Player Matchup

Ishtar
Ishtar
Alakkai
Ishtar
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,231 Elo+
Solo
Nemesis
Nemesis
Phenixlhach
Nemesis
Level 7
God Stats
3W - 3L
1,602 SR
Queue Stats
3W - 3L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
lordofholymoly
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,601 Elo+
Party 2
Team Averages
Level 82
1,534 SR
1,478 Elo+

VS

Team Averages
Level 161
1,365 SR
1,448 Elo+
Nu Wa
Nu Wa
Ax_CHERNOBYL_xA
Nu Wa
Level 157
God Stats
32W - 19L
1,603 SR
Queue Stats
339W - 361L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
Messina90
Kuzenbo
Level 149
God Stats
1W - 4L
1,285 SR
Queue Stats
55W - 64L
1,430 Elo+
Party 1
Thor
Thor
Rmx88
Thor
Level 176
God Stats
8W - 7L
1,208 SR
Queue Stats
131W - 125L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alakkai
Ishtar
13
0 / 4 / 0
8,075
734
2,007
8,852
2,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nemesis
Phenixlhach
Nemesis
13
1 / 5 / 0
8,257
751
3,484
10,574
3,527
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 3 / 1
8,242
749
4,640
11,905
10,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,427
948
10,630
2,170
781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Messina90
Kuzenbo
15
2 / 0 / 7
8,912
810
3,338
8,515
12,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thor
Rmx88
Thor
15
4 / 1 / 7
9,719
884
11,689
7,388
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alakkai
Ishtar
0
4
0
0
W
5
0
6
8
W
Kuzenbo
Messina90
Kuzenbo
2
0
7
5.5
L
Nemesis
Phenixlhach
Nemesis
1
5
0
0.2
W
Thor
Rmx88
Thor
4
1
7
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,131
Damage
25,657
31,331
Taken
18,073
16,973
Mitigated
16,935
1,854
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alakkai
Ishtar
2,007
1,107
0
500
8,852
2,702
0
2,121
6,345
0
24,540
W
10,630
3,918
0
220
2,170
781
1,197
1,189
981
42,371
0
W
Kuzenbo
Messina90
Kuzenbo
3,338
917
0
1,750
8,515
12,352
814
796
7,719
13,826
0
L
Nemesis
Phenixlhach
Nemesis
3,484
1,119
0
999
10,574
3,527
0
5,735
4,642
0
15,016
W
Thor
Rmx88
Thor
11,689
786
0
2,014
7,388
3,802
1,298
2,667
4,721
0
36,057
L
4,640
1,252
0
355
11,905
10,744
0
6,184
5,340
38,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
29,058
140
Minions Killed
145
0
Camps Cleared
0
545,100
Distance Traveled
607,976
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,075
734
57
5
0
174,014
0
W
Nu Wa
10,427
948
71
6
0
204,283
1
W
Kuzenbo
8,912
810
16
1
0
208,187
3
L
Nemesis
8,257
751
24
2
0
185,784
4
W
Thor
9,719
884
58
5
0
195,506
0
L
Kuzenbo
8,242
749
59
5
0
185,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role