Player Matchup

Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Dankk1kassu
Scylla
Gold III
Level 127
God Stats
5W - 1L
1,765 SR
Queue Stats
69W - 67L
1,580 MMR
Solo
Bellona
Bellona
Gold I
IveDoneUrSister
Bellona
Gold I
Level 75
God Stats
3W - 3L
1,588 SR
Queue Stats
102W - 99L
1,552 MMR
Solo
Atlas
Atlas
Platinum V
ekinox155
Atlas
Platinum V
Level 148
God Stats
1W - 3L
1,616 SR
Queue Stats
42W - 37L
1,570 MMR
Solo
Medusa
Medusa
Gold III
xApolonio
Medusa
Gold III
Level 98
God Stats
6W - 9L
1,439 SR
Queue Stats
108W - 106L
1,558 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,581 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,552 SR
1,560 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
ELIT3xWCHx30997
Hou Yi
Gold II
Level 154
God Stats
2W - 4L
1,564 SR
Queue Stats
177W - 179L
1,593 MMR
Solo
Mulan
Mulan
Gold III
Jesus VK8412
Mulan
Gold III
Level 156
God Stats
11W - 9L
1,618 SR
Queue Stats
220W - 227L
1,542 MMR
Solo
Pele
Pele
Gold IV
xxStrikingDawg
Pele
Gold IV
Level 69
God Stats
23W - 25L
1,526 SR
Queue Stats
52W - 55L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 0 / 0
3,313
663
1,493
3,181
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
7
0 / 0 / 0
3,583
717
203
1,459
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 1 / 1
4,227
845
3,289
5,079
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
ekinox155
Atlas
5
0 / 0 / 0
3,485
697
810
2,492
1,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
xApolonio
Medusa
6
0 / 0 / 0
3,211
642
1,657
1,754
432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Chang'eLancelotFreyaBakasura

VS

Bans
AthenaThanatosThorFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,456
691
1,446
1,433
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
3,309
662
429
2,117
485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
1 / 3 / 0
3,708
742
2,275
5,349
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 0 / 0
3,191
638
1,403
3,537
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
0
1
L
Janus
 
Janus
0
0
0
0
W
Scylla
0
0
0
0
L
0
0
0
0
W
2
1
1
2.5
L
1
3
0
0.33
W
Atlas
ekinox155
Atlas
0
0
0
0
W
Medusa
xApolonio
Medusa
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,452
Damage
5,553
13,965
Taken
12,436
6,176
Mitigated
3,935
5,416
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,493
396
0
500
3,181
1,021
0
567
2,614
0
16,365
L
Janus
 
Janus
1,446
0
0
478
1,433
279
0
86
1,347
15,711
388
W
Scylla
203
86
0
416
1,459
310
0
792
667
17,977
0
L
429
118
0
1,322
2,117
485
0
357
1,760
0
18,310
W
3,289
1,619
0
2,541
5,079
2,972
0
58
5,021
0
22,730
L
2,275
285
0
1,043
5,349
2,152
0
0
5,245
58
16,523
W
Atlas
ekinox155
Atlas
810
383
0
1,450
2,492
1,441
0
0
2,492
11,019
0
W
Medusa
xApolonio
Medusa
1,657
646
0
509
1,754
432
260
0
1,754
0
19,058
L
1,403
162
0
1,260
3,537
1,019
0
536
2,967
0
16,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,819
Gold Earned
13,664
170
Minions Killed
136
0
Camps Cleared
0
531,923
Distance Traveled
419,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,313
663
32
6
0
135,283
0
L
Janus
3,456
691
35
7
0
110,778
0
W
Scylla
3,583
717
45
9
0
103,329
0
L
Hou Yi
3,309
662
28
6
0
93,190
0
W
Bellona
4,227
845
46
9
0
98,445
0
L
Mulan
3,708
742
33
7
0
99,011
0
W
Atlas
3,485
697
13
3
0
96,774
0
W
Medusa
3,211
642
34
7
0
98,092
0
L
Pele
3,191
638
40
8
0
116,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role