Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Adaptyin
Medusa
Level 145
God Stats
2W - 1L
1,620 SR
Queue Stats
63W - 71L
1,567 Elo+
Solo
Janus
Janus
Cortés
Janus
Level 128
God Stats
1W - 1L
1,514 SR
Queue Stats
122W - 130L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
Krishprolls
Hun Batz
Level 111
God Stats
3W - 6L
1,657 SR
Queue Stats
76W - 78L
1,464 Elo+
Party 1
Cerberus
Cerberus
jonarow
Cerberus
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 165L
1,491 Elo+
Solo
Team Averages
Level 129
1,558 SR
1,499 Elo+

VS

Team Averages
Level 121
1,568 SR
1,522 Elo+
Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ClampThemCheeks
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,427 Elo+
Party 2
Cupid
Cupid
Ned Nation 1
Cupid
Level 149
God Stats
5W - 4L
1,754 SR
Queue Stats
332W - 291L
1,628 Elo+
Solo
Cliodhna
Cliodhna
ViperVenom300
Cliodhna
Level 134
God Stats
82W - 56L
1,585 SR
Queue Stats
283W - 267L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 4
6,202
1,034
4,031
3,302
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Adaptyin
Medusa
10
0 / 0 / 4
5,547
925
3,138
3,314
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Cortés
Janus
12
2 / 1 / 5
6,421
1,070
3,948
2,737
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Krishprolls
Hun Batz
11
5 / 2 / 1
6,409
1,068
4,922
4,983
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
jonarow
Cerberus
12
3 / 2 / 6
6,221
1,037
4,810
7,891
6,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 4
5,548
925
2,285
5,564
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
10
0 / 2 / 1
5,450
908
1,905
3,131
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
11
2 / 3 / 2
6,042
1,007
5,223
5,452
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
2 / 2 / 3
6,208
1,035
3,284
5,338
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
ViperVenom300
Cliodhna
9
1 / 3 / 2
5,349
892
3,190
4,317
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
5
5
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
4
5
L
Yemoja
 
Yemoja
0
3
4
0.67
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Medusa
Adaptyin
Medusa
0
0
4
2
L
Poseidon
2
3
2
1
W
Janus
Cortés
Janus
2
1
5
4.5
W
Hun Batz
Krishprolls
Hun Batz
5
2
1
2.75
L
2
2
3
1.75
L
Cliodhna
ViperVenom300
Cliodhna
1
3
2
0.67
W
Cerberus
jonarow
Cerberus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
15,887
22,227
Taken
23,802
11,947
Mitigated
7,987
6,607
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,031
66
879
1,430
3,302
1,830
648
1,344
1,958
10,808
1,243
L
Yemoja
 
Yemoja
2,285
392
272
772
5,564
3,566
0
2,233
3,303
5,695
0
L
Kukulkan
 
Kukulkan
1,905
194
0
0
3,131
668
0
2,104
987
14,390
0
W
Medusa
Adaptyin
Medusa
3,138
949
0
610
3,314
1,076
279
1,762
1,552
0
15,904
L
Poseidon
5,223
2,134
0
1,183
5,452
1,256
0
3,233
2,199
15,579
889
W
Janus
Cortés
Janus
3,948
303
0
556
2,737
869
240
437
2,300
17,192
0
W
Hun Batz
Krishprolls
Hun Batz
4,922
788
0
637
4,983
2,156
247
2,111
2,872
0
12,602
L
3,284
2,072
29
2,321
5,338
1,547
0
2,735
2,521
0
9,736
L
Cliodhna
ViperVenom300
Cliodhna
3,190
129
0
227
4,317
950
0
1,855
2,308
0
5,580
W
Cerberus
jonarow
Cerberus
4,810
235
0
2,495
7,891
6,016
159
3,430
4,461
10,724
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
28,597
133
Minions Killed
100
0
Camps Cleared
0
689,846
Distance Traveled
586,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,202
1,034
28
5
0
140,223
0
L
Yemoja
5,548
925
5
1
0
110,019
0
L
Kukulkan
5,450
908
37
6
0
114,609
0
W
Medusa
5,547
925
23
4
0
136,357
0
L
Poseidon
6,042
1,007
27
5
0
129,689
0
W
Janus
6,421
1,070
46
8
0
132,986
0
W
Hun Batz
6,409
1,068
20
3
0
144,938
0
L
Cupid
6,208
1,035
27
5
0
121,521
0
L
Cliodhna
5,349
892
4
1
0
111,148
0
W
Cerberus
6,221
1,037
16
3
0
135,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role