Player Matchup

Loki
Loki
 
Loki
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
colebob25
Danzaburou
Level 129
God Stats
11W - 10L
1,777 SR
Queue Stats
267W - 242L
1,586 Elo+
Party 1
Ravana
Ravana
robbyrayspanky
Ravana
Level 148
God Stats
2W - 1L
1,707 SR
Queue Stats
19W - 20L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
tigeruchiha
Nu Wa
Level 158
God Stats
17W - 12L
1,632 SR
Queue Stats
116W - 103L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
yan5ks1
Kuzenbo
Level 140
God Stats
3W - 3L
1,815 SR
Queue Stats
195W - 172L
1,483 Elo+
Solo
Team Averages
Level 148
1,686 SR
1,515 Elo+

VS

Team Averages
Level 125
1,468 SR
1,514 Elo+
Charon
Charon
Ackermanz
Charon
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
419W - 384L
1,532 Elo+
Solo
Set
Set
BonkerPlays
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,536 Elo+
Party 2
Chaac
Chaac
ELiT3Cloud
Chaac
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,538 Elo+
Party 2
Medusa
Medusa
Worth it Rob
Medusa
Level 127
God Stats
11W - 13L
1,522 SR
Queue Stats
86W - 89L
1,456 Elo+
Solo
Scylla
Scylla
XELTiToWill97X
Scylla
Level 121
God Stats
1W - 1L
1,320 SR
Queue Stats
125W - 106L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 3 / 0
5,236
655
1,918
6,709
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
colebob25
Danzaburou
10
4 / 1 / 2
6,026
753
4,860
4,958
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 1 / 3
5,361
670
2,958
3,450
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 4
5,331
666
3,247
1,232
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
yan5ks1
Kuzenbo
8
0 / 0 / 4
5,143
643
2,878
5,115
4,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ackermanz
Charon
8
2 / 3 / 0
4,940
618
2,559
8,617
3,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 3 / 0
4,436
555
2,174
5,415
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
9
1 / 1 / 2
5,291
661
4,107
4,905
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
3
0 / 2 / 0
3,204
401
937
2,527
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
3,794
474
368
3,061
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
5
5
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
0
0.67
L
Charon
Ackermanz
Charon
2
3
0
0.67
L
2
3
0
0.67
L
Chaac
1
1
2
2
L
Medusa
0
2
0
0
L
0
3
0
0
W
Danzaburou
colebob25
Danzaburou
4
1
2
5
W
4
1
3
5.5
W
2
0
4
4
W
Kuzenbo
yan5ks1
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
10,145
21,464
Taken
24,525
9,411
Mitigated
9,150
7,680
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,918
543
0
1,526
6,709
2,417
0
0
6,709
0
27,861
L
Charon
Ackermanz
Charon
2,559
221
0
1,864
8,617
3,534
0
1,279
7,306
20,034
0
L
2,174
821
0
1,743
5,415
1,641
0
1,114
4,228
0
18,570
L
Chaac
4,107
774
0
903
4,905
2,765
0
1,261
3,583
0
32,187
L
Medusa
937
434
0
725
2,527
550
0
761
1,734
0
5,800
L
368
37
0
20
3,061
660
0
1,385
1,585
17,251
378
W
Danzaburou
colebob25
Danzaburou
4,860
2,325
0
1,621
4,958
1,592
669
1,681
3,277
0
38,197
W
2,958
945
0
2,026
3,450
1,120
185
156
3,294
0
25,777
W
3,247
1,578
0
516
1,232
279
351
368
864
22,080
1,953
W
Kuzenbo
yan5ks1
Kuzenbo
2,878
1,614
0
1,991
5,115
4,003
331
722
4,393
12,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
21,665
237
Minions Killed
174
0
Camps Cleared
0
833,862
Distance Traveled
658,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,236
655
49
6
0
182,762
0
L
Charon
4,940
618
21
3
0
156,603
1
L
Set
4,436
555
44
6
0
180,569
0
L
Chaac
5,291
661
69
9
0
169,902
0
L
Medusa
3,204
401
16
2
0
58,605
0
L
Scylla
3,794
474
24
3
0
92,690
0
W
Danzaburou
6,026
753
77
10
0
159,081
0
W
Ravana
5,361
670
48
6
0
184,090
0
W
Nu Wa
5,331
666
43
5
0
156,403
0
W
Kuzenbo
5,143
643
20
3
0
151,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role