Player Matchup

Chernobog
Chernobog
DJReal8
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 138L
1,498 Elo+
Party 1
Ymir
Ymir
EthnicPsyco
Ymir
Level 62
God Stats
1W - 3L
1,465 SR
Queue Stats
84W - 85L
1,517 Elo+
Solo
Ra
Ra
KoalaControlDX
Ra
Level 121
God Stats
49W - 42L
1,598 SR
Queue Stats
289W - 267L
1,539 Elo+
Solo
Bellona
Bellona
Orijnaru_Ko-Umi
Bellona
Level 154
God Stats
4W - 4L
1,536 SR
Queue Stats
610W - 627L
1,511 Elo+
Party 1
Mercury
Mercury
TFBugha
Mercury
Level 96
God Stats
14W - 17L
1,492 SR
Queue Stats
102W - 108L
1,509 Elo+
Solo
Team Averages
Level 108
1,518 SR
1,515 Elo+

VS

Team Averages
Level 95
1,445 SR
1,519 Elo+
Neith
Neith
DutchSniper7924
Neith
Level 115
God Stats
580W - 606L
1,502 SR
Queue Stats
654W - 697L
1,498 Elo+
Solo
Cerberus
Cerberus
Evra_13
Cerberus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 97L
1,540 Elo+
Solo
Nu Wa
Nu Wa
FloraFauna
Nu Wa
Level 45
God Stats
48W - 38L
1,445 SR
Queue Stats
144W - 154L
1,507 Elo+
Solo
Pele
Pele
GoldGuardian666
Pele
Level 109
God Stats
1W - 0L
1,601 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo
Tiamat
Tiamat
smokey101333
Tiamat
Level 84
God Stats
2W - 2L
1,177 SR
Queue Stats
31W - 29L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DJReal8
Chernobog
11
0 / 2 / 3
6,058
1,010
3,503
5,237
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 4 / 3
6,537
1,090
3,581
10,145
3,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
7,097
1,183
3,291
2,637
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 3
6,469
1,078
6,110
9,280
4,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
TFBugha
Mercury
10
0 / 0 / 0
5,460
910
0
259
75
Team 1 Tickets

332

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,449
1,242
4,258
1,687
469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Evra_13
Cerberus
12
1 / 0 / 4
6,650
1,108
4,517
4,488
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
12
1 / 0 / 4
6,602
1,100
4,086
1,191
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 6
6,947
1,158
8,270
7,280
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
12
2 / 0 / 6
6,924
1,154
4,526
4,294
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
5
Kills
9
9
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DJReal8
Chernobog
0
2
3
0.75
W
3
0
3
4.5
L
1
4
3
0.63
W
Cerberus
Evra_13
Cerberus
1
0
4
3
W
Nu Wa
1
0
4
3
W
2
5
6
1
L
2
2
2
1.5
L
2
1
3
3.5
L
Mercury
TFBugha
Mercury
0
0
0
0
W
Tiamat
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,485
Damage
25,657
27,558
Taken
18,940
10,775
Mitigated
7,339
2,161
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DJReal8
Chernobog
3,503
1,477
0
0
5,237
1,396
0
3,499
1,602
0
11,254
W
4,258
878
0
406
1,687
469
0
22
1,625
0
23,077
L
3,581
872
0
214
10,145
3,952
0
3,998
5,878
10,865
257
W
Cerberus
Evra_13
Cerberus
4,517
135
0
1,129
4,488
2,940
0
2,254
1,972
7,084
878
W
Nu Wa
4,086
896
0
0
1,191
279
0
255
924
17,415
0
W
8,270
2,416
0
1,567
7,280
2,008
0
1,378
5,864
0
12,342
L
3,291
268
264
257
2,637
953
0
797
1,806
24,266
0
L
6,110
2,495
0
1,426
9,280
4,399
0
3,236
5,822
0
12,174
L
Mercury
TFBugha
Mercury
0
0
0
0
259
75
0
237
0
0
0
W
Tiamat
4,526
525
0
445
4,294
1,643
0
2,462
1,704
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
34,572
107
Minions Killed
131
3
Camps Cleared
9
446,909
Distance Traveled
542,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,058
1,010
18
3
0
100,959
0
W
Neith
7,449
1,242
41
7
6
95,677
0
L
Ymir
6,537
1,090
27
5
2
93,905
0
W
Cerberus
6,650
1,108
20
3
0
117,412
0
W
Nu Wa
6,602
1,100
30
5
2
86,882
0
W
Pele
6,947
1,158
10
2
0
117,479
0
L
Ra
7,097
1,183
56
9
1
122,373
0
L
Bellona
6,469
1,078
6
1
0
129,672
0
L
Mercury
5,460
910
0
0
0
0
0
W
Tiamat
6,924
1,154
30
5
1
124,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role