Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MaestroFaz
Zhong Kui
Level 123
God Stats
5W - 3L
1,462 SR
Queue Stats
268W - 264L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
UwUkillyou
Sylvanus
Level 65
God Stats
3W - 6L
1,274 SR
Queue Stats
88W - 105L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
rajita15
Baba Yaga
Level 158
God Stats
2W - 0L
1,314 SR
Queue Stats
170W - 155L
1,416 Elo+
Party 2
Bellona
Bellona
xX Melopsky Xx
Bellona
Level 128
God Stats
4W - 8L
1,291 SR
Queue Stats
140W - 120L
1,467 Elo+
Party 2
Team Averages
Level 112
1,368 SR
1,469 Elo+

VS

Team Averages
Level 103
1,532 SR
1,449 Elo+
Charon
Charon
ImPrettyTerrible
Charon
Level 46
God Stats
1W - 5L
1,466 SR
Queue Stats
18W - 22L
1,430 Elo+
Solo
Cupid
Cupid
LmfromItaly
Cupid
Level 147
God Stats
13W - 13L
1,564 SR
Queue Stats
518W - 504L
1,493 Elo+
Party 3
Nox
Nox
ericanilox
Nox
Level 109
God Stats
12W - 11L
1,581 SR
Queue Stats
592W - 566L
1,460 Elo+
Solo
Fenrir
Fenrir
lllObilll
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 161L
1,454 Elo+
Solo
Cthulhu
Cthulhu
lmfromAfrika
Cthulhu
Level 116
God Stats
18W - 17L
1,550 SR
Queue Stats
211W - 212L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
6 / 1 / 4
7,364
614
12,373
10,376
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MaestroFaz
Zhong Kui
13
3 / 0 / 3
6,803
567
4,584
6,553
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
UwUkillyou
Sylvanus
11
4 / 3 / 6
6,974
581
6,302
9,827
5,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
rajita15
Baba Yaga
13
1 / 1 / 1
6,850
571
3,036
4,259
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

11
0 / 2 / 0
5,899
492
2,398
10,330
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,010
501
5,238
11,693
6,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 2
6,075
506
5,595
10,027
2,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 3 / 1
6,339
528
2,074
5,063
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
lllObilll
Fenrir
11
2 / 2 / 0
5,706
476
3,585
7,249
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
lmfromAfrika
Cthulhu
12
2 / 1 / 0
7,357
613
5,817
7,965
5,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
1
4
8
L
2
4
2
0.75
L
0
4
2
0.25
W
Zhong Kui
MaestroFaz
Zhong Kui
3
0
3
4.5
W
Sylvanus
UwUkillyou
Sylvanus
4
3
6
2.33
L
0
3
1
0.17
L
Fenrir
lllObilll
Fenrir
2
2
0
1
L
Cthulhu
lmfromAfrika
Cthulhu
2
1
0
2
W
Baba Yaga
rajita15
Baba Yaga
1
1
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
22,309
41,345
Taken
41,997
20,711
Mitigated
19,615
19,370
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,373
9,137
0
7,166
10,376
3,103
294
3,103
7,273
0
52,460
L
5,238
2,078
0
1,408
11,693
6,325
0
2,979
8,714
16,444
0
L
5,595
3,529
287
4,497
10,027
2,940
0
2,705
7,322
0
50,854
W
Zhong Kui
MaestroFaz
Zhong Kui
4,584
354
0
3,266
6,553
4,327
0
995
5,401
53,350
0
W
Sylvanus
UwUkillyou
Sylvanus
6,302
2,213
714
2,566
9,827
5,270
341
2,506
7,321
18,461
492
L
2,074
375
0
483
5,063
1,594
0
3,270
1,793
43,298
70
L
Fenrir
lllObilll
Fenrir
3,585
601
0
778
7,249
2,839
0
2,751
4,498
0
36,536
L
Cthulhu
lmfromAfrika
Cthulhu
5,817
447
0
2,884
7,965
5,917
0
2,104
5,861
45,561
2,015
W
Baba Yaga
rajita15
Baba Yaga
3,036
92
0
2,229
4,259
1,433
0
1,068
3,091
49,541
306
W
2,398
1,176
0
3,429
10,330
6,578
0
5,067
5,263
0
35,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
31,487
372
Minions Killed
356
0
Camps Cleared
0
1,189,092
Distance Traveled
1,189,061
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,364
614
80
7
0
241,283
0
L
Charon
6,010
501
14
1
0
215,810
3
L
Cupid
6,075
506
95
8
0
226,518
2
W
Zhong Kui
6,803
567
89
7
0
256,194
0
W
Sylvanus
6,974
581
32
3
0
231,273
0
L
Nox
6,339
528
109
9
0
233,336
9
L
Fenrir
5,706
476
54
5
0
283,536
1
L
Cthulhu
7,357
613
84
7
0
229,861
2
W
Baba Yaga
6,850
571
97
8
0
236,807
2
W
Bellona
5,899
492
74
6
0
223,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role