Player Matchup

Bacchus
Bacchus
BenBoy0
Bacchus
Level 158
God Stats
1W - 1L
1,802 SR
Queue Stats
63W - 20L
1,796 Elo+
Party 1
Charybdis
Charybdis
BlizzardDraco5YT
Charybdis
Level 129
God Stats
17W - 14L
1,537 SR
Queue Stats
230W - 214L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
doctaorlawya
Baron Samedi
Level 40
God Stats
4W - 0L
1,914 SR
Queue Stats
69W - 16L
1,884 Elo+
Party 1
Nike
Nike
lsolated
Nike
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 48L
1,700 Elo+
Party 1
Ah Puch
Ah Puch
virgopete1972
Ah Puch
Level 149
God Stats
12W - 11L
1,577 SR
Queue Stats
367W - 396L
1,426 Elo+
Solo
Team Averages
Level 115
1,666 SR
1,670 Elo+

VS

Team Averages
Level 132
1,587 SR
1,466 Elo+
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GerDrummer
Zeus
Level 142
God Stats
1W - 4L
1,553 SR
Queue Stats
78W - 104L
1,393 Elo+
Party 2
Ra
Ra
KlRKH
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,403 Elo+
Solo
Bakasura
Bakasura
fxrco
Bakasura
Level 129
God Stats
7W - 5L
1,738 SR
Queue Stats
260W - 228L
1,515 Elo+
Solo
Danzaburou
Danzaburou
pimpamtraca
Danzaburou
Level 143
God Stats
5W - 3L
1,646 SR
Queue Stats
180W - 171L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenBoy0
Bacchus
11
4 / 1 / 12
5,846
1,169
6,981
6,586
3,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
11
5 / 0 / 11
5,899
1,180
2,723
3,788
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
doctaorlawya
Baron Samedi
12
4 / 0 / 4
6,092
1,218
3,046
2,332
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
11
5 / 1 / 8
5,881
1,176
7,746
5,686
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
10
1 / 2 / 7
5,052
1,010
1,618
2,405
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 7 / 1
4,447
889
1,875
7,832
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
2 / 3 / 1
5,183
1,037
4,709
3,673
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
8
0 / 3 / 1
4,430
886
558
3,353
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
fxrco
Bakasura
9
1 / 3 / 1
4,916
983
2,577
5,098
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
pimpamtraca
Danzaburou
10
1 / 4 / 3
5,303
1,061
4,505
6,211
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
19
Kills
4
4
Deaths
20
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
7
1
0.07
W
Bacchus
BenBoy0
Bacchus
4
1
12
10
W
Charybdis
5
0
11
10.5
L
2
3
1
0.83
L
Ra
0
3
1
0.17
W
Baron Samedi
doctaorlawya
Baron Samedi
4
0
4
6
L
Bakasura
fxrco
Bakasura
1
3
1
0.5
W
Nike
5
1
8
9
L
Danzaburou
pimpamtraca
Danzaburou
1
4
3
0.63
W
Ah Puch
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
14,224
20,797
Taken
26,167
9,116
Mitigated
10,676
4,690
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,875
42
0
513
7,832
4,248
0
4,161
3,614
0
3,281
W
Bacchus
BenBoy0
Bacchus
6,981
1,180
50
1,682
6,586
3,135
0
1,381
4,918
13,473
0
W
Charybdis
2,723
1,065
0
0
3,788
1,071
231
885
2,430
0
6,641
L
4,709
443
0
488
3,673
1,081
0
939
2,655
9,446
0
L
Ra
558
32
74
383
3,353
981
0
2,476
843
3,129
0
W
Baron Samedi
doctaorlawya
Baron Samedi
3,046
453
225
603
2,332
943
0
394
1,852
19,886
405
L
Bakasura
fxrco
Bakasura
2,577
1,536
0
391
5,098
2,500
0
1,899
3,095
0
6,640
W
Nike
7,746
1,007
0
1,717
5,686
3,344
0
1,031
4,192
454
14,199
L
Danzaburou
pimpamtraca
Danzaburou
4,505
1,444
0
944
6,211
1,866
0
2,483
3,545
0
12,337
W
Ah Puch
1,618
251
29
384
2,405
623
144
854
1,334
8,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
24,279
115
Minions Killed
91
0
Camps Cleared
0
520,529
Distance Traveled
452,809
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,447
889
7
1
0
99,793
0
W
Bacchus
5,846
1,169
13
3
0
115,761
0
W
Charybdis
5,899
1,180
13
3
0
105,699
0
L
Zeus
5,183
1,037
30
6
0
90,554
0
L
Ra
4,430
886
7
1
0
73,900
1
W
Baron Samedi
6,092
1,218
47
9
0
98,022
0
L
Bakasura
4,916
983
20
4
0
91,805
0
W
Nike
5,881
1,176
23
5
0
109,850
0
L
Danzaburou
5,303
1,061
27
5
0
96,757
0
W
Ah Puch
5,052
1,010
19
4
0
91,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role