Player Matchup

Awilix
Awilix
MasterOfTiger
Awilix
Level 128
God Stats
8W - 9L
1,597 SR
Queue Stats
158W - 140L
1,548 Elo+
Solo
Cthulhu
Cthulhu
NinJ420k
Cthulhu
Level 94
God Stats
44W - 35L
1,619 SR
Queue Stats
272W - 262L
1,539 Elo+
Solo
Sylvanus
Sylvanus
TdubNati0n
Sylvanus
Level 89
God Stats
2W - 1L
1,765 SR
Queue Stats
414W - 373L
1,545 Elo+
Party 1
Apollo
Apollo
The A in anime
Apollo
Level 65
God Stats
3W - 2L
1,465 SR
Queue Stats
235W - 213L
1,445 Elo+
Party 1
Raijin
Raijin
guccimanatee
Raijin
Level 124
God Stats
3W - 2L
1,530 SR
Queue Stats
11W - 13L
1,418 Elo+
Solo
Team Averages
Level 100
1,595 SR
1,499 Elo+

VS

Team Averages
Level 132
1,442 SR
1,507 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FriedThickness
Cthulhu
Level 149
God Stats
20W - 17L
1,578 SR
Queue Stats
89W - 91L
1,528 Elo+
Solo
Nemesis
Nemesis
MrLoskii
Nemesis
Level 84
God Stats
8W - 5L
1,692 SR
Queue Stats
126W - 113L
1,496 Elo+
Solo
Bellona
Bellona
SiderMKU1
Bellona
Level 109
God Stats
0W - 2L
1,232 SR
Queue Stats
32W - 38L
1,475 Elo+
Solo
Cernunnos
Cernunnos
drose231
Cernunnos
Level 117
God Stats
0W - 3L
1,208 SR
Queue Stats
153W - 122L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,310
609
8,710
8,241
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NinJ420k
Cthulhu
11
1 / 2 / 2
6,748
562
2,863
6,615
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
TdubNati0n
Sylvanus
11
1 / 2 / 2
6,455
538
3,282
11,777
6,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 2
6,834
570
6,028
10,237
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
11
1 / 4 / 1
6,622
552
2,513
7,830
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 1
7,323
610
8,666
5,044
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 5
6,888
574
5,451
9,565
6,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
MrLoskii
Nemesis
13
2 / 2 / 1
6,859
572
4,849
9,146
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bellona
SiderMKU1
Bellona
3
0 / 2 / 0
4,331
361
473
2,645
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
drose231
Cernunnos
13
5 / 2 / 1
7,496
625
8,702
8,551
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
12
12
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
1
1.75
L
2
1
5
4.5
W
5
0
1
5.5
L
Nemesis
MrLoskii
Nemesis
2
2
1
1.25
W
Cthulhu
NinJ420k
Cthulhu
1
2
2
1
L
Bellona
SiderMKU1
Bellona
0
2
0
0
W
Sylvanus
TdubNati0n
Sylvanus
1
2
2
1
W
1
4
2
0.5
L
Cernunnos
drose231
Cernunnos
5
2
1
2.75
W
Raijin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
28,141
44,700
Taken
34,951
17,348
Mitigated
14,962
10,662
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,666
106
0
495
5,044
1,194
120
930
3,908
53,845
1,256
L
5,451
582
129
1,704
9,565
6,493
0
2,844
6,599
24,084
0
W
8,710
2,960
0
500
8,241
2,944
0
3,118
5,123
0
53,754
L
Nemesis
MrLoskii
Nemesis
4,849
2,062
0
1,703
9,146
3,276
0
1,430
7,622
0
52,263
W
Cthulhu
NinJ420k
Cthulhu
2,863
442
0
696
6,615
2,936
0
1,479
5,136
44,398
446
L
Bellona
SiderMKU1
Bellona
473
188
0
525
2,645
1,128
0
1,585
1,060
0
7,418
W
Sylvanus
TdubNati0n
Sylvanus
3,282
1,307
2,324
3,725
11,777
6,345
0
3,807
7,970
20,255
0
W
6,028
3,741
0
3,015
10,237
2,898
0
1,009
9,228
0
51,601
L
Cernunnos
drose231
Cernunnos
8,702
4,613
0
3,181
8,551
2,871
840
1,322
7,229
0
58,073
W
Raijin
2,513
138
0
402
7,830
2,225
0
4,336
3,494
39,533
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
32,897
351
Minions Killed
356
0
Camps Cleared
0
1,220,072
Distance Traveled
1,119,304
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,323
610
114
10
0
274,679
5
L
Cthulhu
6,888
574
28
2
0
278,893
0
W
Awilix
7,310
609
81
7
0
294,992
0
L
Nemesis
6,859
572
100
8
0
284,695
1
W
Cthulhu
6,748
562
70
6
0
250,598
0
L
Bellona
4,331
361
17
1
0
68,288
0
W
Sylvanus
6,455
538
33
3
0
220,570
1
W
Apollo
6,834
570
86
7
0
246,152
1
L
Cernunnos
7,496
625
97
8
0
212,749
0
W
Raijin
6,622
552
81
7
0
207,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role