Player Matchup

Sylvanus
Sylvanus
Bronze III
Plexiti
Sylvanus
Bronze III
Level 184
God Stats
1W - 0L
1,531 SR
Queue Stats
5W - 0L
1,564 MMR
Party 1
Arachne
Arachne
Bronze III
Tap⒫
Arachne
Bronze III
Level 156
God Stats
1W - 0L
1,808 SR
Queue Stats
5W - 0L
1,584 MMR
Party 1
Ra
Ra
Bronze III
Χerx
Ra
Bronze III
Level 107
God Stats
2W - 0L
1,676 SR
Queue Stats
4W - 0L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,672 SR
1,582 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 57
1,560 SR
1,464 MMR
Vulcan
Vulcan
Bronze III
Canillinnane
Vulcan
Bronze III
Level 31
God Stats
5W - 1L
1,873 SR
Queue Stats
33W - 19L
1,724 MMR
Party 2
Ares
Ares
Silver II
MrRootOfAllMoney
Ares
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,204 MMR
Solo
Anhur
Anhur
Silver III
Welincalelen
Anhur
Silver III
Level 36
God Stats
1W - 4L
1,306 SR
Queue Stats
45W - 35L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Plexiti
Sylvanus
15
1 / 0 / 6
9,326
848
4,661
11,574
12,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Tap⒫
Arachne
16
6 / 0 / 4
10,116
920
11,568
10,679
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ra
17
4 / 0 / 5
10,658
969
11,360
5,512
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesThothBacchusCthulhu

VS

Bans
Ix ChelMulanOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 3 / 0
8,223
748
6,749
7,541
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
7,230
657
2,931
14,754
12,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 2 / 0
7,815
710
7,488
8,666
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
3
0
0
L
0
6
0
0
W
Sylvanus
Plexiti
Sylvanus
1
0
6
4
W
Arachne
Tap⒫
Arachne
6
0
4
8
L
0
2
0
0
W
Ra
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
17,168
27,765
Taken
30,961
21,806
Mitigated
18,913
16,158
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,749
0
0
1,623
7,541
2,434
0
4,138
3,141
35,600
0
L
2,931
391
0
1,248
14,754
12,921
0
7,459
6,685
11,515
0
W
Sylvanus
Plexiti
Sylvanus
4,661
1,033
2,105
4,888
11,574
12,976
473
4,202
6,754
17,600
1,568
W
Arachne
Tap⒫
Arachne
11,568
8,882
0
5,227
10,679
6,167
1,264
2,650
7,475
0
32,392
L
7,488
3,055
0
2,547
8,666
3,558
0
4,074
4,235
0
34,755
W
Ra
11,360
1,091
1,396
2,542
5,512
2,663
2,013
2,168
3,033
67,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
23,268
181
Minions Killed
167
0
Camps Cleared
0
688,343
Distance Traveled
572,460
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,223
748
82
7
0
207,553
0
L
Ares
7,230
657
16
1
0
180,171
3
W
Sylvanus
9,326
848
30
3
0
217,193
0
W
Arachne
10,116
920
34
3
0
253,590
0
L
Anhur
7,815
710
69
6
0
184,736
0
W
Ra
10,658
969
117
11
0
217,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role