Player Matchup

Jing Wei
Jing Wei
ItsPieManHD
Jing Wei
Level 49
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 1L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
darkJwarrior
Cthulhu
Level 129
God Stats
1W - 0L
1,744 SR
Queue Stats
4W - 1L
1,601 Elo+
Party 2
Scylla
Scylla
xo-Deano
Scylla
Level 61
God Stats
34W - 24L
1,578 SR
Queue Stats
327W - 324L
1,472 Elo+
Solo
Team Averages
Level 80
1,612 SR
1,558 Elo+

VS

Team Averages
Level 159
1,377 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
yukki0tsosi
Ares
Level 148
God Stats
1W - 5L
1,252 SR
Queue Stats
1,272W - 1,328L
1,531 Elo+
Party 1
Zeus
Zeus
ЗАЙЦЕВточкаНЕТ
Zeus
Level 185
God Stats
1W - 3L
1,378 SR
Queue Stats
102W - 116L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsPieManHD
Jing Wei
13
0 / 3 / 3
7,550
755
2,955
9,289
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
darkJwarrior
Cthulhu
15
4 / 3 / 3
8,922
892
9,928
9,975
8,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
xo-Deano
Scylla
15
4 / 2 / 4
9,410
941
5,249
6,461
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 4 / 0
9,215
922
6,058
7,110
4,102
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 6
8,253
825
4,808
8,911
9,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 2 / 5
8,665
867
10,031
5,858
2,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
7
8
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
0
1.25
W
Jing Wei
ItsPieManHD
Jing Wei
0
3
3
0.5
W
Cthulhu
darkJwarrior
Cthulhu
4
3
3
1.83
W
Scylla
xo-Deano
Scylla
4
2
4
3
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
20,897
25,725
Taken
21,879
12,871
Mitigated
15,512
1,666
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,058
0
0
906
7,110
4,102
0
4,815
1,955
36,216
178
W
Jing Wei
ItsPieManHD
Jing Wei
2,955
2,163
0
710
9,289
2,637
0
8,423
746
0
18,763
W
Cthulhu
darkJwarrior
Cthulhu
9,928
904
0
40
9,975
8,071
0
6,373
3,378
16,981
1,117
W
Scylla
xo-Deano
Scylla
5,249
462
0
916
6,461
2,163
0
5,519
825
25,736
149
L
4,808
125
0
738
8,911
9,333
0
4,953
3,606
7,899
0
L
10,031
651
0
1,036
5,858
2,077
0
3,733
1,661
41,003
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
26,133
121
Minions Killed
138
0
Camps Cleared
0
555,793
Distance Traveled
548,519
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,215
922
59
6
0
166,206
2
W
Jing Wei
7,550
755
35
4
0
183,117
0
W
Cthulhu
8,922
892
22
2
0
191,802
0
W
Scylla
9,410
941
64
6
0
180,874
3
L
Ares
8,253
825
4
0
0
205,505
0
L
Zeus
8,665
867
75
8
0
176,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role