Player Matchup

Cu Chulainn
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
Level 128
God Stats
2W - 4L
1,349 SR
Queue Stats
174W - 181L
1,440 Elo+
Party 3
Anhur
Anhur
Horrifiix
Anhur
Level 68
God Stats
3W - 3L
1,609 SR
Queue Stats
229W - 240L
1,434 Elo+
Party 3
Vulcan
Vulcan
Mahonboii
Vulcan
Level 146
God Stats
9W - 12L
1,761 SR
Queue Stats
19W - 19L
1,654 Elo+
Solo
Kumbhakarna
Kumbhakarna
Атаман
Kumbhakarna
Level 159
God Stats
5W - 4L
1,836 SR
Queue Stats
301W - 259L
1,489 Elo+
Party 1
Da Ji
Da Ji
Илуватор
Da Ji
Level 157
God Stats
1W - 2L
1,601 SR
Queue Stats
331W - 306L
1,498 Elo+
Party 1
Team Averages
Level 132
1,631 SR
1,503 Elo+

VS

Team Averages
Level 178
1,750 SR
1,542 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BGDynamite
Medusa
Level 148
God Stats
5W - 0L
1,945 SR
Queue Stats
36W - 26L
1,554 Elo+
Party 2
Skadi
Skadi
Gigolas
Skadi
Level 210
God Stats
14W - 8L
1,540 SR
Queue Stats
283W - 273L
1,482 Elo+
Solo
Athena
Athena
annomalie2
Athena
Level 97
God Stats
8W - 1L
1,893 SR
Queue Stats
13W - 4L
1,678 Elo+
Party 2
Bellona
Bellona
iTz Court K
Bellona
Level 260
God Stats
16W - 5L
1,872 SR
Queue Stats
110W - 90L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
12
2 / 7 / 1
7,220
451
8,274
16,417
11,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Horrifiix
Anhur
13
0 / 3 / 0
7,786
487
3,702
8,961
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Mahonboii
Vulcan
13
0 / 6 / 5
7,588
474
7,953
11,049
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Атаман
Kumbhakarna
17
2 / 3 / 0
9,838
615
15,081
16,763
10,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 8 / 1
8,272
517
8,474
17,414
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
8 / 4 / 6
10,430
652
15,580
12,306
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
BGDynamite
Medusa
16
5 / 1 / 6
9,876
617
11,684
10,309
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Gigolas
Skadi
16
8 / 1 / 4
9,739
609
9,973
10,241
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
annomalie2
Athena
12
3 / 1 / 10
8,841
553
4,684
10,511
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
iTz Court K
Bellona
16
2 / 2 / 3
9,649
603
7,823
20,055
17,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
26
27
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
4
6
2.75
W
Medusa
BGDynamite
Medusa
5
1
6
8
L
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
2
7
1
0.36
W
Skadi
Gigolas
Skadi
8
1
4
10
L
Anhur
Horrifiix
Anhur
0
3
0
0
L
Vulcan
Mahonboii
Vulcan
0
6
5
0.42
W
Athena
annomalie2
Athena
3
1
10
8
W
Bellona
iTz Court K
Bellona
2
2
3
1.75
L
Kumbhakarna
Атаман
Kumbhakarna
2
3
0
0.67
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
49,744
70,604
Taken
63,422
34,248
Mitigated
39,993
16,893
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,580
1,618
497
4,420
12,306
5,632
91
3,866
8,027
73,417
3,209
W
Medusa
BGDynamite
Medusa
11,684
4,889
0
3,056
10,309
3,517
289
373
9,914
0
81,359
L
Cu Chulainn
FLOSSY-FLOSSY
Cu Chulainn
8,274
1,223
0
1,010
16,417
11,669
0
5,907
10,510
197
34,908
W
Skadi
Gigolas
Skadi
9,973
3,475
0
3,585
10,241
3,323
15
3,168
6,853
0
73,477
L
Anhur
Horrifiix
Anhur
3,702
1,333
0
1,846
8,961
2,796
683
455
8,506
0
55,626
L
Vulcan
Mahonboii
Vulcan
7,953
314
0
1,171
11,049
3,402
0
8,063
2,986
47,587
0
W
Athena
annomalie2
Athena
4,684
1,690
0
2,466
10,511
9,888
44
2,306
8,014
17,116
0
W
Bellona
iTz Court K
Bellona
7,823
3,323
0
10,055
20,055
17,633
0
11,473
7,339
0
65,268
L
Kumbhakarna
Атаман
Kumbhakarna
15,081
2,863
0
6,031
16,763
10,261
0
1,604
15,159
83,904
658
L
8,474
1,845
0
6,835
17,414
6,120
0
4,101
13,313
0
55,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
48,535
502
Minions Killed
508
0
Camps Cleared
0
1,597,182
Distance Traveled
1,698,320
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,430
652
131
8
0
322,063
0
W
Medusa
9,876
617
137
9
0
366,981
0
L
Cu Chulainn
7,220
451
49
3
0
319,714
0
W
Skadi
9,739
609
87
5
0
346,035
3
L
Anhur
7,786
487
106
7
0
320,823
0
L
Vulcan
7,588
474
93
6
0
311,863
1
W
Athena
8,841
553
25
2
0
364,874
5
W
Bellona
9,649
603
128
8
0
298,367
0
L
Kumbhakarna
9,838
615
161
10
0
329,837
0
L
Da Ji
8,272
517
93
6
0
314,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role