008
1,595
0
2,141
4,497
0
26,846
W
He Bo
Kreut
He Bo
8,503
728
0
4,835
9,556
2,519
443
2,020
7,436
51,828
0
W
Cthulhu
LarpingLlama
Cthulhu
8,164
1,949
2
3,490
10,768
7,333
0
2,222
8,468
43,769
0
W
5,299
1,527
0
2,200
6,515
4,740
0
680
5,717
18,785
1,753
L
Mulan
dylangj17
Mulan
7,182
839
0
2,403
14,824
6,224
0
10,707
4,035
0
37,953
W
Charybdis
l3yr3firelakes
Charybdis
3,594
1,951
0
3,936
6,916
2,246
223
1,070
5,768
0
49,168
L
Ne Zha
smg3
Ne Zha
2,381
155
0
2,346
9,806
5,390
0
3,450
6,201
0
37,942
L
Ymir
znnaS
Ymir
4,558
525
0
2,654
11,012
3,429
0
7,810
3,137
32,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
37,156
295
Minions Killed
419
0
Camps Cleared
0
1,146,733
Distance Traveled
1,323,759
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,600
431
64
5
0
165,132
0
W
Vulcan
8,275
637
144
11
0
302,343
4
L
Skadi
5,596
430
43
3
0
211,876
0
W
He Bo
7,534
580
75
6
0
293,840
1
W
Cthulhu
8,177
629
90
7
0
261,992
0
W
Atlas
6,360
489
21
2
0
261,672
0
L
Mulan
6,888
530
65
5
0
225,411
0
W
Charybdis
6,810
524
89
7
0
203,912
6
L
Ne Zha
6,768
521
65
5
0
277,775
1
L
Ymir
6,293
484
58
4
0
266,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role