Player Matchup

Serqet
Serqet
Silver III
Smudlicek01
Serqet
Silver III
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,466 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,500 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,661 SR
1,292 MMR
Hades
Hades
Silver V
matt-MFC85
Hades
Silver V
Level 124
God Stats
1W - 4L
1,661 SR
Queue Stats
11W - 35L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 0 / 0
9,473
1,053
6,829
6,355
3,581
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
ArachneKaliAmaterasuAh Muzen CabNike

VS

Bans
Hou YiMulanOsirisBakasuraChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 4 / 0
7,624
847
3,546
9,093
3,013
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
0
0
4
L
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,829
Damage
3,546
6,355
Taken
9,093
3,581
Mitigated
3,013
2,347
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,829
2,013
0
2,347
6,355
3,581
19
4,067
2,288
0
45,797
L
Hades
3,546
436
0
3,291
9,093
3,013
0
736
7,784
32,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,473
Gold Earned
7,624
98
Minions Killed
70
5
Camps Cleared
4
191,901
Distance Traveled
168,094
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,473
1,053
98
11
5
191,901
0
L
Hades
7,624
847
70
8
4
168,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role