Player Matchup

Sylvanus
Sylvanus
Silver III
Kid01344876054
Sylvanus
Silver III
Level 70
God Stats
3W - 5L
1,249 SR
Queue Stats
22W - 27L
1,202 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Ma_r_c_u_s
Baron Samedi
Silver I
Level 148
God Stats
2W - 3L
1,406 SR
Queue Stats
47W - 62L
1,340 MMR
Solo
Arachne
Arachne
Gold V
Skate20000
Arachne
Gold V
Level 106
God Stats
9W - 9L
1,701 SR
Queue Stats
26W - 26L
1,516 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,452 SR
1,353 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,539 SR
1,346 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
RamaSitas
Ah Muzen Cab
Gold IV
Level 155
God Stats
54W - 38L
1,581 SR
Queue Stats
746W - 709L
1,304 MMR
Solo
Ymir
Ymir
Silver I
Wildshifty7
Ymir
Silver I
Level 77
God Stats
1W - 0L
1,703 SR
Queue Stats
38W - 51L
1,341 MMR
Solo
Nu Wa
Nu Wa
Silver I
ssuccubuss
Nu Wa
Silver I
Level 154
God Stats
14W - 20L
1,332 SR
Queue Stats
156W - 199L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 1 / 9
9,671
744
6,020
17,938
14,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
Ma_r_c_u_s
Baron Samedi
16
0 / 1 / 10
9,657
743
9,397
11,664
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Skate20000
Arachne
16
10 / 1 / 2
11,306
870
11,121
11,024
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AchillesNe ZhaMulanCharonGilgamesh

VS

Bans
TyrDanzaburouHerculesHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
15
0 / 3 / 3
9,577
737
10,794
8,007
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 1
9,400
723
7,019
15,071
14,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
17
2 / 3 / 1
10,973
844
14,894
6,919
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
1
9
6.5
L
Baron Samedi
Ma_r_c_u_s
Baron Samedi
0
1
10
5
W
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
0
3
3
0.5
L
Arachne
Skate20000
Arachne
10
1
2
11
W
1
6
1
0.25
W
Nu Wa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
32,707
40,626
Taken
29,997
25,759
Mitigated
19,584
19,207
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,020
1,254
4,770
6,812
17,938
14,735
514
9,216
8,192
22,289
0
L
Baron Samedi
Ma_r_c_u_s
Baron Samedi
9,397
247
1,203
3,537
11,664
5,677
807
6,224
5,127
40,281
0
W
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
10,794
2,437
0
130
8,007
3,028
2,111
4,943
3,057
0
43,069
L
Arachne
Skate20000
Arachne
11,121
8,945
0
2,885
11,024
5,347
452
4,680
5,941
0
39,943
W
7,019
485
0
988
15,071
14,088
108
7,319
7,747
28,517
2,942
W
Nu Wa
14,894
6,712
0
1,220
6,919
2,468
1,441
3,275
3,644
49,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
29,950
179
Minions Killed
194
0
Camps Cleared
0
686,084
Distance Traveled
664,782
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,671
744
40
3
0
215,608
0
L
Baron Samedi
9,657
743
67
5
0
216,504
0
W
Ah Muzen Cab
9,577
737
67
5
0
230,009
1
L
Arachne
11,306
870
72
6
0
253,972
1
W
Ymir
9,400
723
43
3
0
213,022
3
W
Nu Wa
10,973
844
84
6
0
221,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role