Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
CikNuner
Tsukuyomi
Platinum IV
Level 47
God Stats
6W - 5L
1,607 SR
Queue Stats
49W - 42L
1,850 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
SlickJones
Kukulkan
Platinum I
Level 127
God Stats
1W - 3L
1,504 SR
Queue Stats
187W - 175L
1,787 MMR
Party 2
Shiva
Shiva
Gold I
YungXNeph
Shiva
Gold I
Level 141
God Stats
16W - 14L
1,779 SR
Queue Stats
81W - 76L
1,800 MMR
Solo
Apollo
Apollo
Platinum III
iThinkUrPretty
Apollo
Platinum III
Level 124
God Stats
9W - 7L
1,698 SR
Queue Stats
153W - 153L
1,816 MMR
Solo
Susano
Susano
Platinum III
kinatrain
Susano
Platinum III
Level 127
God Stats
0W - 5L
1,111 SR
Queue Stats
252W - 250L
1,801 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,540 SR
1,811 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,630 SR
1,811 MMR
Jing Wei
Jing Wei
Platinum III
Aliio
Jing Wei
Platinum III
Level 127
God Stats
21W - 11L
1,765 SR
Queue Stats
245W - 244L
1,832 MMR
Solo
Cthulhu
Cthulhu
Platinum II
DabingtonCity
Cthulhu
Platinum II
Level 85
God Stats
49W - 49L
1,583 SR
Queue Stats
246W - 241L
1,793 MMR
Solo
Fenrir
Fenrir
Platinum I
DeathlyStinky
Fenrir
Platinum I
Level 154
God Stats
4W - 0L
1,517 SR
Queue Stats
142W - 122L
1,826 MMR
Party 1
Bacchus
Bacchus
Platinum II
ForgetNick
Bacchus
Platinum II
Level 159
God Stats
5W - 4L
1,629 SR
Queue Stats
311W - 299L
1,764 MMR
Party 1
Thoth
Thoth
Platinum II
OLKxHardKiller
Thoth
Platinum II
Level 112
God Stats
4W - 2L
1,659 SR
Queue Stats
122W - 108L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CikNuner
Tsukuyomi
14
1 / 3 / 0
7,753
517
6,017
11,518
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
SlickJones
Kukulkan
13
2 / 6 / 0
7,329
489
5,189
9,207
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
YungXNeph
Shiva
12
0 / 1 / 1
7,035
469
7,053
10,079
7,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 2 / 2
7,144
476
5,160
9,309
2,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
kinatrain
Susano
11
0 / 5 / 2
6,211
414
3,617
11,468
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Cu ChulainnKumbhakarnaIx ChelKing Arthur

VS

Bans
Erlang ShenMedusaAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aliio
Jing Wei
17
4 / 0 / 5
9,596
640
7,313
8,446
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
15
1 / 0 / 4
9,628
642
7,382
8,460
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
7 / 1 / 4
9,232
615
5,994
11,607
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
ForgetNick
Bacchus
11
0 / 1 / 6
7,543
503
5,790
10,912
10,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 5
9,635
642
9,138
7,839
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
17
17
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aliio
Jing Wei
4
0
5
6.5
L
Tsukuyomi
CikNuner
Tsukuyomi
1
3
0
0.33
W
Cthulhu
1
0
4
3
W
7
1
4
9
W
Bacchus
ForgetNick
Bacchus
0
1
6
3
W
5
1
5
7.5
L
Kukulkan
SlickJones
Kukulkan
2
6
0
0.33
L
Shiva
YungXNeph
Shiva
0
1
1
0.5
L
0
2
2
0.5
L
Susano
kinatrain
Susano
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
35,617
51,581
Taken
47,264
21,800
Mitigated
28,855
11,741
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aliio
Jing Wei
7,313
5,728
0
4,449
8,446
2,866
0
496
7,950
0
78,925
L
Tsukuyomi
CikNuner
Tsukuyomi
6,017
1,236
0
1,906
11,518
5,346
0
7,089
3,577
0
63,486
W
Cthulhu
7,382
169
0
1,424
8,460
6,628
933
656
7,804
63,334
381
W
5,994
1,560
0
5,639
11,607
6,461
0
1,874
9,733
0
63,332
W
Bacchus
ForgetNick
Bacchus
5,790
917
0
2,603
10,912
10,473
0
886
10,026
15,821
429
W
9,138
452
0
1,000
7,839
2,427
0
2,090
5,749
69,861
0
L
Kukulkan
SlickJones
Kukulkan
5,189
464
0
1,059
9,207
2,804
0
4,237
4,632
54,018
0
L
Shiva
YungXNeph
Shiva
7,053
877
216
1,776
10,079
7,522
0
3,884
6,077
0
33,288
L
5,160
3,765
0
3,064
9,309
2,691
250
2,072
7,065
0
56,768
L
Susano
kinatrain
Susano
3,617
983
0
3,720
11,468
3,437
0
3,121
8,087
0
37,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
45,634
475
Minions Killed
536
0
Camps Cleared
0
1,465,188
Distance Traveled
1,471,638
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,596
640
145
10
0
293,610
3
L
Tsukuyomi
7,753
517
125
8
0
284,741
0
W
Cthulhu
9,628
642
138
9
0
260,369
4
W
Fenrir
9,232
615
96
6
0
315,063
4
W
Bacchus
7,543
503
25
2
0
310,795
6
W
Thoth
9,635
642
132
9
0
291,801
4
L
Kukulkan
7,329
489
124
8
0
286,982
0
L
Shiva
7,035
469
39
3
0
305,111
0
L
Apollo
7,144
476
120
8
0
284,150
2
L
Susano
6,211
414
67
4
0
304,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role