Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
CallMeRoc
Cu Chulainn
Gold III
Level 187
God Stats
6W - 4L
1,601 SR
Queue Stats
165W - 180L
1,456 MMR
Solo
Pele
Pele
Gold IV
DadsCigarettes
Pele
Gold IV
Level 88
God Stats
5W - 4L
1,567 SR
Queue Stats
182W - 190L
1,476 MMR
Solo
Atlas
Atlas
Gold III
Westside sir
Atlas
Gold III
Level 129
God Stats
2W - 3L
1,468 SR
Queue Stats
323W - 330L
1,489 MMR
Solo
Danzaburou
Danzaburou
Gold III
YancyK
Danzaburou
Gold III
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 63L
1,471 MMR
Solo
Scylla
Scylla
Gold I
ooohyeahhh
Scylla
Gold I
Level 112
God Stats
6W - 2L
1,616 SR
Queue Stats
74W - 69L
1,485 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,550 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,689 SR
1,475 MMR
Terra
Terra
Gold V
BBC-BAYBOOM
Terra
Gold V
Level 149
God Stats
8W - 5L
1,680 SR
Queue Stats
389W - 395L
1,444 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
I Rodwann I
Ah Muzen Cab
Gold II
Level 190
God Stats
0W - 2L
1,568 SR
Queue Stats
130W - 115L
1,461 MMR
Solo
Set
Set
Gold I
Kafever
Set
Gold I
Level 88
God Stats
2W - 5L
1,817 SR
Queue Stats
151W - 157L
1,596 MMR
Party 1
Bellona
Bellona
Gold V
SantaIsYourMom
Bellona
Gold V
Level 115
God Stats
1W - 2L
1,769 SR
Queue Stats
120W - 128L
1,404 MMR
Party 1
Nu Wa
Nu Wa
Gold V
kiritogamer611
Nu Wa
Gold V
Level 152
God Stats
13W - 8L
1,611 SR
Queue Stats
44W - 51L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeRoc
Cu Chulainn
10
1 / 3 / 0
5,691
632
4,719
7,427
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 0 / 1
4,963
551
901
6,017
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 0 / 2
5,441
605
2,100
4,867
1,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YancyK
Danzaburou
12
1 / 0 / 1
6,451
717
1,014
2,441
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ooohyeahhh
Scylla
10
1 / 2 / 1
5,514
613
2,223
4,358
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
JanusAo KuangFreyaAwilix

VS

Bans
Bake KujiraBacchusThanatosChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,967
552
2,087
5,666
3,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
I Rodwann I
Ah Muzen Cab
11
2 / 1 / 1
6,182
687
3,697
6,888
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Set
9
3 / 3 / 0
4,970
552
3,488
6,141
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,153
350
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 1
5,352
595
3,384
3,272
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Cu Chulainn
CallMeRoc
Cu Chulainn
1
3
0
0.33
W
1
0
1
1.5
L
Ah Muzen Cab
I Rodwann I
Ah Muzen Cab
2
1
1
2.5
L
Set
3
3
0
1
L
0
0
0
0
W
2
0
2
3
W
Danzaburou
YancyK
Danzaburou
1
0
1
1.5
L
0
1
1
0.5
W
Scylla
ooohyeahhh
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,957
Damage
12,656
25,110
Taken
21,967
8,997
Mitigated
9,855
9,759
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
183
102
3,051
5,666
3,598
0
870
4,796
20,824
0
W
Cu Chulainn
CallMeRoc
Cu Chulainn
4,719
750
0
1,268
7,427
3,853
0
902
6,525
5,376
34,092
W
901
133
0
3,583
6,017
1,660
612
1,347
4,670
0
31,486
L
Ah Muzen Cab
I Rodwann I
Ah Muzen Cab
3,697
1,435
0
1,939
6,888
2,576
0
713
6,175
0
44,368
L
Set
3,488
1,181
0
956
6,141
2,660
13
981
5,160
0
24,720
L
0
0
0
0
0
0
0
0
0
0
0
W
2,100
671
0
1,753
4,867
1,807
252
1,658
3,209
12,275
0
W
Danzaburou
YancyK
Danzaburou
1,014
399
0
1,903
2,441
775
2,203
678
1,763
0
46,020
L
3,384
545
0
761
3,272
1,021
0
2,185
1,087
42,177
0
W
Scylla
ooohyeahhh
Scylla
2,223
211
0
1,252
4,358
902
0
1,240
3,118
33,223
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
24,624
337
Minions Killed
242
0
Camps Cleared
0
945,944
Distance Traveled
742,977
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,967
552
23
3
0
183,780
4
W
Cu Chulainn
5,691
632
84
9
0
176,737
1
W
Pele
4,963
551
61
7
0
242,352
2
L
Ah Muzen Cab
6,182
687
82
9
0
169,216
0
L
Set
4,970
552
47
5
0
202,731
0
L
Bellona
3,153
350
0
0
0
0
0
W
Atlas
5,441
605
15
2
0
188,799
2
W
Danzaburou
6,451
717
100
11
0
163,237
4
L
Nu Wa
5,352
595
90
10
0
187,250
0
W
Scylla
5,514
613
77
9
0
174,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role