Player Matchup

Da Ji
Da Ji
CrystalBallah
Da Ji
Level 147
God Stats
24W - 22L
1,596 SR
Queue Stats
181W - 190L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
DemurestElm763
Zhong Kui
Level 159
God Stats
3W - 3L
1,711 SR
Queue Stats
306W - 288L
1,530 Elo+
Solo
Charon
Charon
Ma5termexican
Charon
Level 157
God Stats
2W - 0L
1,315 SR
Queue Stats
138W - 129L
1,546 Elo+
Solo
Artemis
Artemis
Tha faded 1
Artemis
Level 183
God Stats
2W - 8L
1,380 SR
Queue Stats
370W - 382L
1,488 Elo+
Solo
Nike
Nike
l Gaaap
Nike
Level 128
God Stats
5W - 5L
1,391 SR
Queue Stats
234W - 250L
1,505 Elo+
Solo
Team Averages
Level 155
1,479 SR
1,513 Elo+

VS

Team Averages
Level 138
1,414 SR
1,526 Elo+
Zeus
Zeus
CamelAtor2703
Zeus
Level 148
God Stats
18W - 26L
1,494 SR
Queue Stats
270W - 255L
1,502 Elo+
Solo
Pele
Pele
FIuffy-Unlcorn
Pele
Level 182
God Stats
1W - 8L
1,200 SR
Queue Stats
551W - 551L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilStabU
Ah Muzen Cab
Level 141
God Stats
0W - 2L
1,125 SR
Queue Stats
25W - 24L
1,497 Elo+
Solo
Charybdis
Charybdis
x69KISSESx
Charybdis
Level 122
God Stats
7W - 6L
1,558 SR
Queue Stats
334W - 330L
1,517 Elo+
Solo
Geb
Geb
xYurei_
Geb
Level 98
God Stats
18W - 6L
1,691 SR
Queue Stats
293W - 286L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
6,462
646
3,186
8,906
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
DemurestElm763
Zhong Kui
11
0 / 1 / 5
6,183
618
4,042
5,445
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 0 / 2
5,777
578
2,092
6,234
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Tha faded 1
Artemis
11
1 / 0 / 0
5,590
559
3,995
4,194
1,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
l Gaaap
Nike
11
0 / 0 / 0
5,925
593
4,671
8,807
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,675
568
4,986
4,486
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
5,188
519
2,551
6,337
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
LilStabU
Ah Muzen Cab
10
0 / 0 / 0
5,520
552
4,160
6,775
1,808
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
x69KISSESx
Charybdis
10
0 / 2 / 0
5,600
560
1,820
5,611
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
9
1 / 2 / 2
5,014
501
3,278
6,991
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
3
3
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
5
2
0
2.5
W
Zhong Kui
DemurestElm763
Zhong Kui
0
1
5
2.5
L
0
0
1
0.5
L
Ah Muzen Cab
LilStabU
Ah Muzen Cab
0
0
0
0
W
1
0
2
2
W
Artemis
Tha faded 1
Artemis
1
0
0
1
W
Nike
l Gaaap
Nike
0
0
0
0
L
Charybdis
x69KISSESx
Charybdis
0
2
0
0
L
Geb
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
16,795
33,586
Taken
30,200
17,076
Mitigated
9,510
16,060
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,986
710
0
1,041
4,486
1,348
0
2,074
2,412
36,014
0
W
3,186
1,108
0
5,104
8,906
3,352
0
2,289
6,555
0
42,849
W
Zhong Kui
DemurestElm763
Zhong Kui
4,042
877
0
2,632
5,445
3,669
0
3,066
2,183
43,418
10,756
L
2,551
500
0
3,972
6,337
1,888
0
930
5,407
0
32,819
L
Ah Muzen Cab
LilStabU
Ah Muzen Cab
4,160
970
0
991
6,775
1,808
0
0
6,775
0
32,345
W
2,092
34
0
1,878
6,234
3,630
0
1,884
3,910
14,029
0
W
Artemis
Tha faded 1
Artemis
3,995
731
0
2,009
4,194
1,390
0
157
3,957
0
42,245
W
Nike
l Gaaap
Nike
4,671
108
0
4,437
8,807
5,035
0
0
8,807
0
41,382
L
Charybdis
x69KISSESx
Charybdis
1,820
1,034
0
1,475
5,611
1,651
0
625
4,986
0
35,109
L
Geb
3,278
140
0
1,239
6,991
2,815
0
2,065
4,926
17,087
1,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
26,997
341
Minions Killed
329
0
Camps Cleared
0
1,014,669
Distance Traveled
1,024,229
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,675
568
79
8
0
182,137
1
W
Da Ji
6,462
646
78
8
0
233,987
0
W
Zhong Kui
6,183
618
98
10
0
191,436
2
L
Pele
5,188
519
70
7
0
251,905
2
L
Ah Muzen Cab
5,520
552
64
6
0
211,514
1
W
Charon
5,777
578
21
2
0
204,615
3
W
Artemis
5,590
559
70
7
0
191,421
4
W
Nike
5,925
593
74
7
0
193,210
2
L
Charybdis
5,600
560
80
8
0
179,796
4
L
Geb
5,014
501
36
4
0
198,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role