Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Asumâ
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 212L
1,577 Elo+
Solo
Hercules
Hercules
DRILLDADDY
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,498 Elo+
Solo
Xbalanque
Xbalanque
Radkje
Xbalanque
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,487 Elo+
Solo
Khepri
Khepri
pokeholder2020
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,567 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,526 Elo+

VS

Team Averages
Level 137
1,566 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
alfwardo
Kukulkan
Level 98
God Stats
3W - 4L
1,491 SR
Queue Stats
204W - 205L
1,479 Elo+
Party 1
Agni
Agni
jiggly69
Agni
Level 126
God Stats
3W - 0L
1,777 SR
Queue Stats
95W - 91L
1,499 Elo+
Party 1
Hercules
Hercules
nichoboy8
Hercules
Level 158
God Stats
3W - 7L
1,334 SR
Queue Stats
501W - 542L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Êmanate
Xbalanque
Level 151
God Stats
10W - 5L
1,726 SR
Queue Stats
111W - 91L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 4 / 4
5,570
928
3,055
10,110
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Asumâ
Thor
12
4 / 3 / 1
6,193
1,032
3,028
5,291
1,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DRILLDADDY
Hercules
10
0 / 3 / 2
4,981
830
2,289
4,866
3,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Radkje
Xbalanque
10
1 / 4 / 2
5,515
919
3,110
5,292
1,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 0 / 0
1,444
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 2 / 9
6,726
1,121
4,231
5,462
3,328
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
alfwardo
Kukulkan
12
1 / 0 / 9
6,623
1,104
4,337
1,636
668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
13
5 / 1 / 4
7,513
1,252
3,898
2,129
731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
nichoboy8
Hercules
11
3 / 3 / 5
6,861
1,144
6,232
6,456
6,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
Êmanate
Xbalanque
12
2 / 0 / 9
6,947
1,158
5,250
1,971
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
14
14
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
4
0.75
W
Zhong Kui
 
Zhong Kui
3
2
9
3.75
L
Thor
Asumâ
Thor
4
3
1
1.5
L
Hercules
DRILLDADDY
Hercules
0
3
2
0.33
L
Xbalanque
Radkje
Xbalanque
1
4
2
0.5
W
Kukulkan
alfwardo
Kukulkan
1
0
9
5.5
W
Agni
5
1
4
7
W
Hercules
nichoboy8
Hercules
3
3
5
1.83
L
0
0
0
0
W
Xbalanque
Êmanate
Xbalanque
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,482
Damage
23,948
25,559
Taken
17,654
17,006
Mitigated
12,237
4,376
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,055
63
0
1,276
10,110
10,360
0
4,483
5,627
4,958
0
W
Zhong Kui
 
Zhong Kui
4,231
112
0
1,874
5,462
3,328
192
577
4,885
10,166
0
L
Thor
Asumâ
Thor
3,028
94
0
1,039
5,291
1,879
0
3,696
1,595
0
9,344
L
Hercules
DRILLDADDY
Hercules
2,289
936
23
986
4,866
3,003
0
2,516
2,350
0
4,241
L
Xbalanque
Radkje
Xbalanque
3,110
774
162
890
5,292
1,764
0
1,578
3,714
0
9,496
W
Kukulkan
alfwardo
Kukulkan
4,337
527
142
540
1,636
668
512
99
1,537
12,716
0
W
Agni
3,898
383
369
105
2,129
731
997
446
1,683
9,693
416
W
Hercules
nichoboy8
Hercules
6,232
1,575
41
1,513
6,456
6,820
331
1,701
4,755
0
7,291
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Êmanate
Xbalanque
5,250
1,809
58
959
1,971
690
889
232
1,739
0
15,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
34,670
38
Minions Killed
77
0
Camps Cleared
0
452,253
Distance Traveled
583,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,570
928
5
1
0
120,946
0
W
Zhong Kui
6,726
1,121
23
4
0
101,162
0
L
Thor
6,193
1,032
19
3
0
100,831
0
L
Hercules
4,981
830
4
1
0
114,163
0
L
Xbalanque
5,515
919
10
2
0
116,313
0
W
Kukulkan
6,623
1,104
19
3
0
125,583
0
W
Agni
7,513
1,252
10
2
0
109,817
0
W
Hercules
6,861
1,144
2
0
0
123,454
0
L
Khepri
1,444
241
0
0
0
0
0
W
Xbalanque
6,947
1,158
23
4
0
123,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role