Player Matchup

Kukulkan
Kukulkan
DDarkDDeveloper
Kukulkan
Level 69
God Stats
1W - 1L
1,234 SR
Queue Stats
57W - 57L
1,483 Elo+
Solo
Aphrodite
Aphrodite
DomocoJSC
Aphrodite
Level 101
God Stats
1W - 2L
1,155 SR
Queue Stats
260W - 267L
1,479 Elo+
Solo
Fenrir
Fenrir
GRUNTH3
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,491 Elo+
Solo
Scylla
Scylla
Jrose_561
Scylla
Level 124
God Stats
4W - 5L
1,524 SR
Queue Stats
112W - 126L
1,490 Elo+
Solo
King Arthur
King Arthur
vaque31
King Arthur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 64L
1,378 Elo+
Solo
Team Averages
Level 104
1,383 SR
1,464 Elo+

VS

Team Averages
Level 68
1,419 SR
1,511 Elo+
Martichoras
Martichoras
NGMsnowman0507x
Martichoras
Level 129
God Stats
4W - 8L
1,343 SR
Queue Stats
324W - 342L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
SkodenBoston
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 335L
1,532 Elo+
Solo
Thoth
Thoth
Youaintfromtexas
Thoth
Level 79
God Stats
3W - 5L
1,250 SR
Queue Stats
351W - 341L
1,541 Elo+
Solo
Hel
Hel
aplat_concave
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Solo
Lancelot
Lancelot
xForgivinSoulx
Lancelot
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 92L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
7 / 1 / 16
11,686
974
10,866
10,933
5,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DomocoJSC
Aphrodite
18
5 / 1 / 14
10,906
909
10,029
12,711
5,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
GRUNTH3
Fenrir
15
4 / 3 / 14
9,754
813
4,147
14,068
13,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Jrose_561
Scylla
16
7 / 2 / 8
10,267
856
9,441
10,401
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
vaque31
King Arthur
15
3 / 4 / 19
9,494
791
7,814
16,151
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NGMsnowman0507x
Martichoras
11
1 / 3 / 0
7,784
649
5,699
6,628
2,153
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
SkodenBoston
Cliodhna
16
5 / 7 / 5
9,223
769
10,238
12,204
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

20
4 / 3 / 4
10,705
892
15,369
9,810
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 6 / 1
6,629
552
1,649
5,205
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
13
0 / 7 / 2
7,468
622
6,588
11,446
3,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
26
Kills
10
11
Deaths
26
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
1
16
15
W
Aphrodite
DomocoJSC
Aphrodite
5
1
14
12
W
Fenrir
GRUNTH3
Fenrir
4
3
14
3.67
W
Scylla
Jrose_561
Scylla
7
2
8
5.5
L
Martichoras
NGMsnowman0507x
Martichoras
1
3
0
0.33
L
Cliodhna
SkodenBoston
Cliodhna
5
7
5
1.07
L
4
3
4
2
L
0
6
1
0.08
W
King Arthur
vaque31
King Arthur
3
4
19
3.13
L
Lancelot
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
39,543
64,264
Taken
45,293
42,003
Mitigated
16,091
33,129
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,866
2,062
1,508
1,355
10,933
5,100
1,263
2,645
8,288
38,350
0
W
Aphrodite
DomocoJSC
Aphrodite
10,029
2,135
8,618
9,055
12,711
5,825
1,541
4,091
8,620
23,915
757
W
Fenrir
GRUNTH3
Fenrir
4,147
628
2,481
2,631
14,068
13,035
678
2,861
11,207
0
8,315
W
Scylla
Jrose_561
Scylla
9,441
433
2,492
3,476
10,401
3,733
726
2,984
7,417
24,225
0
L
Martichoras
NGMsnowman0507x
Martichoras
5,699
682
55
142
6,628
2,153
0
4,270
2,358
0
12,340
L
Cliodhna
SkodenBoston
Cliodhna
10,238
323
0
1,941
12,204
4,678
0
8,400
3,804
0
20,243
L
15,369
385
496
855
9,810
3,859
0
5,840
3,970
39,922
0
L
1,649
278
346
32
5,205
1,562
0
3,552
1,653
3,715
0
W
King Arthur
vaque31
King Arthur
7,814
473
1,090
423
16,151
14,310
139
4,437
11,714
0
12,392
L
Lancelot
6,588
583
0
582
11,446
3,839
0
8,206
3,240
0
11,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,107
Gold Earned
41,809
160
Minions Killed
110
0
Camps Cleared
0
1,205,816
Distance Traveled
857,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,686
974
67
6
0
236,334
0
W
Aphrodite
10,906
909
38
3
0
222,462
0
W
Fenrir
9,754
813
14
1
0
267,583
0
W
Scylla
10,267
856
34
3
0
243,367
0
L
Martichoras
7,784
649
18
2
0
123,760
0
L
Cliodhna
9,223
769
18
2
0
178,623
0
L
Thoth
10,705
892
58
5
0
226,297
0
L
Hel
6,629
552
4
0
0
112,893
0
W
King Arthur
9,494
791
7
1
0
236,070
0
L
Lancelot
7,468
622
12
1
0
216,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role